Chore: Proper Lambda Formatting (#2167)

Co-authored-by: pajlada <rasmus.karlsson@pajlada.com>
This commit is contained in:
Leon Richardt
2020-11-08 12:02:19 +01:00
committed by GitHub
parent fbd5df53d8
commit 0eed45ae67
71 changed files with 712 additions and 415 deletions
+3 -3
View File
@@ -130,17 +130,17 @@ void Channel::addOrReplaceTimeout(MessagePtr message)
}
if (s->flags.has(MessageFlag::Timeout) &&
s->timeoutUser == message->timeoutUser) //
s->timeoutUser == message->timeoutUser)
{
if (message->flags.has(MessageFlag::PubSub) &&
!s->flags.has(MessageFlag::PubSub)) //
!s->flags.has(MessageFlag::PubSub))
{
this->replaceMessage(s, message);
addMessage = false;
break;
}
if (!message->flags.has(MessageFlag::PubSub) &&
s->flags.has(MessageFlag::PubSub)) //
s->flags.has(MessageFlag::PubSub))
{
addMessage = timeoutStackStyle == TimeoutStackStyle::DontStack;
break;
+6 -2
View File
@@ -113,7 +113,9 @@ namespace {
job->setKey(set.name);
job->setTextData(set.credential);
QObject::connect(job, &QKeychain::Job::finished, qApp,
[](auto) { runNextJob(); });
[](auto) {
runNextJob();
});
job->start();
}
else // erase job
@@ -123,7 +125,9 @@ namespace {
job->setAutoDelete(true);
job->setKey(erase.name);
QObject::connect(job, &QKeychain::Job::finished, qApp,
[](auto) { runNextJob(); });
[](auto) {
runNextJob();
});
job->start();
}
+4 -3
View File
@@ -180,9 +180,10 @@ void loadUncached(const std::shared_ptr<NetworkData> &data)
if (data->onSuccess_)
{
if (data->executeConcurrently_)
QtConcurrent::run(
[onSuccess = std::move(data->onSuccess_),
result = std::move(result)] { onSuccess(result); });
QtConcurrent::run([onSuccess = std::move(data->onSuccess_),
result = std::move(result)] {
onSuccess(result);
});
else
data->onSuccess_(result);
}
+3 -2
View File
@@ -28,8 +28,9 @@ public:
SignalVector()
: readOnly_(new std::vector<T>())
{
QObject::connect(&this->itemsChangedTimer_, &QTimer::timeout,
[this] { this->delayedItemsChanged.invoke(); });
QObject::connect(&this->itemsChangedTimer_, &QTimer::timeout, [this] {
this->delayedItemsChanged.invoke();
});
this->itemsChangedTimer_.setInterval(100);
this->itemsChangedTimer_.setSingleShot(true);
}