make a few settings into pajlada::Settings::Settings

Add setting to hide badges

Give focus to text input if you click anywhere in a chat widget
This commit is contained in:
Rasmus Karlsson
2017-06-11 20:53:43 +02:00
parent 945ca5d17a
commit 7c3cd930f3
11 changed files with 71 additions and 27 deletions
+26 -17
View File
@@ -17,8 +17,9 @@ SettingsManager::SettingsManager()
, emoteScale(_settingsItems, "emoteScale", 1.0)
, mouseScrollMultiplier(_settingsItems, "mouseScrollMultiplier", 1.0)
, scaleEmotesByLineHeight(_settingsItems, "scaleEmotesByLineHeight", false)
, showTimestamps(_settingsItems, "showTimestamps", true)
, showTimestampSeconds(_settingsItems, "showTimestampSeconds", false)
, showTimestamps("/appearance/messages/showTimestamps", true)
, showTimestampSeconds("/appearance/messages/showTimestampSeconds", true)
, showBadges("/appearance/messages/showBadges", true)
, showLastMessageIndicator(_settingsItems, "showLastMessageIndicator", false)
, allowDouplicateMessages(_settingsItems, "allowDouplicateMessages", true)
, linksDoubleClickOnly(_settingsItems, "linksDoubleClickOnly", false)
@@ -47,6 +48,7 @@ SettingsManager::SettingsManager()
this->showTimestamps.valueChanged.connect([this](const auto &) { this->updateWordTypeMask(); });
this->showTimestampSeconds.valueChanged.connect(
[this](const auto &) { this->updateWordTypeMask(); });
this->showBadges.valueChanged.connect([this](const auto &) { this->updateWordTypeMask(); });
this->enableBttvEmotes.valueChanged.connect(
[this](const auto &) { this->updateWordTypeMask(); });
this->enableEmojis.valueChanged.connect([this](const auto &) { this->updateWordTypeMask(); });
@@ -87,29 +89,36 @@ QSettings &SettingsManager::getQSettings()
void SettingsManager::updateWordTypeMask()
{
uint32_t mask = Word::Text;
uint32_t newMaskUint = Word::Text;
if (showTimestamps.get()) {
mask |= showTimestampSeconds.get() ? Word::TimestampWithSeconds : Word::TimestampNoSeconds;
if (this->showTimestamps) {
if (this->showTimestampSeconds) {
newMaskUint |= Word::TimestampWithSeconds;
} else {
newMaskUint |= Word::TimestampNoSeconds;
}
}
mask |= enableTwitchEmotes.get() ? Word::TwitchEmoteImage : Word::TwitchEmoteText;
mask |= enableFfzEmotes.get() ? Word::FfzEmoteImage : Word::FfzEmoteText;
mask |= enableBttvEmotes.get() ? Word::BttvEmoteImage : Word::BttvEmoteText;
mask |=
newMaskUint |= enableTwitchEmotes.get() ? Word::TwitchEmoteImage : Word::TwitchEmoteText;
newMaskUint |= enableFfzEmotes.get() ? Word::FfzEmoteImage : Word::FfzEmoteText;
newMaskUint |= enableBttvEmotes.get() ? Word::BttvEmoteImage : Word::BttvEmoteText;
newMaskUint |=
(enableBttvEmotes.get() && enableGifs.get()) ? Word::BttvEmoteImage : Word::BttvEmoteText;
mask |= enableEmojis.get() ? Word::EmojiImage : Word::EmojiText;
newMaskUint |= enableEmojis.get() ? Word::EmojiImage : Word::EmojiText;
mask |= Word::BitsAmount;
mask |= enableGifs.get() ? Word::BitsAnimated : Word::BitsStatic;
newMaskUint |= Word::BitsAmount;
newMaskUint |= enableGifs.get() ? Word::BitsAnimated : Word::BitsStatic;
mask |= Word::Badges;
mask |= Word::Username;
if (this->showBadges) {
newMaskUint |= Word::Badges;
}
Word::Type _mask = (Word::Type)mask;
newMaskUint |= Word::Username;
if (mask != _mask) {
_wordTypeMask = _mask;
Word::Type newMask = static_cast<Word::Type>(newMaskUint);
if (newMask != _wordTypeMask) {
_wordTypeMask = newMask;
emit wordTypeMaskChanged();
}