refactor: Use override instead of virtual where possible (#4917)
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@@ -42,9 +42,9 @@ class TwitchIrcServer final : public AbstractIrcServer,
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{
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public:
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TwitchIrcServer();
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virtual ~TwitchIrcServer() override = default;
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~TwitchIrcServer() override = default;
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virtual void initialize(Settings &settings, Paths &paths) override;
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void initialize(Settings &settings, Paths &paths) override;
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void forEachChannelAndSpecialChannels(std::function<void(ChannelPtr)> func);
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@@ -89,23 +89,19 @@ public:
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const IndirectChannel &getWatchingChannel() const override;
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protected:
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virtual void initializeConnection(IrcConnection *connection,
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ConnectionType type) override;
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virtual std::shared_ptr<Channel> createChannel(
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const QString &channelName) override;
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void initializeConnection(IrcConnection *connection,
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ConnectionType type) override;
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std::shared_ptr<Channel> createChannel(const QString &channelName) override;
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virtual void privateMessageReceived(
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Communi::IrcPrivateMessage *message) override;
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virtual void readConnectionMessageReceived(
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Communi::IrcMessage *message) override;
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virtual void writeConnectionMessageReceived(
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Communi::IrcMessage *message) override;
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void privateMessageReceived(Communi::IrcPrivateMessage *message) override;
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void readConnectionMessageReceived(Communi::IrcMessage *message) override;
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void writeConnectionMessageReceived(Communi::IrcMessage *message) override;
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virtual std::shared_ptr<Channel> getCustomChannel(
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std::shared_ptr<Channel> getCustomChannel(
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const QString &channelname) override;
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virtual QString cleanChannelName(const QString &dirtyChannelName) override;
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virtual bool hasSeparateWriteConnection() const override;
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QString cleanChannelName(const QString &dirtyChannelName) override;
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bool hasSeparateWriteConnection() const override;
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private:
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void onMessageSendRequested(TwitchChannel *channel, const QString &message,
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