I BROKE EVERYTHING
refactored the rendering process
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@@ -14,7 +14,9 @@
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int main(int argc, char *argv[])
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{
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QApplication::setAttribute(Qt::AA_Use96Dpi, true);
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#ifdef Q_OS_WIN32
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QApplication::setAttribute(Qt::AA_DisableHighDpiScaling, true);
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#endif
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QApplication::setAttribute(Qt::AA_UseSoftwareOpenGL, true);
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QApplication a(argc, argv);
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