Fix signal connection nodiscard warnings (#4818)
This commit is contained in:
+234
-208
@@ -97,7 +97,9 @@ Application::Application(Settings &_settings, Paths &_paths)
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{
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this->instance = this;
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this->fonts->fontChanged.connect([this]() {
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// We can safely ignore this signal's connection since the Application will always
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// be destroyed after fonts
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std::ignore = this->fonts->fontChanged.connect([this]() {
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this->windows->layoutChannelViews();
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});
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}
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@@ -188,16 +190,23 @@ int Application::run(QApplication &qtApp)
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Updates::instance().checkForUpdates();
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},
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false);
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getSettings()->moderationActions.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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getSettings()->highlightedMessages.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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getSettings()->highlightedUsers.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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// We can safely ignore the signal connections since Application will always live longer than
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// everything else, including settings. right?
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// NOTE: SETTINGS_LIFETIME
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std::ignore =
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getSettings()->moderationActions.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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std::ignore =
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getSettings()->highlightedMessages.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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std::ignore =
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getSettings()->highlightedUsers.delayedItemsChanged.connect([this] {
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this->windows->forceLayoutChannelViews();
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});
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getSettings()->removeSpacesBetweenEmotes.connect([this] {
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this->windows->forceLayoutChannelViews();
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@@ -279,7 +288,9 @@ void Application::initNm(Paths &paths)
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void Application::initPubSub()
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{
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this->twitch->pubsub->signals_.moderation.chatCleared.connect(
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// We can safely ignore these signal connections since the twitch object will always
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// be destroyed before the Application
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std::ignore = this->twitch->pubsub->signals_.moderation.chatCleared.connect(
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[this](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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@@ -296,7 +307,7 @@ void Application::initPubSub()
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});
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});
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this->twitch->pubsub->signals_.moderation.modeChanged.connect(
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std::ignore = this->twitch->pubsub->signals_.moderation.modeChanged.connect(
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[this](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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@@ -322,28 +333,29 @@ void Application::initPubSub()
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});
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});
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this->twitch->pubsub->signals_.moderation.moderationStateChanged.connect(
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[this](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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{
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return;
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}
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std::ignore =
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this->twitch->pubsub->signals_.moderation.moderationStateChanged
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.connect([this](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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{
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return;
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}
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QString text;
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QString text;
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text = QString("%1 %2 %3")
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.arg(action.source.login,
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(action.modded ? "modded" : "unmodded"),
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action.target.login);
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text = QString("%1 %2 %3")
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.arg(action.source.login,
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(action.modded ? "modded" : "unmodded"),
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action.target.login);
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auto msg = makeSystemMessage(text);
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postToThread([chan, msg] {
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chan->addMessage(msg);
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auto msg = makeSystemMessage(text);
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postToThread([chan, msg] {
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chan->addMessage(msg);
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});
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});
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});
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this->twitch->pubsub->signals_.moderation.userBanned.connect(
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std::ignore = this->twitch->pubsub->signals_.moderation.userBanned.connect(
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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@@ -358,208 +370,218 @@ void Application::initPubSub()
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chan->addOrReplaceTimeout(msg.release());
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});
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});
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this->twitch->pubsub->signals_.moderation.messageDeleted.connect(
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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std::ignore =
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this->twitch->pubsub->signals_.moderation.messageDeleted.connect(
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty() || getSettings()->hideDeletionActions)
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{
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return;
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}
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MessageBuilder msg;
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TwitchMessageBuilder::deletionMessage(action, &msg);
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msg->flags.set(MessageFlag::PubSub);
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postToThread([chan, msg = msg.release()] {
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auto replaced = false;
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LimitedQueueSnapshot<MessagePtr> snapshot =
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chan->getMessageSnapshot();
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int snapshotLength = snapshot.size();
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// without parens it doesn't build on windows
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int end = (std::max)(0, snapshotLength - 200);
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for (int i = snapshotLength - 1; i >= end; --i)
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if (chan->isEmpty() || getSettings()->hideDeletionActions)
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{
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auto &s = snapshot[i];
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if (!s->flags.has(MessageFlag::PubSub) &&
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s->timeoutUser == msg->timeoutUser)
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{
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chan->replaceMessage(s, msg);
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replaced = true;
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break;
