fixed some concurrency issues
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@@ -237,6 +237,8 @@ void TwitchChannel::refreshFFZChannelEmotes(bool manualRefresh)
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void TwitchChannel::addChannelPointReward(const ChannelPointReward &reward)
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{
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assertInGuiThread();
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if (!reward.hasParsedSuccessfully)
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{
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return;
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