feat: add channel for messages caught by AutoMod (#4986)

Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
This commit is contained in:
iProdigy
2023-12-03 14:07:30 -08:00
committed by GitHub
parent 812186dc4c
commit 44abe6b487
17 changed files with 107 additions and 24 deletions
+8 -1
View File
@@ -141,13 +141,14 @@ MessagePtr makeAutomodInfoMessage(const AutomodInfoAction &action)
}
std::pair<MessagePtr, MessagePtr> makeAutomodMessage(
const AutomodAction &action)
const AutomodAction &action, const QString &channelName)
{
MessageBuilder builder, builder2;
//
// Builder for AutoMod message with explanation
builder.message().loginName = "automod";
builder.message().channelName = channelName;
builder.message().flags.set(MessageFlag::PubSub);
builder.message().flags.set(MessageFlag::Timeout);
builder.message().flags.set(MessageFlag::AutoMod);
@@ -193,6 +194,12 @@ std::pair<MessagePtr, MessagePtr> makeAutomodMessage(
//
// Builder for offender's message
builder2.message().channelName = channelName;
builder2
.emplace<TextElement>("#" + channelName,
MessageElementFlag::ChannelName,
MessageColor::System)
->setLink({Link::JumpToChannel, channelName});
builder2.emplace<TimestampElement>();
builder2.emplace<TwitchModerationElement>();
builder2.message().loginName = action.target.login;