categorized emtotepopup

This commit is contained in:
fourtf
2018-08-11 14:20:53 +02:00
parent 09b8a9d821
commit c719bb6b74
55 changed files with 420 additions and 604 deletions
+97 -103
View File
@@ -2,6 +2,7 @@
#include "Application.hpp"
#include "controllers/accounts/AccountController.hpp"
#include "debug/Benchmark.hpp"
#include "messages/MessageBuilder.hpp"
#include "providers/twitch/TwitchChannel.hpp"
#include "widgets/Notebook.hpp"
@@ -11,36 +12,88 @@
#include <QTabWidget>
namespace chatterino {
namespace {
auto makeTitleMessage(const QString &title)
{
MessageBuilder builder;
builder.emplace<TextElement>(title, MessageElementFlag::Text);
builder->flags.set(MessageFlag::Centered);
return builder.release();
}
auto makeEmoteMessage(const EmoteMap &map)
{
MessageBuilder builder;
builder->flags.set(MessageFlag::Centered);
builder->flags.set(MessageFlag::DisableCompactEmotes);
for (const auto &emote : map) {
builder
.emplace<EmoteElement>(emote.second, MessageElementFlag::AlwaysShow)
->setLink(Link(Link::InsertText, emote.first.string));
}
return builder.release();
}
void addEmoteSets(std::vector<std::shared_ptr<TwitchAccount::EmoteSet>> sets,
Channel &globalChannel, Channel &subChannel)
{
for (const auto &set : sets) {
auto &channel = set->key == "0" ? globalChannel : subChannel;
// TITLE
auto text =
set->key == "0" || set->text.isEmpty() ? "Twitch" : set->text;
channel.addMessage(makeTitleMessage(text));
// EMOTES
MessageBuilder builder;
builder->flags.set(MessageFlag::Centered);
builder->flags.set(MessageFlag::DisableCompactEmotes);
for (const auto &emote : set->emotes) {
builder
.emplace<EmoteElement>(
getApp()->emotes->twitch.getOrCreateEmote(emote.id,
emote.name),
MessageElementFlag::AlwaysShow)
->setLink(Link(Link::InsertText, emote.name.string));
}
channel.addMessage(builder.release());
}
}
} // namespace
EmotePopup::EmotePopup()
: BaseWindow(nullptr, BaseWindow::EnableCustomFrame)
{
this->viewEmotes_ = new ChannelView();
this->viewEmojis_ = new ChannelView();
this->viewEmotes_->setOverrideFlags(MessageElementFlags{
MessageElementFlag::Default, MessageElementFlag::AlwaysShow,
MessageElementFlag::EmoteImages});
this->viewEmojis_->setOverrideFlags(MessageElementFlags{
MessageElementFlag::Default, MessageElementFlag::AlwaysShow,
MessageElementFlag::EmoteImages});
this->viewEmotes_->setEnableScrollingToBottom(false);
this->viewEmojis_->setEnableScrollingToBottom(false);
auto *layout = new QVBoxLayout(this);
auto layout = new QVBoxLayout(this);
this->getLayoutContainer()->setLayout(layout);
Notebook *notebook = new Notebook(this);
auto notebook = new Notebook(this);
layout->addWidget(notebook);
layout->setMargin(0);
notebook->addPage(this->viewEmotes_, "Emotes");
notebook->addPage(this->viewEmojis_, "Emojis");
auto makeView = [&](QString tabTitle) {
auto view = new ChannelView();
view->setOverrideFlags(MessageElementFlags{
MessageElementFlag::Default, MessageElementFlag::AlwaysShow,
MessageElementFlag::EmoteImages});
view->setEnableScrollingToBottom(false);
notebook->addPage(view, tabTitle);
return view;
};
this->subEmotesView_ = makeView("Subs");
this->channelEmotesView_ = makeView("Channel");
this->globalEmotesView_ = makeView("Global");
this->viewEmojis_ = makeView("Emojis");
this->loadEmojis();
this->viewEmotes_->linkClicked.connect(
this->globalEmotesView_->linkClicked.connect(
[this](const Link &link) { this->linkClicked.invoke(link); });
this->viewEmojis_->linkClicked.connect(
[this](const Link &link) { this->linkClicked.invoke(link); });
@@ -48,93 +101,41 @@ EmotePopup::EmotePopup()
void EmotePopup::loadChannel(ChannelPtr _channel)
{
BenchmarkGuard guard("loadChannel");
this->setWindowTitle("Emotes from " + _channel->getName());
TwitchChannel *channel = dynamic_cast<TwitchChannel *>(_channel.get());
