486 lines
14 KiB
C++
486 lines
14 KiB
C++
#include "providers/twitch/TwitchAccount.hpp"
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#include "Application.hpp"
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#include "common/Channel.hpp"
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#include "common/network/NetworkResult.hpp" // IWYU pragma: keep
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#include "common/QLogging.hpp"
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#include "controllers/accounts/AccountController.hpp"
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#include "controllers/emotes/EmoteController.hpp"
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#include "debug/AssertInGuiThread.hpp"
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#include "messages/Emote.hpp"
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#include "messages/MessageBuilder.hpp"
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#include "providers/seventv/SeventvAPI.hpp"
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#include "providers/twitch/api/Helix.hpp"
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#include "providers/twitch/TwitchCommon.hpp"
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#include "providers/twitch/TwitchUsers.hpp"
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#include "util/CancellationToken.hpp"
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#include "util/QStringHash.hpp" // IWYU pragma: keep
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#include <boost/unordered/unordered_flat_map.hpp>
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#include <QStringBuilder>
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#include <QThread>
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using namespace Qt::Literals::StringLiterals;
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namespace chatterino {
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TwitchAccount::TwitchAccount(const QString &username, const QString &oauthToken,
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const QString &oauthClient, const QString &userID)
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: Account(ProviderId::Twitch)
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, oauthClient_(oauthClient)
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, oauthToken_(oauthToken)
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, userName_(username)
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, userId_(userID)
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, isAnon_(username == ANONYMOUS_USERNAME)
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, emoteSets_(std::make_shared<TwitchEmoteSetMap>())
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, emotes_(std::make_shared<EmoteMap>())
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{
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}
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TwitchAccount::~TwitchAccount() = default;
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QString TwitchAccount::toString() const
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{
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return this->getUserName();
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}
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const QString &TwitchAccount::getUserName() const
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{
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return this->userName_;
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}
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const QString &TwitchAccount::getOAuthClient() const
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{
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return this->oauthClient_;
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}
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const QString &TwitchAccount::getOAuthToken() const
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{
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return this->oauthToken_;
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}
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const QString &TwitchAccount::getUserId() const
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{
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return this->userId_;
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}
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QColor TwitchAccount::color()
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{
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return this->color_.get();
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}
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void TwitchAccount::setColor(QColor color)
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{
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this->color_.set(std::move(color));
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}
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bool TwitchAccount::setOAuthClient(const QString &newClientID)
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{
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if (this->oauthClient_.compare(newClientID) == 0)
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{
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return false;
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}
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this->oauthClient_ = newClientID;
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return true;
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}
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bool TwitchAccount::setOAuthToken(const QString &newOAuthToken)
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{
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if (this->oauthToken_.compare(newOAuthToken) == 0)
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{
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return false;
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}
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this->oauthToken_ = newOAuthToken;
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return true;
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}
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bool TwitchAccount::isAnon() const
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{
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return this->isAnon_;
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}
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void TwitchAccount::loadBlocks()
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{
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assertInGuiThread();
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auto token = CancellationToken(false);
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this->blockToken_ = token;
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this->ignores_.clear();
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this->ignoresUserIds_.clear();
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this->ignoresUserLogins_.clear();
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getHelix()->loadBlocks(
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getApp()->getAccounts()->twitch.getCurrent()->userId_,
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[this](const std::vector<HelixBlock> &blocks) {
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assertInGuiThread();
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for (const HelixBlock &block : blocks)
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{
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TwitchUser blockedUser;
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blockedUser.fromHelixBlock(block);
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this->ignores_.insert(blockedUser);
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this->ignoresUserIds_.insert(blockedUser.id);
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this->ignoresUserLogins_.insert(blockedUser.name);
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}
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},
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[](auto error) {
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qCWarning(chatterinoTwitch).noquote()
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<< "Fetching blocks failed:" << error;
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},
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std::move(token));
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}
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void TwitchAccount::blockUser(const QString &userId, const QString &userLogin,
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const QObject *caller,
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std::function<void()> onSuccess,
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std::function<void()> onFailure)
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{
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getHelix()->blockUser(
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userId, caller,
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[this, userId, userLogin, onSuccess = std::move(onSuccess)] {
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assertInGuiThread();
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TwitchUser blockedUser;
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blockedUser.id = userId;
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blockedUser.name = userLogin;
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this->ignores_.insert(blockedUser);
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this->ignoresUserIds_.insert(blockedUser.id);
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this->ignoresUserLogins_.insert(blockedUser.name);
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onSuccess();
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},
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std::move(onFailure));
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}
