Remove experimental IRC support (#5547)
This commit is contained in:
@@ -2,35 +2,45 @@
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#include "Application.hpp"
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#include "common/Channel.hpp"
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#include "common/Common.hpp"
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#include "common/Env.hpp"
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#include "common/QLogging.hpp"
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#include "controllers/accounts/AccountController.hpp"
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#include "messages/LimitedQueueSnapshot.hpp"
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#include "messages/Message.hpp"
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#include "messages/MessageBuilder.hpp"
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#include "providers/bttv/BttvEmotes.hpp"
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#include "providers/bttv/BttvLiveUpdates.hpp"
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#include "providers/ffz/FfzEmotes.hpp"
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#include "providers/seventv/eventapi/Subscription.hpp"
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#include "providers/irc/IrcConnection2.hpp"
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#include "providers/seventv/SeventvEmotes.hpp"
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#include "providers/seventv/SeventvEventAPI.hpp"
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#include "providers/twitch/api/Helix.hpp"
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#include "providers/twitch/ChannelPointReward.hpp"
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#include "providers/twitch/IrcMessageHandler.hpp"
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#include "providers/twitch/TwitchAccount.hpp"
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#include "providers/twitch/TwitchChannel.hpp"
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#include "singletons/Settings.hpp"
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#include "util/Helpers.hpp"
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#include "util/PostToThread.hpp"
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#include "util/RatelimitBucket.hpp"
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#include <IrcCommand>
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#include <IrcMessage>
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#include <pajlada/signals/signal.hpp>
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#include <pajlada/signals/signalholder.hpp>
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#include <QCoreApplication>
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#include <QMetaEnum>
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#include <cassert>
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#include <functional>
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#include <mutex>
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using namespace std::chrono_literals;
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namespace {
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// Ratelimits for joinBucket_
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constexpr int JOIN_RATELIMIT_BUDGET = 18;
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constexpr int JOIN_RATELIMIT_COOLDOWN = 12500;
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using namespace chatterino;
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void sendHelixMessage(const std::shared_ptr<TwitchChannel> &channel,
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@@ -140,12 +150,77 @@ TwitchIrcServer::TwitchIrcServer()
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, automodChannel(new Channel("/automod", Channel::Type::TwitchAutomod))
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, watchingChannel(Channel::getEmpty(), Channel::Type::TwitchWatching)
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{
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this->initializeIrc();
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// Initialize the connections
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// XXX: don't create write connection if there is no separate write connection.
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this->writeConnection_.reset(new IrcConnection);
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this->writeConnection_->moveToThread(
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QCoreApplication::instance()->thread());
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// getSettings()->twitchSeperateWriteConnection.connect([this](auto, auto) {
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// this->connect(); },
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// this->signalHolder_,
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// false);
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// Apply a leaky bucket rate limiting to JOIN messages
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auto actuallyJoin = [&](QString message) {
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if (!this->channels.contains(message))
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{
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return;
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}
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this->readConnection_->sendRaw("JOIN #" + message);
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};
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this->joinBucket_.reset(new RatelimitBucket(
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JOIN_RATELIMIT_BUDGET, JOIN_RATELIMIT_COOLDOWN, actuallyJoin, this));
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QObject::connect(this->writeConnection_.get(),
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&Communi::IrcConnection::messageReceived, this,
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[this](auto msg) {
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this->writeConnectionMessageReceived(msg);
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});
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QObject::connect(this->writeConnection_.get(),
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&Communi::IrcConnection::connected, this, [this] {
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this->onWriteConnected(this->writeConnection_.get());
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});
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this->connections_.managedConnect(
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this->writeConnection_->connectionLost, [this](bool timeout) {
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qCDebug(chatterinoIrc)
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<< "Write connection reconnect requested. Timeout:" << timeout;
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this->writeConnection_->smartReconnect();
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});
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// Listen to read connection message signals
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this->readConnection_.reset(new IrcConnection);
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this->readConnection_->moveToThread(QCoreApplication::instance()->thread());
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QObject::connect(this->readConnection_.get(),
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&Communi::IrcConnection::messageReceived, this,
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[this](auto msg) {
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this->readConnectionMessageReceived(msg);
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});
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QObject::connect(this->readConnection_.get(),
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&Communi::IrcConnection::privateMessageReceived, this,
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[this](auto msg) {
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this->privateMessageReceived(msg);
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});
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QObject::connect(this->readConnection_.get(),
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&Communi::IrcConnection::connected, this, [this] {
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this->onReadConnected(this->readConnection_.get());
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});
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QObject::connect(this->readConnection_.get(),
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&Communi::IrcConnection::disconnected, this, [this] {
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this->onDisconnected();
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});
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this->connections_.managedConnect(
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this->readConnection_->connectionLost, [this](bool timeout) {
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qCDebug(chatterinoIrc)
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<< "Read connection reconnect requested. Timeout:" << timeout;
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if (timeout)
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{
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// Show additional message since this is going to interrupt a
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// connection that is still "connected"
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this->addGlobalSystemMessage(
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"Server connection timed out, reconnecting");
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}
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this->readConnection_->smartReconnect();
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});
