Raise ratelimit cooldown for JOIN messages (#3219)
Was 10.5s (0.5s over the actual cooldown), changed to 12.5s (2.5s over the actual cooldown) to accomodate for any server-side lag spikes.
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@@ -17,7 +17,7 @@ const int MAX_FALLOFF_COUNTER = 60;
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// Ratelimits for joinBucket_
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const int JOIN_RATELIMIT_BUDGET = 18;
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const int JOIN_RATELIMIT_COOLDOWN = 10500;
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const int JOIN_RATELIMIT_COOLDOWN = 12500;
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AbstractIrcServer::AbstractIrcServer()
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{
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