Automatically load recent messages on reconnect (#3878)
* Add working reconnect recent messages * Rename method to messagesUpdated * Use audo declarations * Add docs to new LimitedQueue methods * Add more documentation, try atomic loading flag * Update CHANGELOG.md * Remove unused include * Rename 'reconnected' signal to 'connected' * Reserve before filtering on arbitrary update * Extract recent messages fetching to own class * Use std::atomic_flag instead of std::atomic_bool * Add PostToThread include * Add chatterino.recentmessages logging * Remove unneeded parameters, lambda move capture * Remove TwitchChannel::buildRecentMessages * Add documentation, use more clear method name * Reword changelog entry I think it sounds better like this :) * Rework how filling in missing messages is handled This should hopefully prevent issues with filtered channels with old messages that no longer exist in the underlying channel * Check existing messages when looking for reply * Clean up string distribution in file * Try to improve documentation * Use std::function for RecentMessagesApi * Only trigger filledInMessages if we inserted * Remove old unused lines * Use make_shared<MessageLayout> instead of new MessageLayout * Alphabetize QLogging categories * Reorder CHANGELOG.md
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- Minor: Add Quick Switcher item to open a channel in a new popup window. (#3828)
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- Minor: Reduced GIF frame window from 30ms to 20ms, causing fewer frame skips in animated emotes. (#3886)
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- Minor: Warn when parsing an environment variable fails. (#3904)
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- Minor: Load missing messages from Recent Messages API upon reconnecting (#3878)
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- Bugfix: Fix crash that can occur when closing and quickly reopening a split, then running a command. (#3852)
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- Bugfix: Connection to Twitch PubSub now recovers more reliably. (#3643, #3716)
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- Bugfix: Fix crash that can occur when changing channels. (#3799)
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