Refactored TwitchChannel

This commit is contained in:
fourtf
2018-07-15 20:28:54 +02:00
parent 111853c574
commit 1614b11e42
11 changed files with 268 additions and 247 deletions
+139 -135
View File
@@ -21,31 +21,31 @@ namespace chatterino {
TwitchChannel::TwitchChannel(const QString &channelName, Communi::IrcConnection *readConnection)
: Channel(channelName, Channel::Type::Twitch)
, bttvChannelEmotes(new EmoteMap)
, ffzChannelEmotes(new EmoteMap)
, subscriptionURL("https://www.twitch.tv/subs/" + name)
, channelURL("https://twitch.tv/" + name)
, popoutPlayerURL("https://player.twitch.tv/?channel=" + name)
, bttvEmotes_(new EmoteMap)
, ffzEmotes_(new EmoteMap)
, subscriptionUrl_("https://www.twitch.tv/subs/" + name)
, channelUrl_("https://twitch.tv/" + name)
, popoutPlayerUrl_("https://player.twitch.tv/?channel=" + name)
, mod_(false)
, readConnection_(readConnection)
{
Log("[TwitchChannel:{}] Opened", this->name);
this->refreshChannelEmotes();
this->refreshViewerList();
// this->refreshViewerList();
this->managedConnect(getApp()->accounts->twitch.currentUserChanged,
[=] { this->setMod(false); });
// pubsub
this->userStateChanged.connect([=] { this->refreshPubsub(); });
this->roomIDChanged.connect([=] { this->refreshPubsub(); });
this->roomIdChanged.connect([=] { this->refreshPubsub(); });
this->managedConnect(getApp()->accounts->twitch.currentUserChanged,
[=] { this->refreshPubsub(); });
this->refreshPubsub();
// room id loaded -> refresh live status
this->roomIDChanged.connect([this]() { this->refreshLiveStatus(); });
this->roomIdChanged.connect([this]() { this->refreshLiveStatus(); });
// timers
QObject::connect(&this->chattersListTimer_, &QTimer::timeout,
@@ -83,8 +83,8 @@ void TwitchChannel::refreshChannelEmotes()
Log("[TwitchChannel:{}] Reloading channel emotes", this->name);
app->emotes->bttv.loadChannelEmotes(this->name, this->bttvChannelEmotes);
app->emotes->ffz.loadChannelEmotes(this->name, this->ffzChannelEmotes);
app->emotes->bttv.loadChannelEmotes(this->name, this->bttvEmotes_);
app->emotes->ffz.loadChannelEmotes(this->name, this->ffzEmotes_);
}
void TwitchChannel::sendMessage(const QString &message)
@@ -112,7 +112,7 @@ void TwitchChannel::sendMessage(const QString &message)
}
if (!this->hasModRights()) {
if (app->settings->allowDuplicateMessages) {
if (getSettings()->allowDuplicateMessages) {
if (parsedMessage == this->lastSentMessage_) {
parsedMessage.append(this->messageSuffix_);
}
@@ -153,36 +153,30 @@ void TwitchChannel::addRecentChatter(const std::shared_ptr<Message> &message)
{
assert(!message->loginName.isEmpty());
std::lock_guard<std::mutex> lock(this->recentChattersMutex_);
this->recentChatters_[message->loginName] = {message->displayName, message->localizedName};
this->completionModel.addUser(message->displayName);
}
void TwitchChannel::addJoinedUser(const QString &user)
{
auto *app = getApp();
auto app = getApp();
if (user == app->accounts->twitch.getCurrent()->getUserName() ||
!app->settings->showJoins.getValue()) {
!getSettings()->showJoins.getValue()) {
return;
}
std::lock_guard<std::mutex> guard(this->joinedUserMutex_);
joinedUsers_ << user;
auto joinedUsers = this->joinedUsers_.access();
joinedUsers->append(user);
if (!this->joinedUsersMergeQueued_) {
this->joinedUsersMergeQueued_ = true;
QTimer::singleShot(500, &this->object_, [this] {
std::lock_guard<std::mutex> guard(this->joinedUserMutex_);
QTimer::singleShot(500, &this->lifetimeGuard_, [this] {
auto joinedUsers = this->joinedUsers_.access();
auto message =
Message::createSystemMessage("Users joined: " + this->joinedUsers_.join(", "));
auto message = Message::createSystemMessage("Users joined: " + joinedUsers->join(", "));
message->flags |= Message::Collapsed;
joinedUsers->clear();
this->addMessage(message);
this->joinedUsers_.clear();
this->joinedUsersMergeQueued_ = false;
});
}
@@ -197,76 +191,92 @@ void TwitchChannel::addPartedUser(const QString &user)
return;
}
std::lock_guard<std::mutex> guard(this->partedUserMutex_);
this->partedUsers_ << user;
auto partedUsers = this->partedUsers_.access();
partedUsers->append(user);
if (!this->partedUsersMergeQueued_) {
this->partedUsersMergeQueued_ = true;
QTimer::singleShot(500, &this->object_, [this] {
std::lock_guard<std::mutex> guard(this->partedUserMutex_);