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this->connections_.managedConnect(this->readConnection_->heartbeat, [this] {
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this->markChannelsConnected();
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});
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}
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void TwitchIrcServer::initialize()
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@@ -246,14 +321,12 @@ std::shared_ptr<Channel> TwitchIrcServer::createChannel(
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void TwitchIrcServer::privateMessageReceived(
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Communi::IrcPrivateMessage *message)
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{
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IrcMessageHandler::instance().handlePrivMessage(message, *this, *this);
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IrcMessageHandler::instance().handlePrivMessage(message, *this);
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}
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void TwitchIrcServer::readConnectionMessageReceived(
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Communi::IrcMessage *message)
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{
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AbstractIrcServer::readConnectionMessageReceived(message);
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if (message->type() == Communi::IrcMessage::Type::Private)
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{
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// We already have a handler for private messages
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@@ -293,7 +366,7 @@ void TwitchIrcServer::readConnectionMessageReceived(
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}
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else if (command == "USERNOTICE")
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{
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handler.handleUserNoticeMessage(message, *this, *this);
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handler.handleUserNoticeMessage(message, *this);
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}
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else if (command == "NOTICE")
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{
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@@ -344,6 +417,84 @@ void TwitchIrcServer::writeConnectionMessageReceived(
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}
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}
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void TwitchIrcServer::onReadConnected(IrcConnection *connection)
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{
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(void)connection;
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std::lock_guard lock(this->channelMutex);
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// join channels
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for (auto &&weak : this->channels)
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{
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if (auto channel = weak.lock())
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{
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this->joinBucket_->send(channel->getName());
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}
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}
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// connected/disconnected message
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auto connectedMsg = makeSystemMessage("connected");
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connectedMsg->flags.set(MessageFlag::ConnectedMessage);
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auto reconnected = makeSystemMessage("reconnected");
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reconnected->flags.set(MessageFlag::ConnectedMessage);
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for (std::weak_ptr<Channel> &weak : this->channels.values())
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{
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std::shared_ptr<Channel> chan = weak.lock();
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if (!chan)
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{
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continue;
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}
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LimitedQueueSnapshot<MessagePtr> snapshot = chan->getMessageSnapshot();
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bool replaceMessage =
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snapshot.size() > 0 && snapshot[snapshot.size() - 1]->flags.has(
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MessageFlag::DisconnectedMessage);
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if (replaceMessage)
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{
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chan->replaceMessage(snapshot[snapshot.size() - 1], reconnected);
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}
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else
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{
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chan->addMessage(connectedMsg, MessageContext::Original);
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}
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}
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this->falloffCounter_ = 1;
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}
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void TwitchIrcServer::onWriteConnected(IrcConnection *connection)
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{
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(void)connection;
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}
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void TwitchIrcServer::onDisconnected()
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{
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std::lock_guard<std::mutex> lock(this->channelMutex);
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MessageBuilder b(systemMessage, "disconnected");
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b->flags.set(MessageFlag::DisconnectedMessage);
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auto disconnectedMsg = b.release();
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for (std::weak_ptr<Channel> &weak : this->channels.values())
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{
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std::shared_ptr<Channel> chan = weak.lock();
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if (!chan)
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{
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continue;
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}
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chan->addMessage(disconnectedMsg, MessageContext::Original);
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if (auto *channel = dynamic_cast<TwitchChannel *>(chan.get()))
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{
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channel->markDisconnected();
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}
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}
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}
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std::shared_ptr<Channel> TwitchIrcServer::getCustomChannel(
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const QString &channelName)
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{
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@@ -521,12 +672,6 @@ QString TwitchIrcServer::cleanChannelName(const QString &dirtyChannelName)
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}
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}
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bool TwitchIrcServer::hasSeparateWriteConnection() const
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{
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return true;
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// return getSettings()->twitchSeperateWriteConnection;
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}
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bool TwitchIrcServer::prepareToSend(
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const std::shared_ptr<TwitchChannel> &channel)
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{
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@@ -779,4 +924,188 @@ void TwitchIrcServer::dropSeventvChannel(const QString &userID,
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}
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}
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void TwitchIrcServer::markChannelsConnected()
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{
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this->forEachChannel([](const ChannelPtr &chan) {
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if (auto *channel = dynamic_cast<TwitchChannel *>(chan.get()))
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{
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channel->markConnected();
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}
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});
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}
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void TwitchIrcServer::addFakeMessage(const QString &data)
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{
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auto *fakeMessage = Communi::IrcMessage::fromData(
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data.toUtf8(), this->readConnection_.get());
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if (fakeMessage->command() == "PRIVMSG")
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{
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this->privateMessageReceived(
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static_cast<Communi::IrcPrivateMessage *>(fakeMessage));
