categorized emtotepopup
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@@ -55,7 +55,7 @@ bool TwitchMessageBuilder::isIgnored() const
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// TODO(pajlada): Do we need to check if the phrase is valid first?
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for (const auto &phrase : app->ignores->phrases.getVector()) {
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if (phrase.isMatch(this->originalMessage_)) {
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Log("Blocking message because it contains ignored phrase {}",
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log("Blocking message because it contains ignored phrase {}",
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phrase.getPattern());
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return true;
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}
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@@ -68,7 +68,7 @@ bool TwitchMessageBuilder::isIgnored() const
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for (const auto &user :
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app->accounts->twitch.getCurrent()->getIgnores()) {
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if (sourceUserID == user.id) {
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Log("Blocking message because it's from blocked user {}",
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log("Blocking message because it's from blocked user {}",
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user.name);
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return true;
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}
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@@ -533,7 +533,7 @@ void TwitchMessageBuilder::parseHighlights(bool isPastMsg)
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if (!app->highlights->blacklistContains(this->ircMessage->nick())) {
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for (const HighlightPhrase &highlight : activeHighlights) {
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if (highlight.isMatch(this->originalMessage_)) {
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Log("Highlight because {} matches {}", this->originalMessage_,
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log("Highlight because {} matches {}", this->originalMessage_,
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highlight.getPattern());
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doHighlight = true;
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@@ -555,7 +555,7 @@ void TwitchMessageBuilder::parseHighlights(bool isPastMsg)
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}
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for (const HighlightPhrase &userHighlight : userHighlights) {
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if (userHighlight.isMatch(this->ircMessage->nick())) {
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Log("Highlight because user {} sent a message",
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log("Highlight because user {} sent a message",
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this->ircMessage->nick());
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doHighlight = true;
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@@ -638,12 +638,12 @@ Outcome TwitchMessageBuilder::tryAppendEmote(const EmoteName &name)
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auto flags = MessageElementFlags();
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auto emote = boost::optional<EmotePtr>{};
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if ((emote = getApp()->emotes->bttv.getGlobalEmote(name))) {
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if ((emote = getApp()->emotes->bttv.global(name))) {
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flags = MessageElementFlag::BttvEmote;
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} else if (twitchChannel &&
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(emote = this->twitchChannel->getBttvEmote(name))) {
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flags = MessageElementFlag::BttvEmote;
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} else if ((emote = getApp()->emotes->ffz.getGlobalEmote(name))) {
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} else if ((emote = getApp()->emotes->ffz.global(name))) {
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flags = MessageElementFlag::FfzEmote;
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} else if (twitchChannel &&
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(emote = this->twitchChannel->getFfzEmote(name))) {
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