Fixed channels not being set as offline (#3767)
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@@ -26,6 +26,35 @@ using namespace std::chrono_literals;
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namespace chatterino {
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namespace {
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// TODO: combine this with getEmoteSetBatches in TwitchAccount.cpp, maybe some templated thing
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template <class T>
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std::vector<T> getChannelsInBatches(T channels)
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{
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constexpr int batchSize = 100;
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int batchCount = (channels.size() / batchSize) + 1;
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std::vector<T> batches;
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batches.reserve(batchCount);
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for (int i = 0; i < batchCount; i++)
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{
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T batch;
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// I hate you, msvc
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int last = (std::min)(batchSize, channels.size() - batchSize * i);
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for (int j = 0; j < last; j++)
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{
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batch.push_back(channels.at(j + (batchSize * i)));
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}
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batches.emplace_back(batch);
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}
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return batches;
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}
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} // namespace
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TwitchIrcServer::TwitchIrcServer()
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: whispersChannel(new Channel("/whispers", Channel::Type::TwitchWhispers))
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, mentionsChannel(new Channel("/mentions", Channel::Type::TwitchMentions))
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@@ -302,60 +331,55 @@ std::shared_ptr<Channel> TwitchIrcServer::getChannelOrEmptyByID(
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return Channel::getEmpty();
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}
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namespace {
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// TODO: combine this with getEmoteSetBatches in TwitchAccount.cpp, maybe some templated thing
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std::vector<QStringList> getChannelsInBatches(QStringList channels)
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{
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constexpr int batchSize = 100;
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int batchCount = (channels.size() / batchSize) + 1;
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std::vector<QStringList> batches;
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batches.reserve(batchCount);
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for (int i = 0; i < batchCount; i++)
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{
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QStringList batch;
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// I hate you, msvc
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int last = (std::min)(batchSize, channels.size() - batchSize * i);
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for (int j = 0; j < last; j++)
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{
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batch.push_back(channels.at(j + (batchSize * i)));
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}
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batches.emplace_back(batch);
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}
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return batches;
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}
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} // namespace
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void TwitchIrcServer::bulkRefreshLiveStatus()
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{
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QStringList userIDs;
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this->forEachChannel([&userIDs](ChannelPtr chan) {
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auto twitchChan = dynamic_cast<TwitchChannel *>(chan.get());
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if (!twitchChan->roomId().isEmpty())
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userIDs.push_back(twitchChan->roomId());
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auto twitchChans = std::make_shared<QHash<QString, TwitchChannel *>>();
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this->forEachChannel([twitchChans](ChannelPtr chan) {
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auto tc = dynamic_cast<TwitchChannel *>(chan.get());
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if (tc && !tc->roomId().isEmpty())
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{
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twitchChans->insert(tc->roomId(), tc);
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}
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});
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for (const auto &batch : getChannelsInBatches(userIDs))
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// iterate over batches of channel IDs
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for (const auto &batch : getChannelsInBatches(twitchChans->keys()))
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{
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getHelix()->fetchStreams(
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batch, QStringList(),
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[this](std::vector<HelixStream> streams) {
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batch, {},
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[twitchChans](std::vector<HelixStream> streams) {
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for (const auto &stream : streams)
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{
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auto chan = this->getChannelOrEmpty(stream.userLogin);
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if (chan->getType() != Channel::Type::Twitch)
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// remaining channels will be used later to set their stream status as offline
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// so we use take(id) to remove it
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auto tc = twitchChans->take(stream.userId);
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if (tc == nullptr)
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{
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continue;
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}
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auto twitchChan = dynamic_cast<TwitchChannel *>(chan.get());
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twitchChan->parseLiveStatus(true, stream);
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tc->parseLiveStatus(true, stream);
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}
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},
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[]() {
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// failure
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},
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[batch, twitchChans] {
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// All the channels that were not present in fetchStreams response should be assumed to be offline
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// It is necessary to update their stream status in case they've gone live -> offline
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// Otherwise some of them will be marked as live forever
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for (const auto &chID : batch)
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{
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auto tc = twitchChans->value(chID);
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// early out in case channel does not exist anymore
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if (tc == nullptr)
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{
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continue;
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}
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tc->parseLiveStatus(false, {});
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}
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});
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}
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}
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