Files
NowPlaying/package/contents/ui/Player.qml

187 lines
5.8 KiB
QML

/**
Credits: https://github.com/ccatterina/plasmusic-toolbar
looked handy, ty
*/
import QtQml.Models
import QtQuick
import org.kde.plasma.private.mpris as Mpris
QtObject {
id: root
readonly property int containerRole: Qt.UserRole + 1
property string sourceName: "any"
property string sourcePriority: ""
property bool sourceWhitelist: false
property var mpris2Model
property int modelRevision: 0
readonly property var normalizedSourcePriority: parseSourcePriority(sourcePriority)
readonly property var resolvedPlayer: resolvePlayer()
readonly property bool ready: {
if (!resolvedPlayer)
return false;
return sourceName === "any" || entriesMatch(resolvedPlayer.desktopEntry, sourceName);
}
readonly property string artists: ready ? resolvedPlayer.artist : ""
readonly property string title: ready ? resolvedPlayer.track : ""
readonly property int playbackStatus: ready ? resolvedPlayer.playbackStatus : Mpris.PlaybackStatus.Unknown
readonly property int shuffle: ready ? resolvedPlayer.shuffle : Mpris.ShuffleStatus.Unknown
readonly property string artUrl: ready ? resolvedPlayer.artUrl : ""
readonly property int loopStatus: ready ? resolvedPlayer.loopStatus : Mpris.LoopStatus.Unknown
readonly property double songPosition: ready ? resolvedPlayer.position : 0
readonly property double songLength: ready ? resolvedPlayer.length : 0
readonly property real volume: ready ? resolvedPlayer.volume : 0
readonly property string identity: ready ? resolvedPlayer.identity : ""
readonly property bool canGoNext: ready ? resolvedPlayer.canGoNext : false
readonly property bool canGoPrevious: ready ? resolvedPlayer.canGoPrevious : false
readonly property bool canPlay: ready ? resolvedPlayer.canPlay : false
readonly property bool canPause: ready ? resolvedPlayer.canPause : false
readonly property bool canSeek: ready ? resolvedPlayer.canSeek : false
readonly property bool canRaise: ready ? resolvedPlayer.canRaise : false
// To know whether Shuffle and Loop can be changed we have to check if the property is defined,
// unlike the other commands, LoopStatus and Shuffle do not have specific properties such as
// CanPause, CanSeek, etc.
readonly property bool canChangeShuffle: ready ? resolvedPlayer.shuffle !== undefined : false
readonly property bool canChangeLoopStatus: ready ? resolvedPlayer.loopStatus !== undefined : false
function normalizedEntry(value) {
return (value || "").toString().trim().toLowerCase();
}
function entriesMatch(left, right) {
const normalizedLeft = normalizedEntry(left);
const normalizedRight = normalizedEntry(right);
if (!normalizedLeft || !normalizedRight)
return false;
return normalizedLeft === normalizedRight;
}
function parseSourcePriority(value) {
return (value || "").split(",").map((entry) => {
return normalizedEntry(entry);
}).filter((entry) => {
return entry.length > 0;
});
}
function playerAt(row) {
if (!mpris2Model || row < 0 || row >= mpris2Model.rowCount())
return null;
return mpris2Model.data(mpris2Model.index(row, 0), containerRole);
}
function findPlayerByEntry(targetEntry) {
if (!targetEntry || !mpris2Model)
return null;
const playerCount = mpris2Model.rowCount();
for (let row = 0; row < playerCount; ++row) {
const player = playerAt(row);
if (player && entriesMatch(player.desktopEntry, targetEntry))
return player;
}
return null;
}
function resolvePlayer() {
modelRevision;
if (!mpris2Model)
return null;
for (const targetEntry of normalizedSourcePriority) {
const matchedPlayer = findPlayerByEntry(targetEntry);
if (matchedPlayer)
return matchedPlayer;
}
if (sourceWhitelist && normalizedSourcePriority.length > 0)
return null;
return mpris2Model.currentPlayer || null;
}
function togglePlayPause() {
if (resolvedPlayer)
resolvedPlayer.PlayPause();
}
function setPosition(position) {
if (resolvedPlayer)
resolvedPlayer.position = position;
}
function next() {
if (resolvedPlayer)
resolvedPlayer.Next();
}
function previous() {
if (resolvedPlayer)
resolvedPlayer.Previous();
}
function updatePosition() {
if (resolvedPlayer)
resolvedPlayer.updatePosition();
}
function setVolume(volume) {
if (resolvedPlayer)
resolvedPlayer.volume = volume;
}
function changeVolume(delta, showOSD) {
if (resolvedPlayer)
resolvedPlayer.changeVolume(delta, showOSD);
}
function setShuffle(shuffle) {
if (resolvedPlayer)
resolvedPlayer.shuffle = shuffle;
}
function setLoopStatus(loopStatus) {
if (resolvedPlayer)
resolvedPlayer.loopStatus = loopStatus;
}
function raise() {
if (resolvedPlayer)
resolvedPlayer.Raise();
}
function formatTrackTime(s) {
const hours = Math.floor(s / 3600);
let minutes = Math.floor((s - hours * 3600) / 60);
let seconds = Math.ceil(s - hours * 3600 - minutes * 60);
minutes = minutes < 10 ? "0" + minutes : minutes;
seconds = seconds < 10 ? "0" + seconds : seconds;
return minutes + ":" + seconds;
}
mpris2Model: Mpris.Mpris2Model {
onRowsInserted: root.modelRevision += 1
onRowsRemoved: root.modelRevision += 1
onModelReset: root.modelRevision += 1
onDataChanged: root.modelRevision += 1
onCurrentPlayerChanged: root.modelRevision += 1
}
}