Implement Helix Search Categories end-point & update /setgame (#2609)

Co-authored-by: pajlada <rasmus.karlsson@pajlada.com>
This commit is contained in:
Yoitsu
2021-04-11 02:34:27 +03:00
committed by GitHub
parent 00ccdbc781
commit a448af5f57
5 changed files with 54 additions and 5 deletions
+36
View File
@@ -296,6 +296,42 @@ void Helix::fetchGames(QStringList gameIds, QStringList gameNames,
.execute();
}
void Helix::searchGames(QString gameName,
ResultCallback<std::vector<HelixGame>> successCallback,
HelixFailureCallback failureCallback)
{
QUrlQuery urlQuery;
urlQuery.addQueryItem("query", gameName);
this->makeRequest("search/categories", urlQuery)
.onSuccess([successCallback, failureCallback](auto result) -> Outcome {
auto root = result.parseJson();
auto data = root.value("data");
if (!data.isArray())
{
failureCallback();
return Failure;
}
std::vector<HelixGame> games;
for (const auto &jsonStream : data.toArray())
{
games.emplace_back(jsonStream.toObject());
}
successCallback(games);
return Success;
})
.onError([failureCallback](auto /*result*/) {
// TODO: make better xd
failureCallback();
})
.execute();
}
void Helix::getGameById(QString gameId,
ResultCallback<HelixGame> successCallback,
HelixFailureCallback failureCallback)