refactor: Use override instead of virtual where possible (#4917)
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@@ -93,8 +93,8 @@ public:
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QPoint emotePopupPos();
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void setEmotePopupPos(QPoint pos);
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virtual void initialize(Settings &settings, Paths &paths) override;
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virtual void save() override;
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void initialize(Settings &settings, Paths &paths) override;
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void save() override;
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void closeAll();
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int getGeneration() const;
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