refactor: Use override instead of virtual where possible (#4917)

This commit is contained in:
pajlada
2023-10-25 18:13:48 +02:00
committed by GitHub
parent da31e47f9a
commit 5c0219c245
54 changed files with 193 additions and 203 deletions
+4 -4
View File
@@ -12,12 +12,12 @@ class MutedChannelModel : public SignalVectorModel<QString>
protected:
// turn a vector item into a model row
virtual QString getItemFromRow(std::vector<QStandardItem *> &row,
const QString &original) override;
QString getItemFromRow(std::vector<QStandardItem *> &row,
const QString &original) override;
// turns a row in the model into a vector item
virtual void getRowFromItem(const QString &item,
std::vector<QStandardItem *> &row) override;
void getRowFromItem(const QString &item,
std::vector<QStandardItem *> &row) override;
};
} // namespace chatterino