Add a new Channel API for experimental plugins feature (#5141)
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Vendored
+57
-2
@@ -12,13 +12,68 @@ declare module c2 {
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channel_name: String;
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}
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enum Platform {
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Twitch,
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}
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enum ChannelType {
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None,
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Direct,
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Twitch,
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TwitchWhispers,
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TwitchWatching,
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TwitchMentions,
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TwitchLive,
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TwitchAutomod,
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Irc,
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Misc,
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}
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interface IWeakResource {
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is_valid(): boolean;
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}
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class RoomModes {
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unique_chat: boolean;
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subscriber_only: boolean;
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emotes_only: boolean;
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follower_only: null | number;
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slow_mode: null | number;
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}
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class StreamStatus {
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live: boolean;
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viewer_count: number;
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uptime: number;
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title: string;
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game_name: string;
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game_id: string;
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}
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class Channel implements IWeakResource {
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is_valid(): boolean;
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get_name(): string;
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get_type(): ChannelType;
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get_display_name(): string;
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send_message(message: string, execute_commands: boolean): void;
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add_system_message(message: string): void;
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is_twitch_channel(): boolean;
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get_room_modes(): RoomModes;
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get_stream_status(): StreamStatus;
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get_twitch_id(): string;
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is_broadcaster(): boolean;
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is_mod(): boolean;
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is_vip(): boolean;
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static by_name(name: string, platform: Platform): null | Channel;
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static by_twitch_id(id: string): null | Channel;
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}
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function log(level: LogLevel, ...data: any[]): void;
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function register_command(
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name: String,
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handler: (ctx: CommandContext) => void
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): boolean;
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function send_msg(channel: String, text: String): boolean;
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function system_msg(channel: String, text: String): boolean;
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class CompletionList {
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values: String[];
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