refactor: Use override instead of virtual where possible (#4917)

This commit is contained in:
pajlada
2023-10-25 18:13:48 +02:00
committed by GitHub
parent da31e47f9a
commit 5c0219c245
54 changed files with 193 additions and 203 deletions
+11 -11
View File
@@ -72,20 +72,20 @@ protected:
bool nativeEvent(const QByteArray &eventType, void *message,
long *result) override;
#endif
virtual void scaleChangedEvent(float) override;
void scaleChangedEvent(float) override;
virtual void paintEvent(QPaintEvent *) override;
void paintEvent(QPaintEvent *) override;
virtual void changeEvent(QEvent *) override;
virtual void leaveEvent(QEvent *) override;
virtual void resizeEvent(QResizeEvent *) override;
virtual void moveEvent(QMoveEvent *) override;
virtual void closeEvent(QCloseEvent *) override;
virtual void showEvent(QShowEvent *) override;
void changeEvent(QEvent *) override;
void leaveEvent(QEvent *) override;
void resizeEvent(QResizeEvent *) override;
void moveEvent(QMoveEvent *) override;
void closeEvent(QCloseEvent *) override;
void showEvent(QShowEvent *) override;
virtual void themeChangedEvent() override;
virtual bool event(QEvent *event) override;
virtual void wheelEvent(QWheelEvent *event) override;
void themeChangedEvent() override;
bool event(QEvent *event) override;
void wheelEvent(QWheelEvent *event) override;
void mousePressEvent(QMouseEvent *event) override;
void mouseReleaseEvent(QMouseEvent *event) override;