#pragma once #include namespace chatterino { // HotkeyCategory describes where the hotkeys action takes place. // Each HotkeyCategory represents a widget that has customizable hotkeys. This // is needed because more than one widget can have the same or similar action. enum class HotkeyCategory { PopupWindow, Split, SplitInput, Window, }; struct HotkeyCategoryData { QString name; QString displayName; }; } // namespace chatterino