perf: query fewer historical messages on reconnects (#5001)
Co-authored-by: Ruben Anders <ruben.anders@robotty.de> Co-authored-by: pajlada <rasmus.karlsson@pajlada.com>
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@@ -136,6 +136,12 @@ public:
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SharedAccessGuard<const RoomModes> accessRoomModes() const;
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SharedAccessGuard<const StreamStatus> accessStreamStatus() const;
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/**
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* Records the current timestamp the channel was disconnected.
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* This can be used to calculate the time spent disconnected after a successful reconnect
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*/
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void markDisconnectedNow();
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// Emotes
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std::optional<EmotePtr> bttvEmote(const EmoteName &name) const;
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std::optional<EmotePtr> ffzEmote(const EmoteName &name) const;
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@@ -200,6 +206,11 @@ public:
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*/
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std::shared_ptr<MessageThread> getOrCreateThread(const MessagePtr &message);
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/**
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* This signal fires when the local user has joined the channel
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**/
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pajlada::Signals::NoArgSignal joined;
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// Only TwitchChannel may invoke this signal
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pajlada::Signals::NoArgSignal userStateChanged;
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@@ -353,6 +364,8 @@ private:
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int chatterCount_{};
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UniqueAccess<StreamStatus> streamStatus_;
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UniqueAccess<RoomModes> roomModes_;
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std::optional<std::chrono::time_point<std::chrono::system_clock>>
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disconnectedAt_{};
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std::atomic_flag loadingRecentMessages_ = ATOMIC_FLAG_INIT;
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std::unordered_map<QString, std::weak_ptr<MessageThread>> threads_;
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