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}
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return;
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}
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if (!replaced)
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MessageBuilder msg;
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TwitchMessageBuilder::deletionMessage(action, &msg);
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msg->flags.set(MessageFlag::PubSub);
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postToThread([chan, msg = msg.release()] {
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auto replaced = false;
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LimitedQueueSnapshot<MessagePtr> snapshot =
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chan->getMessageSnapshot();
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int snapshotLength = snapshot.size();
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// without parens it doesn't build on windows
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int end = (std::max)(0, snapshotLength - 200);
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for (int i = snapshotLength - 1; i >= end; --i)
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{
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auto &s = snapshot[i];
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if (!s->flags.has(MessageFlag::PubSub) &&
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s->timeoutUser == msg->timeoutUser)
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{
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chan->replaceMessage(s, msg);
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replaced = true;
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break;
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}
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}
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if (!replaced)
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{
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chan->addMessage(msg);
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}
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});
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});
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std::ignore =
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this->twitch->pubsub->signals_.moderation.userUnbanned.connect(
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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{
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return;
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}
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auto msg = MessageBuilder(action).release();
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postToThread([chan, msg] {
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chan->addMessage(msg);
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});
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});
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std::ignore =
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this->twitch->pubsub->signals_.moderation.autoModMessageCaught.connect(
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[&](const auto &msg, const QString &channelID) {
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auto chan = this->twitch->getChannelOrEmptyByID(channelID);
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if (chan->isEmpty())
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{
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return;
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}
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});
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});
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this->twitch->pubsub->signals_.moderation.userUnbanned.connect(
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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{
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return;
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}
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auto msg = MessageBuilder(action).release();
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postToThread([chan, msg] {
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chan->addMessage(msg);
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});
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});
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this->twitch->pubsub->signals_.moderation.autoModMessageCaught.connect(
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[&](const auto &msg, const QString &channelID) {
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auto chan = this->twitch->getChannelOrEmptyByID(channelID);
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if (chan->isEmpty())
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{
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return;
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}
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switch (msg.type)
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{
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case PubSubAutoModQueueMessage::Type::AutoModCaughtMessage: {
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if (msg.status == "PENDING")
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{
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AutomodAction action(msg.data, channelID);
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action.reason = QString("%1 level %2")
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.arg(msg.contentCategory)
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.arg(msg.contentLevel);
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action.msgID = msg.messageID;
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action.message = msg.messageText;
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// this message also contains per-word automod data, which could be implemented
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// extract sender data manually because Twitch loves not being consistent
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QString senderDisplayName =
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msg.senderUserDisplayName; // Might be transformed later
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bool hasLocalizedName = false;
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if (!msg.senderUserDisplayName.isEmpty())
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switch (msg.type)
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{
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case PubSubAutoModQueueMessage::Type::
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AutoModCaughtMessage: {
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if (msg.status == "PENDING")
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{
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// check for non-ascii display names
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if (QString::compare(msg.senderUserDisplayName,
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msg.senderUserLogin,
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Qt::CaseInsensitive) != 0)
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AutomodAction action(msg.data, channelID);
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action.reason = QString("%1 level %2")
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.arg(msg.contentCategory)
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.arg(msg.contentLevel);
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action.msgID = msg.messageID;
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action.message = msg.messageText;
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// this message also contains per-word automod data, which could be implemented
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// extract sender data manually because Twitch loves not being consistent
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QString senderDisplayName =
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msg.senderUserDisplayName; // Might be transformed later
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bool hasLocalizedName = false;
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if (!msg.senderUserDisplayName.isEmpty())
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{
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hasLocalizedName = true;
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}
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}
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QColor senderColor = msg.senderUserChatColor;
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QString senderColor_;
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if (!senderColor.isValid() &&
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getSettings()->colorizeNicknames)
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{
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// color may be not present if user is a grey-name
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senderColor = getRandomColor(msg.senderUserID);
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}
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// handle username style based on prefered setting
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switch (getSettings()->usernameDisplayMode.getValue())
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{
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case UsernameDisplayMode::Username: {
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if (hasLocalizedName)