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}
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else
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{
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this->readConnectionMessageReceived(fakeMessage);
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}
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}
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void TwitchIrcServer::addGlobalSystemMessage(const QString &messageText)
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{
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std::lock_guard<std::mutex> lock(this->channelMutex);
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MessageBuilder b(systemMessage, messageText);
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auto message = b.release();
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for (std::weak_ptr<Channel> &weak : this->channels.values())
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{
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std::shared_ptr<Channel> chan = weak.lock();
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if (!chan)
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{
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continue;
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}
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chan->addMessage(message, MessageContext::Original);
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}
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}
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void TwitchIrcServer::forEachChannel(std::function<void(ChannelPtr)> func)
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{
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std::lock_guard<std::mutex> lock(this->channelMutex);
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for (std::weak_ptr<Channel> &weak : this->channels.values())
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{
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ChannelPtr chan = weak.lock();
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if (!chan)
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{
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continue;
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}
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func(chan);
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}
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}
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void TwitchIrcServer::connect()
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{
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this->disconnect();
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this->initializeConnection(this->writeConnection_.get(),
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ConnectionType::Write);
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this->initializeConnection(this->readConnection_.get(),
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ConnectionType::Read);
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}
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void TwitchIrcServer::disconnect()
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{
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std::lock_guard<std::mutex> locker(this->connectionMutex_);
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this->readConnection_->close();
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this->writeConnection_->close();
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}
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void TwitchIrcServer::sendMessage(const QString &channelName,
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const QString &message)
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{
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this->sendRawMessage("PRIVMSG #" + channelName + " :" + message);
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}
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void TwitchIrcServer::sendRawMessage(const QString &rawMessage)
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{
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std::lock_guard<std::mutex> locker(this->connectionMutex_);
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this->writeConnection_->sendRaw(rawMessage);
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}
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ChannelPtr TwitchIrcServer::getOrAddChannel(const QString &dirtyChannelName)
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{
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auto channelName = this->cleanChannelName(dirtyChannelName);
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// try get channel
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ChannelPtr chan = this->getChannelOrEmpty(channelName);
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if (chan != Channel::getEmpty())
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{
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return chan;
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}
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std::lock_guard<std::mutex> lock(this->channelMutex);
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// value doesn't exist
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chan = this->createChannel(channelName);
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if (!chan)
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{
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return Channel::getEmpty();
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}
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this->channels.insert(channelName, chan);
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this->connections_.managedConnect(chan->destroyed, [this, channelName] {
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// fourtf: issues when the server itself is destroyed
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qCDebug(chatterinoIrc) << "[TwitchIrcServer::addChannel]" << channelName
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<< "was destroyed";
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this->channels.remove(channelName);
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if (this->readConnection_)
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{
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this->readConnection_->sendRaw("PART #" + channelName);
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}
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});
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// join IRC channel
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{
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std::lock_guard<std::mutex> lock2(this->connectionMutex_);
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if (this->readConnection_)
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{
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if (this->readConnection_->isConnected())
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{
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this->joinBucket_->send(channelName);
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}
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}
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}
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return chan;
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}
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ChannelPtr TwitchIrcServer::getChannelOrEmpty(const QString &dirtyChannelName)
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{
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auto channelName = this->cleanChannelName(dirtyChannelName);
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std::lock_guard<std::mutex> lock(this->channelMutex);
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// try get special channel
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ChannelPtr chan = this->getCustomChannel(channelName);
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if (chan)
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{
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return chan;
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}
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// value exists
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auto it = this->channels.find(channelName);
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if (it != this->channels.end())
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{
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chan = it.value().lock();
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if (chan)
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{
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return chan;
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}
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}
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return Channel::getEmpty();
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}
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void TwitchIrcServer::open(ConnectionType type)
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{
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std::lock_guard<std::mutex> lock(this->connectionMutex_);
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if (type == ConnectionType::Write)
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{
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this->writeConnection_->open();
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}
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if (type == ConnectionType::Read)
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{
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this->readConnection_->open();
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}
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}
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} // namespace chatterino
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