fixed and optimized the autocompletion
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@@ -2,8 +2,10 @@
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#include "Application.hpp"
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#include "common/Common.hpp"
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#include "common/UsernameSet.hpp"
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#include "controllers/accounts/AccountController.hpp"
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#include "controllers/commands/CommandController.hpp"
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#include "debug/Benchmark.hpp"
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#include "debug/Log.hpp"
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#include "providers/twitch/TwitchChannel.hpp"
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#include "providers/twitch/TwitchServer.hpp"
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@@ -103,88 +105,81 @@ int CompletionModel::rowCount(const QModelIndex &) const
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return this->emotes_.size();
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}
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void CompletionModel::refresh()
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void CompletionModel::refresh(const QString &prefix)
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{
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log("[CompletionModel:{}] Refreshing...]", this->channelName_);
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{
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std::lock_guard<std::mutex> guard(this->emotesMutex_);
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this->emotes_.clear();
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}
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auto app = getApp();
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if (prefix.length() < 2) return;
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// User-specific: Twitch Emotes
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if (auto account = app->accounts->twitch.getCurrent()) {
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for (const auto &emote : account->accessEmotes()->allEmoteNames) {
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// XXX: No way to discern between a twitch global emote and sub
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// emote right now
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this->addString(emote.string,
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TaggedString::Type::TwitchGlobalEmote);
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BenchmarkGuard guard("CompletionModel::refresh");
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auto addString = [&](const QString &str, TaggedString::Type type) {
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if (str.startsWith(prefix)) this->emotes_.emplace(str + " ", type);
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};
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auto _channel = getApp()->twitch2->getChannelOrEmpty(this->channelName_);
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if (auto channel = dynamic_cast<TwitchChannel *>(_channel.get())) {
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// account emotes
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if (auto account = getApp()->accounts->twitch.getCurrent()) {
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for (const auto &emote : account->accessEmotes()->allEmoteNames) {
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// XXX: No way to discern between a twitch global emote and sub
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// emote right now
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addString(emote.string, TaggedString::Type::TwitchGlobalEmote);
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}
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}
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// Usernames
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if (prefix.length() >= UsernameSet::PrefixLength) {
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auto usernames = channel->accessChatters();
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for (const auto &name : usernames->subrange(Prefix(prefix))) {
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addString(name, TaggedString::Type::Username);
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addString("@" + name, TaggedString::Type::Username);
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}
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}
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// Bttv Global
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for (auto &emote : *channel->globalBttv().emotes()) {
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addString(emote.first.string, TaggedString::Type::BTTVChannelEmote);
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}
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// Ffz Global
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for (auto &emote : *channel->globalFfz().emotes()) {
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addString(emote.first.string, TaggedString::Type::FFZChannelEmote);
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}
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// Bttv Channel
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for (auto &emote : *channel->bttvEmotes()) {
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addString(emote.first.string, TaggedString::Type::BTTVGlobalEmote);
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}
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// Ffz Channel
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for (auto &emote : *channel->ffzEmotes()) {
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addString(emote.first.string, TaggedString::Type::BTTVGlobalEmote);
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}
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// Emojis
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if (prefix.startsWith(":")) {
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const auto &emojiShortCodes = getApp()->emotes->emojis.shortCodes;
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for (auto &m : emojiShortCodes) {
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addString(":" + m + ":", TaggedString::Type::Emoji);
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}
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}
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// Commands
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for (auto &command : getApp()->commands->items.getVector()) {
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addString(command.name, TaggedString::Command);
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}
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for (auto &command :
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getApp()->commands->getDefaultTwitchCommandList()) {
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addString(command, TaggedString::Command);
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}
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}
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// // Global: BTTV Global Emotes
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// std::vector<QString> &bttvGlobalEmoteCodes =
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// app->emotes->bttv.globalEmoteNames_; for (const auto &m :
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// bttvGlobalEmoteCodes) {
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// this->addString(m, TaggedString::Type::BTTVGlobalEmote);
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// }
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// // Global: FFZ Global Emotes
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// std::vector<QString> &ffzGlobalEmoteCodes =
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// app->emotes->ffz.globalEmoteCodes; for (const auto &m :
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// ffzGlobalEmoteCodes) {
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// this->addString(m, TaggedString::Type::FFZGlobalEmote);
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// }
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// Channel emotes
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if (auto channel = dynamic_cast<TwitchChannel *>(
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getApp()
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->twitch2->getChannelOrEmptyByID(this->channelName_)
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.get())) {
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auto bttv = channel->bttvEmotes();
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// auto it = bttv->begin();
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// for (const auto &emote : *bttv) {
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// }
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// std::vector<QString> &bttvChannelEmoteCodes =
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// app->emotes->bttv.channelEmoteName_[this->channelName_];
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// for (const auto &m : bttvChannelEmoteCodes) {
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// this->addString(m, TaggedString::Type::BTTVChannelEmote);
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// }
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// Channel-specific: FFZ Channel Emotes
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for (const auto &emote : *channel->ffzEmotes()) {
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this->addString(emote.second->name.string,
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TaggedString::Type::FFZChannelEmote);
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}
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}
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// Emojis
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const auto &emojiShortCodes = app->emotes->emojis.shortCodes;
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for (const auto &m : emojiShortCodes) {
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this->addString(":" + m + ":", TaggedString::Type::Emoji);
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}
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// Commands
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for (auto &command : app->commands->items.getVector()) {
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this->addString(command.name, TaggedString::Command);
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}
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for (auto &command : app->commands->getDefaultTwitchCommandList()) {
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this->addString(command, TaggedString::Command);
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}
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// Channel-specific: Usernames
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// fourtf: only works with twitch chat
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// auto c =
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// ChannelManager::getInstance().getTwitchChannel(this->channelName);
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// auto usernames = c->getUsernamesForCompletions();
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// for (const auto &name : usernames) {
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// assert(!name.displayName.isEmpty());
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// this->addString(name.displayName);
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// this->addString('@' + name.displayName);
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// if (!name.localizedName.isEmpty()) {
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// this->addString(name.localizedName);
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// this->addString('@' + name.localizedName);
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// }
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// }
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}
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void CompletionModel::addString(const QString &str, TaggedString::Type type)
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@@ -200,8 +195,7 @@ void CompletionModel::addUser(const QString &username)
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auto add = [this](const QString &str) {
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auto ts = this->createUser(str + " ");
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// Always add a space at the end of completions
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std::pair<std::set<TaggedString>::iterator, bool> p =
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this->emotes_.insert(ts);
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auto p = this->emotes_.insert(ts);
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if (!p.second) {
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// No inseration was made, figure out if we need to replace the
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// username.
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