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// check for non-ascii display names
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if (QString::compare(msg.senderUserDisplayName,
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msg.senderUserLogin,
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Qt::CaseInsensitive) != 0)
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{
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senderDisplayName = msg.senderUserLogin;
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hasLocalizedName = true;
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}
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break;
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}
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case UsernameDisplayMode::LocalizedName: {
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break;
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QColor senderColor = msg.senderUserChatColor;
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QString senderColor_;
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if (!senderColor.isValid() &&
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getSettings()->colorizeNicknames)
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{
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// color may be not present if user is a grey-name
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senderColor = getRandomColor(msg.senderUserID);
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}
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case UsernameDisplayMode::
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UsernameAndLocalizedName: {
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if (hasLocalizedName)
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{
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senderDisplayName = QString("%1(%2)").arg(
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msg.senderUserLogin,
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msg.senderUserDisplayName);
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}
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break;
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}
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}
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action.target =
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ActionUser{msg.senderUserID, msg.senderUserLogin,
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senderDisplayName, senderColor};
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postToThread([chan, action] {
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const auto p = makeAutomodMessage(action);
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chan->addMessage(p.first);
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chan->addMessage(p.second);
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});
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// handle username style based on prefered setting
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switch (
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getSettings()->usernameDisplayMode.getValue())
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{
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case UsernameDisplayMode::Username: {
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if (hasLocalizedName)
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{
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senderDisplayName = msg.senderUserLogin;
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}
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break;
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}
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case UsernameDisplayMode::LocalizedName: {
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break;
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}
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case UsernameDisplayMode::
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UsernameAndLocalizedName: {
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if (hasLocalizedName)
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{
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senderDisplayName =
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QString("%1(%2)").arg(
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msg.senderUserLogin,
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msg.senderUserDisplayName);
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}
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break;
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}
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}
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action.target = ActionUser{
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msg.senderUserID, msg.senderUserLogin,
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senderDisplayName, senderColor};
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postToThread([chan, action] {
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const auto p = makeAutomodMessage(action);
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chan->addMessage(p.first);
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chan->addMessage(p.second);
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});
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}
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// "ALLOWED" and "DENIED" statuses remain unimplemented
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// They are versions of automod_message_(denied|approved) but for mods.
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}
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// "ALLOWED" and "DENIED" statuses remain unimplemented
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// They are versions of automod_message_(denied|approved) but for mods.
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break;
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case PubSubAutoModQueueMessage::Type::INVALID:
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default: {
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}
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break;
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}
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break;
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});
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case PubSubAutoModQueueMessage::Type::INVALID:
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default: {
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std::ignore =
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this->twitch->pubsub->signals_.moderation.autoModMessageBlocked.connect(
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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{
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return;
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}
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break;
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}
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});
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this->twitch->pubsub->signals_.moderation.autoModMessageBlocked.connect(
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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if (chan->isEmpty())
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{
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return;
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}
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postToThread([chan, action] {
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const auto p = makeAutomodMessage(action);
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chan->addMessage(p.first);
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chan->addMessage(p.second);
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postToThread([chan, action] {
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const auto p = makeAutomodMessage(action);
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chan->addMessage(p.first);
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chan->addMessage(p.second);
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});
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});
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});
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this->twitch->pubsub->signals_.moderation.automodUserMessage.connect(
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[&](const auto &action) {
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// This condition has been set up to execute isInStreamerMode() as the last thing
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// as it could end up being expensive.
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if (getSettings()->streamerModeHideModActions && isInStreamerMode())
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{
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return;
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}
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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std::ignore =
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this->twitch->pubsub->signals_.moderation.automodUserMessage.connect(
|
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[&](const auto &action) {
|
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// This condition has been set up to execute isInStreamerMode() as the last thing
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// as it could end up being expensive.
