refactored SplitInput
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@@ -44,7 +44,7 @@ void RippleEffectButton::paintEvent(QPaintEvent *)
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if (this->pixmap != nullptr) {
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QRect rect = this->rect();
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int xD = 6 * this->getDpiMultiplier();
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int xD = 6 * this->getScale();
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rect.moveLeft(xD);
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rect.setRight(rect.right() - xD - xD);
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