QTimer::singleShot(500, &this->lifetimeGuard_, [this] {
auto partedUsers = this->partedUsers_.access();
auto message =
Message::createSystemMessage("Users parted: " + this->partedUsers_.join(", "));
auto message = Message::createSystemMessage("Users parted: " + partedUsers->join(", "));
message->flags |= Message::Collapsed;
this->addMessage(message);
this->partedUsers_.clear();
partedUsers->clear();
this->partedUsersMergeQueued_ = false;
});
}
}
QString TwitchChannel::getRoomID() const
QString TwitchChannel::getRoomId() const
{
return this->roomID_.get();
}
void TwitchChannel::setRoomID(const QString &id)
void TwitchChannel::setRoomId(const QString &id)
{
this->roomID_.set(id);
this->roomIDChanged.invoke();
this->roomIdChanged.invoke();
this->loadRecentMessages();
}
TwitchChannel::RoomModes TwitchChannel::getRoomModes()
const AccessGuard<TwitchChannel::RoomModes> TwitchChannel::accessRoomModes() const
{
std::lock_guard<std::mutex> lock(this->roomModeMutex_);
return this->roomModes_;
return this->roomModes_.access();
}
void TwitchChannel::setRoomModes(const RoomModes &_roomModes)
{
{
std::lock_guard<std::mutex> lock(this->roomModeMutex_);
this->roomModes_ = _roomModes;
}
this->roomModes_ = _roomModes;
this->roomModesChanged.invoke();
}
bool TwitchChannel::isLive() const
{
std::lock_guard<std::mutex> lock(this->streamStatusMutex_);
return this->streamStatus_.live;
return this->streamStatus_.access()->live;
}
TwitchChannel::StreamStatus TwitchChannel::getStreamStatus() const
const AccessGuard<TwitchChannel::StreamStatus> TwitchChannel::accessStreamStatus() const
{
std::lock_guard<std::mutex> lock(this->streamStatusMutex_);
return this->streamStatus_;
return this->streamStatus_.access();
}
const EmoteMap &TwitchChannel::getFfzEmotes() const
{
return *this->ffzEmotes_;
}
const EmoteMap &TwitchChannel::getBttvEmotes() const
{
return *this->bttvEmotes_;
}
const QString &TwitchChannel::getSubscriptionUrl()
{
return this->subscriptionUrl_;
}
const QString &TwitchChannel::getChannelUrl()
{
return this->channelUrl_;
}
const QString &TwitchChannel::getPopoutPlayerUrl()
{
return this->popoutPlayerUrl_;
}
void TwitchChannel::setLive(bool newLiveStatus)
{
bool gotNewLiveStatus = false;
{
std::lock_guard<std::mutex> lock(this->streamStatusMutex_);
if (this->streamStatus_.live != newLiveStatus) {
auto guard = this->streamStatus_.access();
if (guard->live != newLiveStatus) {
gotNewLiveStatus = true;
this->streamStatus_.live = newLiveStatus;
guard->live = newLiveStatus;
}
}
@@ -277,7 +287,7 @@ void TwitchChannel::setLive(bool newLiveStatus)
void TwitchChannel::refreshLiveStatus()
{
auto roomID = this->getRoomID();
auto roomID = this->getRoomId();
if (roomID.isEmpty()) {
Log("[TwitchChannel:{}] Refreshing live status (Missing ID)", this->name);
@@ -291,92 +301,86 @@ void TwitchChannel::refreshLiveStatus()
auto request = makeGetStreamRequest(roomID, QThread::currentThread());
request.onSuccess([weak = this->weak_from_this()](auto result) {
auto d = result.parseRapidJson();
request.onSuccess([this, weak = this->weak_from_this()](auto result) {
ChannelPtr shared = weak.lock();
if (!shared) return false;
if (!shared) {
return false;
}
TwitchChannel *channel = dynamic_cast<TwitchChannel *>(shared.get());
if (!d.IsObject()) {
Log("[TwitchChannel:refreshLiveStatus] root is not an object");
return false;
}
if (!d.HasMember("stream")) {
Log("[TwitchChannel:refreshLiveStatus] Missing stream in root");
return false;
}
const auto &stream = d["stream"];
if (!stream.IsObject()) {
// Stream is offline (stream is most likely null)
channel->setLive(false);
return false;
}
if (!stream.HasMember("viewers") || !stream.HasMember("game") ||
!stream.HasMember("channel") || !stream.HasMember("created_at")) {
Log("[TwitchChannel:refreshLiveStatus] Missing members in stream");
channel->setLive(false);
return false;
}
const rapidjson::Value &streamChannel = stream["channel"];
if (!streamChannel.IsObject() || !streamChannel.HasMember("status")) {
Log("[TwitchChannel:refreshLiveStatus] Missing member \"status\" in channel");
return false;
}
// Stream is live
{
std::lock_guard<std::mutex> lock(channel->streamStatusMutex_);
StreamStatus status;
channel->streamStatus_.live = true;
channel->streamStatus_.viewerCount = stream["viewers"].GetUint();