auto twitchChannel = dynamic_cast<TwitchChannel *>(_channel.get());
if (twitchChannel == nullptr) return;
if (channel == nullptr) {
return;
}
ChannelPtr emoteChannel(new Channel("", Channel::Type::None));
auto addEmotes = [&](const EmoteMap &map, const QString &title,
const QString &emoteDesc) {
// TITLE
MessageBuilder builder1;
builder1.emplace<TextElement>(title, MessageElementFlag::Text);
builder1->flags.set(MessageFlag::Centered);
emoteChannel->addMessage(builder1.release());
// EMOTES
MessageBuilder builder2;
builder2->flags.set(MessageFlag::Centered);
builder2->flags.set(MessageFlag::DisableCompactEmotes);
for (auto emote : map) {
builder2
.emplace<EmoteElement>(emote.second,
MessageElementFlag::AlwaysShow)
->setLink(Link(Link::InsertText, emote.first.string));
}
emoteChannel->addMessage(builder2.release());
auto addEmotes = [&](Channel &channel, const EmoteMap &map,
const QString &title) {
channel.addMessage(makeTitleMessage(title));
channel.addMessage(makeEmoteMessage(map));
};
auto app = getApp();
auto subChannel = std::make_shared<Channel>("", Channel::Type::None);
auto globalChannel = std::make_shared<Channel>("", Channel::Type::None);
auto channelChannel = std::make_shared<Channel>("", Channel::Type::None);
// fourtf: the entire emote manager needs to be refactored so there's no
// point in trying to fix this pile of garbage
for (const auto &set :
app->accounts->twitch.getCurrent()->accessEmotes()->emoteSets) {
// TITLE
MessageBuilder builder1;
// twitch
addEmoteSets(
getApp()->accounts->twitch.getCurrent()->accessEmotes()->emoteSets,
*globalChannel, *subChannel);
QString setText;
if (set->text.isEmpty()) {
if (set->channelName.isEmpty()) {
setText = "Twitch Account Emotes";
} else {
setText = "Twitch Account Emotes (" + set->channelName + ")";
}
} else {
setText = set->text;
}
// global
addEmotes(*globalChannel, *getApp()->emotes->bttv.global(), "BetterTTV");
addEmotes(*globalChannel, *getApp()->emotes->ffz.global(), "FrankerFaceZ");
builder1.emplace<TextElement>(setText, MessageElementFlag::Text);
// channel
// addEmotes(*channel->accessBttvEmotes(), "BetterTTV Channel Emotes",
// "BetterTTV Channel Emote");
// addEmotes(*channel->accessFfzEmotes(), "FrankerFaceZ Channel Emotes",
// "FrankerFaceZ Channel Emote");
builder1->flags.set(MessageFlag::Centered);
emoteChannel->addMessage(builder1.release());
// EMOTES
MessageBuilder builder2;
builder2->flags.set(MessageFlag::Centered);
builder2->flags.set(MessageFlag::DisableCompactEmotes);
for (const auto &emote : set->emotes) {
builder2
.emplace<EmoteElement>(
app->emotes->twitch.getOrCreateEmote(emote.id, emote.name),
MessageElementFlag::AlwaysShow)
->setLink(Link(Link::InsertText, emote.name.string));
}
emoteChannel->addMessage(builder2.release());
}
addEmotes(*app->emotes->bttv.accessGlobalEmotes(),
"BetterTTV Global Emotes", "BetterTTV Global Emote");
addEmotes(*channel->accessBttvEmotes(), "BetterTTV Channel Emotes",
"BetterTTV Channel Emote");
// addEmotes(*app->emotes->ffz.accessGlobalEmotes(), "FrankerFaceZ Global
// Emotes",
// "FrankerFaceZ Global Emote");
addEmotes(*channel->accessFfzEmotes(), "FrankerFaceZ Channel Emotes",
"FrankerFaceZ Channel Emote");
this->viewEmotes_->setChannel(emoteChannel);
this->globalEmotesView_->setChannel(globalChannel);
this->subEmotesView_->setChannel(subChannel);
this->channelEmotesView_->setChannel(channelChannel);
}
void EmotePopup::loadEmojis()
@@ -143,13 +144,6 @@ void EmotePopup::loadEmojis()
ChannelPtr emojiChannel(new Channel("", Channel::Type::None));
// title
MessageBuilder builder1;
builder1.emplace<TextElement>("emojis", MessageElementFlag::Text);
builder1->flags.set(MessageFlag::Centered);
emojiChannel->addMessage(builder1.release());
// emojis
MessageBuilder builder;
builder->flags.set(MessageFlag::Centered);