rename #2
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#pragma once
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#include "messages/messagebuilder.hpp"
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#include "messages/messageparseargs.hpp"
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#include "singletons/emotemanager.hpp"
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#include <IrcMessage>
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#include <QString>
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#include <QVariant>
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namespace chatterino {
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class Channel;
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namespace providers {
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namespace twitch {
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class TwitchChannel;
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class TwitchMessageBuilder : public messages::MessageBuilder
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{
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public:
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enum UsernameDisplayMode : int {
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Username = 1, // Username
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LocalizedName = 2, // Localized name
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UsernameAndLocalizedName = 3, // Username (Localized name)
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};
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TwitchMessageBuilder() = delete;
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explicit TwitchMessageBuilder(Channel *_channel, const Communi::IrcPrivateMessage *_ircMessage,
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const messages::MessageParseArgs &_args);
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explicit TwitchMessageBuilder(Channel *_channel, const Communi::IrcMessage *_ircMessage,
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const messages::MessageParseArgs &_args, QString content,
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bool isAction);
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Channel *channel;
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TwitchChannel *twitchChannel;
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const Communi::IrcMessage *ircMessage;
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messages::MessageParseArgs args;
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const QVariantMap tags;
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QString messageID;
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QString userName;
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bool isIgnored() const;
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messages::MessagePtr build();
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private:
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QString roomID;
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QColor usernameColor;
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const QString originalMessage;
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bool senderIsBroadcaster{};
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const bool action = false;
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void parseMessageID();
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void parseRoomID();
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void appendChannelName();
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void parseUsername();
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void appendUsername();
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void parseHighlights();
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void appendTwitchEmote(const Communi::IrcMessage *ircMessage, const QString &emote,
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std::vector<std::pair<long, util::EmoteData>> &vec);
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bool tryAppendEmote(QString &emoteString);
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void appendTwitchBadges();
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void appendChatterinoBadges();
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bool tryParseCheermote(const QString &string);
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};
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} // namespace twitch
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} // namespace providers
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} // namespace chatterino
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