add simple username tabbing for recent chatters
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@@ -1,11 +1,12 @@
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#include "completionmanager.hpp"
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#include "channelmanager.hpp"
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#include "common.hpp"
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#include "debug/log.hpp"
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#include "emotemanager.hpp"
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namespace chatterino {
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CompletionModel::CompletionModel(const std::string &_channelName)
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CompletionModel::CompletionModel(const QString &_channelName)
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: channelName(_channelName)
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{
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}
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@@ -39,14 +40,14 @@ void CompletionModel::refresh()
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// Channel-specific: BTTV Channel Emotes
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std::vector<std::string> &bttvChannelEmoteCodes =
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emoteManager.bttvChannelEmoteCodes[this->channelName];
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emoteManager.bttvChannelEmoteCodes[this->channelName.toStdString()];
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for (const auto &m : bttvChannelEmoteCodes) {
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this->addString(m);
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}
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// Channel-specific: FFZ Channel Emotes
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std::vector<std::string> &ffzChannelEmoteCodes =
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emoteManager.ffzChannelEmoteCodes[this->channelName];
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emoteManager.ffzChannelEmoteCodes[this->channelName.toStdString()];
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for (const auto &m : ffzChannelEmoteCodes) {
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this->addString(m);
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}
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@@ -57,7 +58,17 @@ void CompletionModel::refresh()
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this->addString(":" + m + ":");
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}
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// TODO: Add Channel-specific: Usernames
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// Channel-specific: Usernames
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auto *channelManager = ChannelManager::instance;
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auto c = channelManager->getTwitchChannel(this->channelName);
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if (!c) {
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return;
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}
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auto usernames = c->getUsernamesForCompletions();
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for (const auto &username : usernames) {
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this->addString(username);
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this->addString('@' + username);
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}
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}
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void CompletionModel::addString(const std::string &str)
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@@ -66,6 +77,12 @@ void CompletionModel::addString(const std::string &str)
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this->emotes.push_back(qS(str) + " ");
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}
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void CompletionModel::addString(const QString &str)
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{
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// Always add a space at the end of completions
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this->emotes.push_back(str + " ");
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}
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CompletionModel *CompletionManager::createModel(const std::string &channelName)
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{
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auto it = this->models.find(channelName);
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@@ -73,7 +90,7 @@ CompletionModel *CompletionManager::createModel(const std::string &channelName)
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return it->second;
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}
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CompletionModel *ret = new CompletionModel(channelName);
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CompletionModel *ret = new CompletionModel(qS(channelName));
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this->models[channelName] = ret;
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return ret;
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