Fixed crash that could occur when the user closes the Settings dialog (#3444)
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@@ -75,6 +75,7 @@
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- Bugfix: Fixed zero-width emotes sometimes wrapping lines incorrectly. (#3389)
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- Bugfix: Fixed zero-width emotes sometimes wrapping lines incorrectly. (#3389)
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- Bugfix: Fixed using special chars in Windows username breaking the storage of custom commands (#3397)
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- Bugfix: Fixed using special chars in Windows username breaking the storage of custom commands (#3397)
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- Bugfix: Fixed character counter changing fonts after going over the limit. (#3422)
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- Bugfix: Fixed character counter changing fonts after going over the limit. (#3422)
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- Bugfix: Fixed crash that could occur if the user opens/closes ChannelViews (e.g. EmotePopup, or Splits) then modifies the showLastMessageIndicator setting. (#3444)
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- Dev: Add GitHub action to test builds without precompiled headers enabled. (#3327)
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- Dev: Add GitHub action to test builds without precompiled headers enabled. (#3327)
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- Dev: Renamed CMake's build option `USE_SYSTEM_QT5KEYCHAIN` to `USE_SYSTEM_QTKEYCHAIN`. (#3103)
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- Dev: Renamed CMake's build option `USE_SYSTEM_QT5KEYCHAIN` to `USE_SYSTEM_QTKEYCHAIN`. (#3103)
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- Dev: Add benchmarks that can be compiled with the `BUILD_BENCHMARKS` CMake flag. Off by default. (#3038)
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- Dev: Add benchmarks that can be compiled with the `BUILD_BENCHMARKS` CMake flag. Off by default. (#3038)
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@@ -194,7 +194,7 @@ void ChannelView::initializeSignals()
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[this](auto, auto) {
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[this](auto, auto) {
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this->update();
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this->update();
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},
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},
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this);
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this->signalHolder_);
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this->signalHolder_.managedConnect(getApp()->windows->gifRepaintRequested,
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this->signalHolder_.managedConnect(getApp()->windows->gifRepaintRequested,
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[&] {
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[&] {
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