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void TwitchAccount::unblockUser(const QString &userId, const QString &userLogin,
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const QObject *caller,
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std::function<void()> onSuccess,
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std::function<void()> onFailure)
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{
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getHelix()->unblockUser(
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userId, caller,
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[this, userId, userLogin, onSuccess = std::move(onSuccess)] {
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assertInGuiThread();
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TwitchUser ignoredUser;
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ignoredUser.id = userId;
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ignoredUser.name = userLogin;
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this->ignores_.erase(ignoredUser);
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this->ignoresUserIds_.erase(ignoredUser.id);
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this->ignoresUserLogins_.erase(ignoredUser.name);
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onSuccess();
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},
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std::move(onFailure));
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}
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void TwitchAccount::blockUserLocally(const QString &userID,
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const QString &userLogin)
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{
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assertInGuiThread();
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assert(getApp()->isTest());
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TwitchUser blockedUser;
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blockedUser.id = userID;
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blockedUser.name = userLogin;
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this->ignores_.insert(blockedUser);
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this->ignoresUserIds_.insert(blockedUser.id);
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this->ignoresUserLogins_.insert(blockedUser.name);
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}
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const std::unordered_set<TwitchUser> &TwitchAccount::blocks() const
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{
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assertInGuiThread();
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return this->ignores_;
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}
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const std::unordered_set<QString> &TwitchAccount::blockedUserIds() const
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{
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assertInGuiThread();
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return this->ignoresUserIds_;
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}
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const std::unordered_set<QString> &TwitchAccount::blockedUserLogins() const
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{
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assertInGuiThread();
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return this->ignoresUserLogins_;
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}
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// AutoModActions
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void TwitchAccount::autoModAllow(const QString &msgID, ChannelPtr channel) const
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{
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getHelix()->manageAutoModMessages(
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this->getUserId(), msgID, "ALLOW",
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[] {
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// success
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},
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[channel](auto error) {
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// failure
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QString errorMessage("Failed to allow AutoMod message - ");
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switch (error)
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{
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case HelixAutoModMessageError::MessageAlreadyProcessed: {
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errorMessage += "message has already been processed.";
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}
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break;
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case HelixAutoModMessageError::UserNotAuthenticated: {
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errorMessage += "you need to re-authenticate.";
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}
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break;
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case HelixAutoModMessageError::UserNotAuthorized: {
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errorMessage +=
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"you don't have permission to perform that action";
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}
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break;
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case HelixAutoModMessageError::MessageNotFound: {
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errorMessage += "target message not found.";
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}
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break;
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// This would most likely happen if the service is down, or if the JSON payload returned has changed format
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case HelixAutoModMessageError::Unknown:
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default: {
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errorMessage += "an unknown error occurred.";
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}
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break;
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}
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channel->addSystemMessage(errorMessage);
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});
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}
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void TwitchAccount::autoModDeny(const QString &msgID, ChannelPtr channel) const
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{
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getHelix()->manageAutoModMessages(
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this->getUserId(), msgID, "DENY",
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[] {
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// success
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},
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[channel](auto error) {
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// failure
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QString errorMessage("Failed to deny AutoMod message - ");
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switch (error)
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{
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case HelixAutoModMessageError::MessageAlreadyProcessed: {
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errorMessage += "message has already been processed.";
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}
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break;
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case HelixAutoModMessageError::UserNotAuthenticated: {
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errorMessage += "you need to re-authenticate.";
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}
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break;
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case HelixAutoModMessageError::UserNotAuthorized: {
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errorMessage +=
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"you don't have permission to perform that action";
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}
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break;
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case HelixAutoModMessageError::MessageNotFound: {
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errorMessage += "target message not found.";
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}
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break;
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// This would most likely happen if the service is down, or if the JSON payload returned has changed format
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case HelixAutoModMessageError::Unknown:
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default: {
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errorMessage += "an unknown error occurred.";
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}
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break;
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}
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channel->addSystemMessage(errorMessage);
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});
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}
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const QString &TwitchAccount::getSeventvUserID() const
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{
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return this->seventvUserID_;
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}
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void TwitchAccount::loadSeventvUserID()
