fix: Fixed some compiler warnings (#5028)

* fix(C4101): unreferenced local variable

* fix(C4189): variable initialized but not referenced

* fix(C4305): narrowing from double to float

* fix(C4457): declaration hiding function parameter

* fix(C4456): shadowing declaration

* fix(C4996): remove deprecations

* chore: add changelog entry

* fix: Remove more unused variables

* fix: removed unused lambda captures

* Update changelog entry

---------

Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
This commit is contained in:
nerix
2023-12-16 12:24:28 +01:00
committed by GitHub
parent 434487750f
commit 66f4480371
27 changed files with 75 additions and 130 deletions
-1
View File
@@ -210,7 +210,6 @@ PubSub::PubSub(const QString &host, std::chrono::seconds pingInterval)
}
action.target.login = args[0].toString();
bool ok;
action.messageText = args[1].toString();
action.messageId = args[2].toString();
-1
View File
@@ -56,7 +56,6 @@ namespace {
#else
const QString MAGIC_MESSAGE_SUFFIX = QString::fromUtf8(u8" \U000E0000");
#endif
constexpr int TITLE_REFRESH_PERIOD = 10000;
constexpr int CLIP_CREATION_COOLDOWN = 5000;
const QString CLIPS_LINK("https://clips.twitch.tv/%1");
const QString CLIPS_FAILURE_CLIPS_DISABLED_TEXT(
@@ -1729,7 +1729,7 @@ void TwitchMessageBuilder::listOfUsersSystemMessage(
MessagePtr TwitchMessageBuilder::buildHypeChatMessage(
Communi::IrcPrivateMessage *message)
{
auto level = message->tag(u"pinned-chat-paid-level"_s).toString();
auto levelID = message->tag(u"pinned-chat-paid-level"_s).toString();
auto currency = message->tag(u"pinned-chat-paid-currency"_s).toString();
bool okAmount = false;
auto amount = message->tag(u"pinned-chat-paid-amount"_s).toInt(&okAmount);
@@ -1743,7 +1743,7 @@ MessagePtr TwitchMessageBuilder::buildHypeChatMessage(
// additionally, there's `pinned-chat-paid-is-system-message` which isn't used by Chatterino.
QString subtitle;
auto levelIt = HYPE_CHAT_PAID_LEVEL.find(level);
auto levelIt = HYPE_CHAT_PAID_LEVEL.find(levelID);
if (levelIt != HYPE_CHAT_PAID_LEVEL.end())
{
const auto &level = levelIt->second;