made commands view more abstract
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@@ -66,7 +66,7 @@ public:
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TVectorItem item = this->vector[index];
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this->vector.erase(this->vector.begin() + index);
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ItemArgs args{item, args, caller};
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ItemArgs args{item, index, caller};
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this->itemRemoved.invoke(args);
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}
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};
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@@ -13,27 +13,45 @@ template <typename TVectorItem>
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class SignalVectorModel : public QAbstractTableModel, pajlada::Signals::SignalHolder
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{
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public:
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SignalVectorModel(util::BaseSignalVector<TVectorItem> *vec, int columnCount,
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QObject *parent = nullptr)
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SignalVectorModel(int columnCount, QObject *parent = nullptr)
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: QAbstractTableModel(parent)
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, _columnCount(columnCount)
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{
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this->managedConnect(vec->itemInserted, [this](auto args) {
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for (int i = 0; i < columnCount; i++) {
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this->_headerData.emplace_back();
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}
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}
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void init(util::BaseSignalVector<TVectorItem> *vec)
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{
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this->vector = vec;
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auto insert = [this](const BaseSignalVector<TVectorItem>::ItemArgs &args) {
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std::vector<QStandardItem *> items;
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for (int i = 0; i < this->_columnCount; i++) {
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items.push_back(new QStandardItem());
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}
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int row = this->prepareInsert(args.item, args.index, items);
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int row = this->prepareVectorInserted(args.item, args.index, items);
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assert(row >= 0 && row <= this->rows.size());
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// insert row
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this->beginInsertRows(QModelIndex(), row, row);
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this->rows.insert(this->rows.begin() + row, Row(items));
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this->endInsertRows();
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});
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};
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int i = 0;
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for (const TVectorItem &item : vec->getVector()) {
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BaseSignalVector<TVectorItem>::ItemArgs args{item, i++, 0};
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insert(args);
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}
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this->managedConnect(vec->itemInserted, insert);
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this->managedConnect(vec->itemRemoved, [this](auto args) {
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int row = this->prepareRemove(args.item, args.index);
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int row = this->prepareVectorRemoved(args.item, args.index);
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assert(row >= 0 && row <= this->rows.size());
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// remove row
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@@ -55,17 +73,17 @@ public:
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}
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}
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int rowCount(const QModelIndex &parent) const
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virtual int rowCount(const QModelIndex &parent) const
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{
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return this->rows.size();
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}
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int columnCount(const QModelIndex &parent) const
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virtual int columnCount(const QModelIndex &parent) const
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{
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return this->_columnCount;
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}
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QVariant data(const QModelIndex &index, int role) const
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virtual QVariant data(const QModelIndex &index, int role) const
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{
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int row = index.row(), column = index.column();
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assert(row >= 0 && row < this->rows.size() && column >= 0 && column < this->_columnCount);
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@@ -73,24 +91,69 @@ public:
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return rows[row].items[column]->data(role);
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}
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bool setData(const QModelIndex &index, const QVariant &value, int role)
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virtual bool setData(const QModelIndex &index, const QVariant &value, int role)
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{
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this->rows[index.row()].items[index.column()]->setData(value, role);
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return true;
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}
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QStandardItem *getItem(int row, int column)
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QVariant headerData(int section, Qt::Orientation orientation, int role) const
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{
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if (orientation != Qt::Horizontal) {
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return QVariant();
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}
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auto it = this->_headerData[section].find(role);
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if (it == this->_headerData[section].end()) {
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return QVariant();
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} else {
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return it.value();
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}
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}
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bool setHeaderData(int section, Qt::Orientation orientation, const QVariant &value,
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int role = Qt::DisplayRole)
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{
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if (orientation != Qt::Horizontal) {
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return false;
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}
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this->_headerData[section][role] = value;
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return true;
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}
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virtual QStandardItem *getItem(int row, int column)
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{
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assert(row >= 0 && row < this->rows.size() && column >= 0 && column < this->_columnCount);
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return rows[row][column];
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return rows[row].items[column];
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}
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void removeRow(int row)
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{
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assert(row >= 0 && row <= this->rows.size());
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int signalVectorRow = this->prepareModelItemRemoved(row);
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this->vector->removeItem(signalVectorRow);
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}
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protected:
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virtual int prepareInsert(const TVectorItem &item, int index,
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std::vector<QStandardItem *> &rowToAdd) = 0;
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virtual int prepareRemove(const TVectorItem &item, int index) = 0;
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// gets called when an item gets inserted into the SignalVector
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//
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// returns the index of that the row should be inserted into and edits the rowToAdd elements
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// based on the item
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virtual int prepareVectorInserted(const TVectorItem &item, int index,
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std::vector<QStandardItem *> &rowToAdd) = 0;
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// gets called when an item gets removed from a SignalVector
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//
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// returns the index of the row in the model that should be removed
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virtual int prepareVectorRemoved(const TVectorItem &item, int index) = 0;
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// gets called when an item gets removed from the model
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//
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// returns the related index of the SignalVector
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virtual int prepareModelItemRemoved(int index) = 0;
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private:
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struct Row {
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@@ -105,6 +168,9 @@ private:
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};
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std::vector<Row> rows;
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std::vector<QMap<int, QVariant>> _headerData;
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BaseSignalVector<TVectorItem> *vector;
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int _columnCount;
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};
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