the preprocessor command #warning is not standard.
use #pragma message WARN("xD") to make it work on gcc and msvc
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@@ -16,7 +16,7 @@ Emotes::Emotes()
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LazyLoadedImage* Emotes::getCheerImage(long long amount, bool animated)
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{
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#warning "xD"
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#pragma message WARN("Implement Emotes::getCheerImage")
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// object image;
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// if (cheer >= 100000)
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