fix: rerender when unpausing (#5265)

This commit is contained in:
nerix
2024-03-30 11:56:51 +01:00
committed by GitHub
parent 84e641d589
commit 09b2c53383
2 changed files with 6 additions and 2 deletions
+5 -2
View File
@@ -536,6 +536,8 @@ void ChannelView::updatePauses()
this->pauseScrollMaximumOffset_ = 0;
this->queueLayout();
// make sure we re-render
this->update();
}
else if (std::any_of(this->pauses_.begin(), this->pauses_.end(),
[](auto &&value) {
@@ -560,8 +562,9 @@ void ChannelView::updatePauses()
{
/// Start the timer
this->pauseEnd_ = pauseEnd;
this->pauseTimer_.start(
duration_cast<milliseconds>(pauseEnd - SteadyClock::now()));
auto duration =
duration_cast<milliseconds>(pauseEnd - SteadyClock::now());
this->pauseTimer_.start(std::max(duration, 0ms));
}
}
}