Adds option to mute ping sound for specific channels (#990)
Co-Authored-By: hemirt <hemirt@hemirt.com>
This commit is contained in:
@@ -0,0 +1,70 @@
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#include "controllers/pings/PingController.hpp"
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#include "controllers/pings/PingModel.hpp"
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namespace chatterino {
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void PingController::initialize(Settings &settings, Paths &paths)
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{
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this->initialized_ = true;
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for (const QString &channelName : this->pingSetting_.getValue())
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{
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this->channelVector.appendItem(channelName);
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}
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this->channelVector.delayedItemsChanged.connect([this] { //
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this->pingSetting_.setValue(this->channelVector.getVector());
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});
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}
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PingModel *PingController::createModel(QObject *parent)
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{
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PingModel *model = new PingModel(parent);
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model->init(&this->channelVector);
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return model;
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}
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bool PingController::isMuted(const QString &channelName)
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{
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for (const auto &channel : this->channelVector.getVector())
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{
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if (channelName.toLower() == channel.toLower())
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{
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return true;
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}
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}
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return false;
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}
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void PingController::muteChannel(const QString &channelName)
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{
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channelVector.appendItem(channelName);
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}
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void PingController::unmuteChannel(const QString &channelName)
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{
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for (std::vector<int>::size_type i = 0;
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i != channelVector.getVector().size(); i++)
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{
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if (channelVector.getVector()[i].toLower() == channelName.toLower())
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{
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channelVector.removeItem(i);
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i--;
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}
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}
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}
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bool PingController::toggleMuteChannel(const QString &channelName)
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{
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if (this->isMuted(channelName))
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{
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unmuteChannel(channelName);
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return false;
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}
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else
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{
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muteChannel(channelName);
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return true;
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}
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}
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} // namespace chatterino
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