channel->streamStatus_.game = stream["game"].GetString();
channel->streamStatus_.title = streamChannel["status"].GetString();
QDateTime since = QDateTime::fromString(stream["created_at"].GetString(), Qt::ISODate);
auto diff = since.secsTo(QDateTime::currentDateTime());
channel->streamStatus_.uptime =
QString::number(diff / 3600) + "h " + QString::number(diff % 3600 / 60) + "m";
channel->streamStatus_.rerun = false;
if (stream.HasMember("stream_type")) {
channel->streamStatus_.streamType = stream["stream_type"].GetString();
} else {
channel->streamStatus_.streamType = QString();
}
if (stream.HasMember("broadcast_platform")) {
const auto &broadcastPlatformValue = stream["broadcast_platform"];
if (broadcastPlatformValue.IsString()) {
const char *broadcastPlatform = stream["broadcast_platform"].GetString();
if (strcmp(broadcastPlatform, "rerun") == 0) {
channel->streamStatus_.rerun = true;
}
}
}
}
// Signal all listeners that the stream status has been updated
channel->liveStatusChanged.invoke();
return true;
return this->parseLiveStatus(result.parseRapidJson());
});
request.execute();
}
void TwitchChannel::initializeLiveStatusTimer(int intervalMS)
bool TwitchChannel::parseLiveStatus(const rapidjson::Document &document)
{
if (!document.IsObject()) {
Log("[TwitchChannel:refreshLiveStatus] root is not an object");
return false;
}
if (!document.HasMember("stream")) {
Log("[TwitchChannel:refreshLiveStatus] Missing stream in root");
return false;
}
const auto &stream = document["stream"];
if (!stream.IsObject()) {
// Stream is offline (stream is most likely null)
this->setLive(false);
return false;
}
if (!stream.HasMember("viewers") || !stream.HasMember("game") || !stream.HasMember("channel") ||
!stream.HasMember("created_at")) {
Log("[TwitchChannel:refreshLiveStatus] Missing members in stream");
this->setLive(false);
return false;
}
const rapidjson::Value &streamChannel = stream["channel"];
if (!streamChannel.IsObject() || !streamChannel.HasMember("status")) {
Log("[TwitchChannel:refreshLiveStatus] Missing member \"status\" in channel");
return false;
}
// Stream is live
{
auto status = this->streamStatus_.access();
status->live = true;
status->viewerCount = stream["viewers"].GetUint();
status->game = stream["game"].GetString();
status->title = streamChannel["status"].GetString();
QDateTime since = QDateTime::fromString(stream["created_at"].GetString(), Qt::ISODate);
auto diff = since.secsTo(QDateTime::currentDateTime());
status->uptime =
QString::number(diff / 3600) + "h " + QString::number(diff % 3600 / 60) + "m";
status->rerun = false;
if (stream.HasMember("stream_type")) {
status->streamType = stream["stream_type"].GetString();
} else {
status->streamType = QString();
}
if (stream.HasMember("broadcast_platform")) {
const auto &broadcastPlatformValue = stream["broadcast_platform"];
if (broadcastPlatformValue.IsString()) {
const char *broadcastPlatform = stream["broadcast_platform"].GetString();
if (strcmp(broadcastPlatform, "rerun") == 0) {
status->rerun = true;
}
}
}
}
// Signal all listeners that the stream status has been updated
this->liveStatusChanged.invoke();
return true;
}
void TwitchChannel::loadRecentMessages()
@@ -384,7 +388,7 @@ void TwitchChannel::loadRecentMessages()
static QString genericURL =
"https://tmi.twitch.tv/api/rooms/%1/recent_messages?client_id=" + getDefaultClientID();
NetworkRequest request(genericURL.arg(this->getRoomID()));
NetworkRequest request(genericURL.arg(this->getRoomId()));
request.makeAuthorizedV5(getDefaultClientID());
request.setCaller(QThread::currentThread());
@@ -431,7 +435,7 @@ void TwitchChannel::refreshPubsub()
{
// listen to moderation actions
if (!this->hasModRights()) return;
auto roomId = this->getRoomID();
auto roomId = this->getRoomId();
if (roomId.isEmpty()) return;
auto account = getApp()->accounts->twitch.getCurrent();
@@ -441,10 +445,10 @@ void TwitchChannel::refreshPubsub()
void TwitchChannel::refreshViewerList()
{
// setting?
const auto streamStatus = this->getStreamStatus();
const auto streamStatus = this->accessStreamStatus();
if (getSettings()->onlyFetchChattersForSmallerStreamers) {
if (streamStatus.live && streamStatus.viewerCount > getSettings()->smallStreamerLimit) {
if (streamStatus->live && streamStatus->viewerCount > getSettings()->smallStreamerLimit) {
return;
}
}