This change enforces strict include grouping using IncludeCategories
In addition to adding this to the .clang-format file and applying it in the tests/src and src directories, I also did the following small changes:
In ChatterSet.hpp, I changed lrucache to a <>include
In Irc2.hpp, I change common/SignalVector.hpp to a "project-include"
In AttachedWindow.cpp, NativeMessaging.cpp, WindowsHelper.hpp, BaseWindow.cpp, and StreamerMode.cpp, I disabled clang-format for the windows-includes
In WindowDescriptors.hpp, I added the missing vector include. It was previously not needed because the include was handled by another file that was previously included first.
clang-format minimum version has been bumped, so Ubuntu version used in the check-formatting job has been bumped to 22.04 (which is the latest LTS)
Adds custom channel filters complete with their own mini-language. Filters can be created in settings, and applied by clicking the three dots to open the Split menu and selecting "Set filters".
* Split up Window Layout loading into a loading and application stage
Previously, we were creating UI elements at while we were reading the window-layout.json file.
We now read the window-layout.json file fully first, which results in a
WindowLayout struct which is built up of a list of windows with a list
of tabs with a root node which contains containers and splits.
This WindowLayout can then be applied.
This will enable PRs like #1940 to start Chatterino with Window Layouts
that aren't defined in a json file.
This commit has deprecated loading of v1 window layouts (we're now on v2). If a v1 window layout is there, it will just be ignored and Chatterino will boot up as if it did not have a window layout at all, and on save that old window layout will be gone.
* Fix compile error for mac