added emote loading
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@@ -104,10 +104,6 @@ public:
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private:
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Channel(QString channel);
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ConcurrentMap<QString, LazyLoadedImage *> m_bttvChannelEmotes;
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ConcurrentMap<QString, LazyLoadedImage *> m_ffzChannelEmotes;
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QMutex m_messageMutex;
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int m_referenceCount = 0;
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QVector<std::shared_ptr<Message>> m_messages;
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@@ -115,6 +111,10 @@ private:
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QString m_name;
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int m_roomID;
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ConcurrentMap<QString, LazyLoadedImage *> m_bttvChannelEmotes;
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ConcurrentMap<QString, LazyLoadedImage *> m_ffzChannelEmotes;
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QMutex m_messageMutex;
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QString m_subLink;
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QString m_channelLink;
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QString m_popoutPlayerLink;
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