This commit is contained in:
fourtf
2017-01-05 20:49:33 +01:00
parent a8006cf68c
commit 4d96dcc5e3
13 changed files with 210 additions and 149 deletions
+37 -31
View File
@@ -9,6 +9,13 @@ ConcurrentMap<QString, LazyLoadedImage* >* Emotes::m_fFzChannelEmoteFromCaches
ConcurrentMap<int, LazyLoadedImage* >* Emotes::m_twitchEmoteFromCache = new ConcurrentMap<int, LazyLoadedImage* >();
ConcurrentMap<int, LazyLoadedImage* >* Emotes::m_miscImageFromCache = new ConcurrentMap<int, LazyLoadedImage* >();
LazyLoadedImage* Emotes::m_cheerBadge100000 = new LazyLoadedImage(new QImage(":/cheer100000"));
LazyLoadedImage* Emotes::m_cheerBadge10000 = new LazyLoadedImage(new QImage(":/cheer10000"));
LazyLoadedImage* Emotes::m_cheerBadge5000 = new LazyLoadedImage(new QImage(":/cheer5000"));
LazyLoadedImage* Emotes::m_cheerBadge1000 = new LazyLoadedImage(new QImage(":/cheer1000"));
LazyLoadedImage* Emotes::m_cheerBadge100 = new LazyLoadedImage(new QImage(":/cheer100"));
LazyLoadedImage* Emotes::m_cheerBadge1 = new LazyLoadedImage(new QImage(":/cheer1"));
Emotes::Emotes()
{
@@ -16,35 +23,34 @@ Emotes::Emotes()
LazyLoadedImage* Emotes::getCheerImage(long long amount, bool animated)
{
#pragma message WARN("Implement Emotes::getCheerImage")
// object image;
// if (cheer >= 100000)
// {
// image = GuiEngine.Current.GetImage(ImageType.Cheer100000);
// }
// else if (cheer >= 10000)
// {
// image = GuiEngine.Current.GetImage(ImageType.Cheer10000);
// }
// else if (cheer >= 5000)
// {
// image = GuiEngine.Current.GetImage(ImageType.Cheer5000);
// }
// else if (cheer >= 1000)
// {
// image = GuiEngine.Current.GetImage(ImageType.Cheer1000);
// }
// else if (cheer >= 100)
// {
// image = GuiEngine.Current.GetImage(ImageType.Cheer100);
// }
// else
// {
// image = GuiEngine.Current.GetImage(ImageType.Cheer1);
// }
// words.Add(new Word { Type = SpanType.Image, Value = image, Tooltip = "Twitch Cheer " + cheer });
return new LazyLoadedImage("");
#warning "xD"
return getCheerBadge(amount);
}
LazyLoadedImage* Emotes::getCheerBadge(long long amount)
{
if (amount >= 100000)
{
return m_cheerBadge100000;
}
else if (amount >= 10000)
{
return m_cheerBadge10000;
}
else if (amount >= 5000)
{\
return m_cheerBadge5000;
}
else if (amount >= 1000)
{
return m_cheerBadge1000;
}
else if (amount >= 100)
{
return m_cheerBadge100;
}
else
{
return m_cheerBadge1;
}
}