Add a message if you're trying to type without being logged in
Fix #484
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@@ -137,6 +137,17 @@ void TwitchAccountManager::load()
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});
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});
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}
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}
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bool TwitchAccountManager::isLoggedIn() const
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{
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if (!this->currentUser) {
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return false;
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}
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// Once `TwitchAccount` class has a way to check, we should also return false if the credentials
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// are incorrect
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return !this->currentUser->isAnon();
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}
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bool TwitchAccountManager::removeUser(TwitchAccount *account)
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bool TwitchAccountManager::removeUser(TwitchAccount *account)
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{
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{
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const auto &accs = this->accounts.getVector();
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const auto &accs = this->accounts.getVector();
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@@ -47,6 +47,8 @@ public:
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void reloadUsers();
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void reloadUsers();
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void load();
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void load();
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bool isLoggedIn() const;
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pajlada::Settings::Setting<std::string> currentUsername = {"/accounts/current", ""};
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pajlada::Settings::Setting<std::string> currentUsername = {"/accounts/current", ""};
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pajlada::Signals::NoArgSignal currentUserChanged;
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pajlada::Signals::NoArgSignal currentUserChanged;
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pajlada::Signals::NoArgSignal userListUpdated;
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pajlada::Signals::NoArgSignal userListUpdated;
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@@ -142,6 +142,15 @@ void TwitchChannel::sendMessage(const QString &message)
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{
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{
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auto app = getApp();
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auto app = getApp();
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if (!app->accounts->twitch.isLoggedIn()) {
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// XXX: It would be nice if we could add a link here somehow that opened the "account
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// manager" dialog
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this->addMessage(
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messages::Message::createSystemMessage("You need to log in to send messages. You can "
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"link your Twitch account in the settings."));
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return;
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}
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debug::Log("[TwitchChannel:{}] Send message: {}", this->name, message);
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debug::Log("[TwitchChannel:{}] Send message: {}", this->name, message);
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// Do last message processing
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// Do last message processing
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