|
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if (getSettings()->streamerModeHideModActions &&
|
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isInStreamerMode())
|
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{
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return;
|
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}
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
|
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|
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if (chan->isEmpty())
|
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{
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return;
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}
|
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if (chan->isEmpty())
|
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{
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return;
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}
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|
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auto msg = MessageBuilder(action).release();
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auto msg = MessageBuilder(action).release();
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postToThread([chan, msg] {
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chan->addMessage(msg);
|
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postToThread([chan, msg] {
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chan->addMessage(msg);
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});
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chan->deleteMessage(msg->id);
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});
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chan->deleteMessage(msg->id);
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});
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this->twitch->pubsub->signals_.moderation.automodInfoMessage.connect(
|
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[&](const auto &action) {
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||||
auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
|
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std::ignore =
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this->twitch->pubsub->signals_.moderation.automodInfoMessage.connect(
|
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[&](const auto &action) {
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auto chan = this->twitch->getChannelOrEmptyByID(action.roomID);
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|
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if (chan->isEmpty())
|
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{
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return;
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}
|
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if (chan->isEmpty())
|
||||
{
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return;
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}
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postToThread([chan, action] {
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const auto p = makeAutomodInfoMessage(action);
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chan->addMessage(p);
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postToThread([chan, action] {
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const auto p = makeAutomodInfoMessage(action);
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chan->addMessage(p);
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});
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||||
});
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||||
});
|
||||
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this->twitch->pubsub->signals_.pointReward.redeemed.connect(
|
||||
std::ignore = this->twitch->pubsub->signals_.pointReward.redeemed.connect(
|
||||
[&](auto &data) {
|
||||
QString channelId = data.value("channel_id").toString();
|
||||
if (channelId.isEmpty())
|
||||
@@ -614,7 +636,9 @@ void Application::initBttvLiveUpdates()
|
||||
return;
|
||||
}
|
||||
|
||||
this->twitch->bttvLiveUpdates->signals_.emoteAdded.connect(
|
||||
// We can safely ignore these signal connections since the twitch object will always
|
||||
// be destroyed before the Application
|
||||
std::ignore = this->twitch->bttvLiveUpdates->signals_.emoteAdded.connect(
|
||||
[&](const auto &data) {
|
||||
auto chan = this->twitch->getChannelOrEmptyByID(data.channelID);
|
||||
|
||||
@@ -625,7 +649,7 @@ void Application::initBttvLiveUpdates()
|
||||
}
|
||||
});
|
||||
});
|
||||
this->twitch->bttvLiveUpdates->signals_.emoteUpdated.connect(
|
||||
std::ignore = this->twitch->bttvLiveUpdates->signals_.emoteUpdated.connect(
|
||||
[&](const auto &data) {
|
||||
auto chan = this->twitch->getChannelOrEmptyByID(data.channelID);
|
||||
|
||||
@@ -636,7 +660,7 @@ void Application::initBttvLiveUpdates()
|
||||
}
|
||||
});
|
||||
});
|
||||
this->twitch->bttvLiveUpdates->signals_.emoteRemoved.connect(
|
||||
std::ignore = this->twitch->bttvLiveUpdates->signals_.emoteRemoved.connect(
|
||||
[&](const auto &data) {
|
||||
auto chan = this->twitch->getChannelOrEmptyByID(data.channelID);
|
||||
|
||||
@@ -659,7 +683,9 @@ void Application::initSeventvEventAPI()
|
||||
return;
|
||||
}
|
||||
|
||||
this->twitch->seventvEventAPI->signals_.emoteAdded.connect(
|
||||
// We can safely ignore these signal connections since the twitch object will always
|
||||
// be destroyed before the Application
|
||||
std::ignore = this->twitch->seventvEventAPI->signals_.emoteAdded.connect(
|
||||
[&](const auto &data) {
|
||||
postToThread([this, data] {
|
||||
this->twitch->forEachSeventvEmoteSet(
|
||||
@@ -668,7 +694,7 @@ void Application::initSeventvEventAPI()
|
||||
});
|
||||
});
|
||||
});
|
||||
this->twitch->seventvEventAPI->signals_.emoteUpdated.connect(
|
||||
std::ignore = this->twitch->seventvEventAPI->signals_.emoteUpdated.connect(
|
||||
[&](const auto &data) {
|
||||
postToThread([this, data] {
|
||||
this->twitch->forEachSeventvEmoteSet(
|
||||
@@ -677,7 +703,7 @@ void Application::initSeventvEventAPI()
|
||||
});
|
||||
});
|
||||
});
|
||||
this->twitch->seventvEventAPI->signals_.emoteRemoved.connect(
|
||||
std::ignore = this->twitch->seventvEventAPI->signals_.emoteRemoved.connect(
|
||||
[&](const auto &data) {
|
||||
postToThread([this, data] {
|
||||
this->twitch->forEachSeventvEmoteSet(
|
||||
@@ -686,7 +712,7 @@ void Application::initSeventvEventAPI()
|
||||
});
|
||||
});
|
||||
});
|
||||
this->twitch->seventvEventAPI->signals_.userUpdated.connect(
|
||||
std::ignore = this->twitch->seventvEventAPI->signals_.userUpdated.connect(
|
||||
[&](const auto &data) {
|
||||
this->twitch->forEachSeventvUser(data.userID,
|
||||
[data](TwitchChannel &chan) {
|
||||
|
||||
Reference in New Issue
Block a user