Fix underlying text from disabled emotes not being colorized after using /me (#3333)
This commit is contained in:
@@ -44,6 +44,7 @@
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- Bugfix: Fixed being unable to disable `First Message` highlights (#3293)
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- Bugfix: Fixed being unable to disable `First Message` highlights (#3293)
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- Bugfix: Fixed `First Message` custom sound not persisting through restart. (#3303)
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- Bugfix: Fixed `First Message` custom sound not persisting through restart. (#3303)
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- Bugfix: Fixed `First Message` scrollbar highlights not being disabled. (#3325)
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- Bugfix: Fixed `First Message` scrollbar highlights not being disabled. (#3325)
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- Bugfix: Fixed underlying text from disabled emotes not being colorized properly. (#3333)
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- Dev: Add GitHub action to test builds without precompiled headers enabled. (#3327)
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- Dev: Add GitHub action to test builds without precompiled headers enabled. (#3327)
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- Dev: Renamed CMake's build option `USE_SYSTEM_QT5KEYCHAIN` to `USE_SYSTEM_QTKEYCHAIN`. (#3103)
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- Dev: Renamed CMake's build option `USE_SYSTEM_QT5KEYCHAIN` to `USE_SYSTEM_QTKEYCHAIN`. (#3103)
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- Dev: Add benchmarks that can be compiled with the `BUILD_BENCHMARKS` CMake flag. Off by default. (#3038)
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- Dev: Add benchmarks that can be compiled with the `BUILD_BENCHMARKS` CMake flag. Off by default. (#3038)
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@@ -142,12 +142,13 @@ void ImageElement::addToContainer(MessageLayoutContainer &container,
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}
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}
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// EMOTE
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// EMOTE
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EmoteElement::EmoteElement(const EmotePtr &emote, MessageElementFlags flags)
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EmoteElement::EmoteElement(const EmotePtr &emote, MessageElementFlags flags,
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const MessageColor &textElementColor)
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: MessageElement(flags)
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: MessageElement(flags)
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, emote_(emote)
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, emote_(emote)
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{
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{
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this->textElement_.reset(
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this->textElement_.reset(new TextElement(
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new TextElement(emote->getCopyString(), MessageElementFlag::Misc));
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emote->getCopyString(), MessageElementFlag::Misc, textElementColor));
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this->setTooltip(emote->tooltip.string);
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this->setTooltip(emote->tooltip.string);
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}
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}
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@@ -238,7 +238,8 @@ private:
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class EmoteElement : public MessageElement
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class EmoteElement : public MessageElement
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{
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{
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public:
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public:
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EmoteElement(const EmotePtr &data, MessageElementFlags flags_);
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EmoteElement(const EmotePtr &data, MessageElementFlags flags_,
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const MessageColor &textElementColor = MessageColor::Text);
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void addToContainer(MessageLayoutContainer &container,
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void addToContainer(MessageLayoutContainer &container,
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MessageElementFlags flags_) override;
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MessageElementFlags flags_) override;
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@@ -319,7 +319,9 @@ void TwitchMessageBuilder::addWords(
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{
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{
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// This emote exists right at the start of the word!
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// This emote exists right at the start of the word!
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this->emplace<EmoteElement>(currentTwitchEmote.ptr,
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this->emplace<EmoteElement>(currentTwitchEmote.ptr,
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MessageElementFlag::TwitchEmote);
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MessageElementFlag::TwitchEmote,
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this->textColor_);
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auto len = currentTwitchEmote.name.string.length();
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auto len = currentTwitchEmote.name.string.length();
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cursor += len;
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cursor += len;
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word = word.mid(len);
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word = word.mid(len);
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@@ -1007,7 +1009,7 @@ Outcome TwitchMessageBuilder::tryAppendEmote(const EmoteName &name)
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if (emote)
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if (emote)
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{
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{
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this->emplace<EmoteElement>(emote.get(), flags);
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this->emplace<EmoteElement>(emote.get(), flags, this->textColor_);
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return Success;
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return Success;
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}
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}
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@@ -1162,12 +1164,14 @@ Outcome TwitchMessageBuilder::tryParseCheermote(const QString &string)
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if (cheerEmote.staticEmote)
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if (cheerEmote.staticEmote)
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{
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{
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this->emplace<EmoteElement>(cheerEmote.staticEmote,
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this->emplace<EmoteElement>(cheerEmote.staticEmote,
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MessageElementFlag::BitsStatic);
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MessageElementFlag::BitsStatic,
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this->textColor_);
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}
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}
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if (cheerEmote.animatedEmote)
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if (cheerEmote.animatedEmote)
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{
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{
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this->emplace<EmoteElement>(cheerEmote.animatedEmote,
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this->emplace<EmoteElement>(cheerEmote.animatedEmote,
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MessageElementFlag::BitsAnimated);
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MessageElementFlag::BitsAnimated,
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this->textColor_);
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}
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}
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if (cheerEmote.color != QColor())
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if (cheerEmote.color != QColor())
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{
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{
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@@ -1195,12 +1199,14 @@ Outcome TwitchMessageBuilder::tryParseCheermote(const QString &string)
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if (cheerEmote.staticEmote)
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if (cheerEmote.staticEmote)
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{
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{
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this->emplace<EmoteElement>(cheerEmote.staticEmote,
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this->emplace<EmoteElement>(cheerEmote.staticEmote,
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MessageElementFlag::BitsStatic);
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MessageElementFlag::BitsStatic,
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this->textColor_);
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}
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}
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if (cheerEmote.animatedEmote)
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if (cheerEmote.animatedEmote)
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{
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{
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this->emplace<EmoteElement>(cheerEmote.animatedEmote,
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this->emplace<EmoteElement>(cheerEmote.animatedEmote,
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MessageElementFlag::BitsAnimated);
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MessageElementFlag::BitsAnimated,
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this->textColor_);
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}
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}
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if (cheerEmote.color != QColor())
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if (cheerEmote.color != QColor())
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{
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{
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