Split up Window Layout loading into a loading and application stage (#1964)
* Split up Window Layout loading into a loading and application stage Previously, we were creating UI elements at while we were reading the window-layout.json file. We now read the window-layout.json file fully first, which results in a WindowLayout struct which is built up of a list of windows with a list of tabs with a root node which contains containers and splits. This WindowLayout can then be applied. This will enable PRs like #1940 to start Chatterino with Window Layouts that aren't defined in a json file. This commit has deprecated loading of v1 window layouts (we're now on v2). If a v1 window layout is there, it will just be ignored and Chatterino will boot up as if it did not have a window layout at all, and on save that old window layout will be gone. * Fix compile error for mac
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@@ -124,6 +124,7 @@ SOURCES += \
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src/common/NetworkResult.cpp \
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src/common/UsernameSet.cpp \
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src/common/Version.cpp \
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src/common/WindowDescriptors.cpp \
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src/controllers/accounts/Account.cpp \
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src/controllers/accounts/AccountController.cpp \
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src/controllers/accounts/AccountModel.cpp \
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