Disable skin variations for emojis for now
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@@ -120,7 +120,7 @@ void Emojis::loadEmojis()
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this->emojis.insert(emojiData->unifiedCode, emojiData);
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this->emojis.insert(emojiData->unifiedCode, emojiData);
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if (unparsedEmoji.HasMember("skin_variations")) {
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if (unparsedEmoji.HasMember("skin_variations") && false) {
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for (const auto &skinVariation : unparsedEmoji["skin_variations"].GetObject()) {
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for (const auto &skinVariation : unparsedEmoji["skin_variations"].GetObject()) {
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std::string tone = skinVariation.name.GetString();
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std::string tone = skinVariation.name.GetString();
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const auto &variation = skinVariation.value;
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const auto &variation = skinVariation.value;
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