Add basic lua scripting capabilities (#4341)

The scripting capabilities is locked behind a cmake flag, and is not enabled by default.

Co-authored-by: nerix <nerixdev@outlook.de>
Co-authored-by: pajlada <rasmus.karlsson@pajlada.com>
This commit is contained in:
Mm2PL
2023-04-02 15:31:53 +02:00
committed by GitHub
parent 5836073d52
commit 5ba809804e
37 changed files with 2087 additions and 3 deletions
+1
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@@ -141,6 +141,7 @@ void Paths::initSubDirectories()
this->messageLogDirectory = makePath("Logs");
this->miscDirectory = makePath("Misc");
this->twitchProfileAvatars = makePath("ProfileAvatars");
this->pluginsDirectory = makePath("Plugins");
this->crashdumpDirectory = makePath("Crashes");
//QDir().mkdir(this->twitchProfileAvatars + "/twitch");
}
+3
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@@ -34,6 +34,9 @@ public:
// Profile avatars for Twitch <appDataDirectory>/cache/twitch
QString twitchProfileAvatars;
// Plugin files live here. <appDataDirectory>/Plugins
QString pluginsDirectory;
bool createFolder(const QString &folderPath);
bool isPortable();
+4
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@@ -528,6 +528,10 @@ public:
{"d", 1},
{"w", 1}}};
BoolSetting pluginsEnabled = {"/plugins/supportEnabled", false};
ChatterinoSetting<std::vector<QString>> enabledPlugins = {
"/plugins/enabledPlugins", {}};
private:
void updateModerationActions();
};