Add support for sound backends & some miniaudio changes (#4978)
Miniaudio now runs everything in a separate audio thread - this uses boost::asio's io_context. Our miniaudio implementation is now also much simplified - it does not use its own resource manager or device. This might end up being stupid if sounds don't work after changing output device or locking or w/e I've made the sound controller into an interface, meaning we can support multiple sound backends in Chatterino. I've added a Null sound backend that disables all sound. A QMediaPlayer or QSoundEffect or Qt backend could be added. Miniaudio might idle & disable the device now too, not sure I've added some unrelated changes in the form of a new setting type, and a new setting page helper function for it, which will hopefully make adding new enum settings easier in the future. This setting stores its value as a string instead of an int, and uses magic_enum to convert between that string value and its enum value.
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@@ -12,6 +12,7 @@
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#include "controllers/logging/ChannelLog.hpp"
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#include "controllers/moderationactions/ModerationAction.hpp"
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#include "controllers/nicknames/Nickname.hpp"
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#include "controllers/sound/ISoundController.hpp"
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#include "singletons/Toasts.hpp"
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#include "util/RapidJsonSerializeQString.hpp"
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#include "util/StreamerMode.hpp"
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@@ -557,6 +558,12 @@ public:
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ChatterinoSetting<std::vector<QString>> enabledPlugins = {
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"/plugins/enabledPlugins", {}};
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// Advanced
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EnumStringSetting<SoundBackend> soundBackend = {
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"/sound/backend",
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SoundBackend::Miniaudio,
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};
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private:
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ChatterinoSetting<std::vector<HighlightPhrase>> highlightedMessagesSetting =
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{"/highlighting/highlights"};
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