Make emote popup remember last position (#1580)

* Use existing moveTo to ensure window stay within desktop geometry
This commit is contained in:
mmb L
2020-04-13 19:15:51 +08:00
committed by GitHub
parent 6f926e7d77
commit ebfcb49e8c
4 changed files with 34 additions and 0 deletions
+19
View File
@@ -274,6 +274,16 @@ Window *WindowManager::windowAt(int index)
return this->windows_.at(index); return this->windows_.at(index);
} }
QPoint WindowManager::emotePopupPos()
{
return this->emotePopupPos_;
}
void WindowManager::setEmotePopupPos(QPoint pos)
{
this->emotePopupPos_ = pos;
}
void WindowManager::initialize(Settings &settings, Paths &paths) void WindowManager::initialize(Settings &settings, Paths &paths)
{ {
assertInGuiThread(); assertInGuiThread();
@@ -401,6 +411,10 @@ void WindowManager::initialize(Settings &settings, Paths &paths)
} }
window.show(); window.show();
QJsonObject emote_popup_obj = window_obj.value("emotePopup").toObject();
this->emotePopupPos_ = QPoint(emote_popup_obj.value("x").toInt(),
emote_popup_obj.value("y").toInt());
if (window_obj.value("state") == "minimized") if (window_obj.value("state") == "minimized")
{ {
window.setWindowState(Qt::WindowMinimized); window.setWindowState(Qt::WindowMinimized);
@@ -478,6 +492,11 @@ void WindowManager::save()
window_obj.insert("width", rect.width()); window_obj.insert("width", rect.width());
window_obj.insert("height", rect.height()); window_obj.insert("height", rect.height());
QJsonObject emote_popup_obj;
emote_popup_obj.insert("x", this->emotePopupPos_.x());
emote_popup_obj.insert("y", this->emotePopupPos_.y());
window_obj.insert("emotePopup", emote_popup_obj);
// window tabs // window tabs
QJsonArray tabs_arr; QJsonArray tabs_arr;
+5
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@@ -51,6 +51,9 @@ public:
int windowCount(); int windowCount();
Window *windowAt(int index); Window *windowAt(int index);
QPoint emotePopupPos();
void setEmotePopupPos(QPoint pos);
virtual void initialize(Settings &settings, Paths &paths) override; virtual void initialize(Settings &settings, Paths &paths) override;
virtual void save() override; virtual void save() override;
void closeAll(); void closeAll();
@@ -89,6 +92,8 @@ private:
bool initialized_ = false; bool initialized_ = false;
QPoint emotePopupPos_;
std::atomic<int> generation_{0}; std::atomic<int> generation_{0};
std::vector<Window *> windows_; std::vector<Window *> windows_;
+8
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@@ -8,6 +8,7 @@
#include "messages/MessageBuilder.hpp" #include "messages/MessageBuilder.hpp"
#include "providers/twitch/TwitchChannel.hpp" #include "providers/twitch/TwitchChannel.hpp"
#include "singletons/Emotes.hpp" #include "singletons/Emotes.hpp"
#include "singletons/WindowManager.hpp"
#include "util/Shortcut.hpp" #include "util/Shortcut.hpp"
#include "widgets/Notebook.hpp" #include "widgets/Notebook.hpp"
#include "widgets/helper/ChannelView.hpp" #include "widgets/helper/ChannelView.hpp"
@@ -113,6 +114,8 @@ namespace {
EmotePopup::EmotePopup(QWidget *parent) EmotePopup::EmotePopup(QWidget *parent)
: BasePopup(BaseWindow::EnableCustomFrame, parent) : BasePopup(BaseWindow::EnableCustomFrame, parent)
{ {
this->moveTo(this, getApp()->windows->emotePopupPos());
auto layout = new QVBoxLayout(this); auto layout = new QVBoxLayout(this);
this->getLayoutContainer()->setLayout(layout); this->getLayoutContainer()->setLayout(layout);
@@ -220,4 +223,9 @@ void EmotePopup::loadEmojis()
this->viewEmojis_->setChannel(emojiChannel); this->viewEmojis_->setChannel(emojiChannel);
} }
void EmotePopup::closeEvent(QCloseEvent *event)
{
getApp()->windows->setEmotePopupPos(this->pos());
QWidget::closeEvent(event);
}
} // namespace chatterino } // namespace chatterino
+2
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@@ -19,6 +19,8 @@ public:
void loadChannel(ChannelPtr channel); void loadChannel(ChannelPtr channel);
void loadEmojis(); void loadEmojis();
virtual void closeEvent(QCloseEvent *event) override;
pajlada::Signals::Signal<Link> linkClicked; pajlada::Signals::Signal<Link> linkClicked;
private: private: