juicy compiler error
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@@ -1,49 +1,84 @@
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#ifndef EMOTES_H
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#define EMOTES_H
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#include "twitchemotevalue.h"
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#include "lazyloadedimage.h"
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#include "QMutex"
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#include "QMap"
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#include "QMutex"
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#include "concurrentmap.h"
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#include "lazyloadedimage.h"
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#include "twitchemotevalue.h"
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class Emotes
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{
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public:
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static ConcurrentMap<QString, TwitchEmoteValue*>& twitchEmotes() { return *m_twitchEmotes ; }
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static ConcurrentMap<QString, LazyLoadedImage* >& bttvEmotes() { return *m_bttvEmotes ; }
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static ConcurrentMap<QString, LazyLoadedImage* >& ffzEmotes() { return *m_ffzEmotes ; }
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static ConcurrentMap<QString, LazyLoadedImage* >& chatterinoEmotes() { return *m_chatterinoEmotes ; }
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static ConcurrentMap<QString, LazyLoadedImage* >& bttvChannelEmoteFromCaches() { return *m_bttvChannelEmoteFromCaches; }
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static ConcurrentMap<QString, LazyLoadedImage* >& ffzChannelEmoteFromCaches() { return *m_ffzChannelEmoteFromCaches ; }
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static ConcurrentMap<int, LazyLoadedImage* >& twitchEmoteFromCache() { return *m_twitchEmoteFromCache ; }
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static ConcurrentMap<QString, LazyLoadedImage* >& miscImageFromCache() { return *m_miscImageFromCache ; }
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static ConcurrentMap<QString, TwitchEmoteValue *> &
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twitchEmotes()
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{
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return *m_twitchEmotes;
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}
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static ConcurrentMap<QString, LazyLoadedImage *> &
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bttvEmotes()
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{
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return *m_bttvEmotes;
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}
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static ConcurrentMap<QString, LazyLoadedImage *> &
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ffzEmotes()
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{
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return *m_ffzEmotes;
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}
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static ConcurrentMap<QString, LazyLoadedImage *> &
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chatterinoEmotes()
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{
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return *m_chatterinoEmotes;
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}
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static ConcurrentMap<QString, LazyLoadedImage *> &
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bttvChannelEmoteFromCaches()
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{
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return *m_bttvChannelEmoteFromCaches;
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}
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static ConcurrentMap<QString, LazyLoadedImage *> &
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ffzChannelEmoteFromCaches()
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{
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return *m_ffzChannelEmoteFromCaches;
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}
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static ConcurrentMap<int, LazyLoadedImage *> &
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twitchEmoteFromCache()
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{
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return *m_twitchEmoteFromCache;
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}
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static ConcurrentMap<QString, LazyLoadedImage *> &
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miscImageFromCache()
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{
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return *m_miscImageFromCache;
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}
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static void loadGlobalEmotes();
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static LazyLoadedImage* getCheerImage(long long int amount, bool animated);
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static LazyLoadedImage* getCheerBadge(long long int amount);
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static LazyLoadedImage *getCheerImage(long long int amount, bool animated);
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static LazyLoadedImage *getCheerBadge(long long int amount);
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static LazyLoadedImage* getTwitchEmoteById(const QString& name, long int id);
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static LazyLoadedImage *getTwitchEmoteById(const QString &name,
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long int id);
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private:
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Emotes();
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static ConcurrentMap<QString, TwitchEmoteValue*>* m_twitchEmotes;
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static ConcurrentMap<QString, LazyLoadedImage* >* m_bttvEmotes;
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static ConcurrentMap<QString, LazyLoadedImage* >* m_ffzEmotes;
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static ConcurrentMap<QString, LazyLoadedImage* >* m_chatterinoEmotes;
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static ConcurrentMap<QString, LazyLoadedImage* >* m_bttvChannelEmoteFromCaches;
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static ConcurrentMap<QString, LazyLoadedImage* >* m_ffzChannelEmoteFromCaches;
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static ConcurrentMap<int, LazyLoadedImage* >* m_twitchEmoteFromCache;
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static ConcurrentMap<QString, LazyLoadedImage* >* m_miscImageFromCache;
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static ConcurrentMap<QString, TwitchEmoteValue *> *m_twitchEmotes;
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static ConcurrentMap<QString, LazyLoadedImage *> *m_bttvEmotes;
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static ConcurrentMap<QString, LazyLoadedImage *> *m_ffzEmotes;
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static ConcurrentMap<QString, LazyLoadedImage *> *m_chatterinoEmotes;
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static ConcurrentMap<QString, LazyLoadedImage *>
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*m_bttvChannelEmoteFromCaches;
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static ConcurrentMap<QString, LazyLoadedImage *>
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*m_ffzChannelEmoteFromCaches;
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static ConcurrentMap<int, LazyLoadedImage *> *m_twitchEmoteFromCache;
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static ConcurrentMap<QString, LazyLoadedImage *> *m_miscImageFromCache;
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static LazyLoadedImage* m_cheerBadge100000;
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static LazyLoadedImage* m_cheerBadge10000 ;
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static LazyLoadedImage* m_cheerBadge5000 ;
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static LazyLoadedImage* m_cheerBadge1000 ;
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static LazyLoadedImage* m_cheerBadge100 ;
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static LazyLoadedImage* m_cheerBadge1 ;
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static LazyLoadedImage *m_cheerBadge100000;
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static LazyLoadedImage *m_cheerBadge10000;
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static LazyLoadedImage *m_cheerBadge5000;
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static LazyLoadedImage *m_cheerBadge1000;
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static LazyLoadedImage *m_cheerBadge100;
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static LazyLoadedImage *m_cheerBadge1;
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};
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#endif // EMOTES_H
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#endif // EMOTES_H
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