Respect follower emotes context, making them only available in their owner channels (#2951)

Co-authored-by: pajlada <rasmus.karlsson@pajlada.com>
This commit is contained in:
Paweł
2021-07-11 11:12:49 +02:00
committed by GitHub
parent 2844c8e7e0
commit d5add46730
14 changed files with 180 additions and 28 deletions
+37
View File
@@ -793,6 +793,43 @@ void Helix::getEmoteSetData(QString emoteSetId,
.execute();
}
void Helix::getChannelEmotes(
QString broadcasterId,
ResultCallback<std::vector<HelixChannelEmote>> successCallback,
HelixFailureCallback failureCallback)
{
QUrlQuery urlQuery;
urlQuery.addQueryItem("broadcaster_id", broadcasterId);
this->makeRequest("chat/emotes", urlQuery)
.onSuccess([successCallback,
failureCallback](NetworkResult result) -> Outcome {
QJsonObject root = result.parseJson();
auto data = root.value("data");
if (!data.isArray())
{
failureCallback();
return Failure;
}
std::vector<HelixChannelEmote> channelEmotes;
for (const auto &jsonStream : data.toArray())
{
channelEmotes.emplace_back(jsonStream.toObject());
}
successCallback(channelEmotes);
return Success;
})
.onError([failureCallback](auto result) {
// TODO: make better xd
failureCallback();
})
.execute();
}
NetworkRequest Helix::makeRequest(QString url, QUrlQuery urlQuery)
{
assert(!url.startsWith("/"));