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{
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if (this->isAnon())
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{
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return;
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}
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if (!this->seventvUserID_.isEmpty())
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{
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return;
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}
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auto *seventv = getApp()->getSeventvAPI();
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if (!seventv)
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{
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qCWarning(chatterinoSeventv)
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<< "Not loading 7TV User ID because the 7TV API is not initialized";
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return;
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}
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seventv->getUserByTwitchID(
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this->getUserId(),
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[this](const auto &json) {
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const auto id = json["user"]["id"].toString();
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if (!id.isEmpty())
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{
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this->seventvUserID_ = id;
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}
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},
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[](const auto &result) {
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qCDebug(chatterinoSeventv)
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<< "Failed to load your 7TV user-id:" << result.formatError();
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});
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}
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bool TwitchAccount::hasEmoteSet(const EmoteSetId &id) const
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{
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auto emotes = this->emoteSets_.accessConst();
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return emotes->get()->contains(id);
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}
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SharedAccessGuard<std::shared_ptr<const TwitchEmoteSetMap>>
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TwitchAccount::accessEmoteSets() const
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{
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return this->emoteSets_.accessConst();
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}
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SharedAccessGuard<std::shared_ptr<const EmoteMap>> TwitchAccount::accessEmotes()
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const
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{
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return this->emotes_.accessConst();
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}
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void TwitchAccount::setEmotes(std::shared_ptr<const EmoteMap> emotes)
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{
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assert(getApp()->isTest());
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*this->emotes_.access() = std::move(emotes);
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}
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std::optional<EmotePtr> TwitchAccount::twitchEmote(const EmoteName &name) const
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{
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auto emotes = this->emotes_.accessConst();
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auto it = (*emotes)->find(name);
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if (it != (*emotes)->end())
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{
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return it->second;
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}
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return std::nullopt;
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}
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void TwitchAccount::reloadEmotes(void *caller)
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{
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if (this->isAnon() || getApp()->isTest())
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{
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return;
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}
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CancellationToken token(false);
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this->emoteToken_ = token;
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auto sets = std::make_shared<TwitchEmoteSetMap>();
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auto emoteMap = std::make_shared<EmoteMap>();
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auto nCalls = std::make_shared<size_t>();
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auto *twitchEmotes = getApp()->getEmotes()->getTwitchEmotes();
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auto *twitchUsers = getApp()->getTwitchUsers();
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auto addEmote = [sets, emoteMap, twitchEmotes,
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twitchUsers](const HelixChannelEmote &emote) {
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EmoteId id{emote.id};
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EmoteName name{emote.name};
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auto meta = getTwitchEmoteSetMeta(emote);
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auto emotePtr = twitchEmotes->getOrCreateEmote(id, name);
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if (!emoteMap->try_emplace(emotePtr->name, emotePtr).second)
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{
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// if the emote already exists, we don't want to add it to a set as
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// those are assumed to be disjoint
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return;
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}
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auto set = sets->find(EmoteSetId{meta.setID});
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if (set == sets->end())
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{
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auto owner = [&]() {
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if (meta.isSubLike)
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{
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return twitchUsers->resolveID({emote.ownerID});
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}
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return std::make_shared<TwitchUser>(TwitchUser{
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.id = u"[x-c2-global-owner]"_s,
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.name = {},
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.displayName = {},
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});
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}();
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set = sets->emplace(EmoteSetId{meta.setID},
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TwitchEmoteSet{
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.owner = owner,
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.emotes = {},
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.isBits = meta.isBits,
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.isSubLike = meta.isSubLike,
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})
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.first;
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}
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set->second.emotes.emplace_back(std::move(emotePtr));
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};
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auto userID = this->getUserId();
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qDebug(chatterinoTwitch).nospace()
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<< "Loading Twitch emotes - userID: " << userID
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<< ", broadcasterID: none, manualRefresh: " << (caller != nullptr);
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getHelix()->getUserEmotes(
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this->getUserId(), {},
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[this, caller, emoteMap, sets, addEmote, nCalls](
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const auto &emotes, const auto &state) mutable {
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assert(emoteMap && sets);
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(*nCalls)++;
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qDebug(chatterinoTwitch).nospace()
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<< "Got " << emotes.size() << " more emote(s)";
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emoteMap->reserve(emoteMap->size() + emotes.size());
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for (const auto &emote : emotes)
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{
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addEmote(emote);
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}
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if (state.done)
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{
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qDebug(chatterinoTwitch).nospace()
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<< "Loaded " << emoteMap->size() << " Twitch emotes ("
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<< *nCalls << " requests)";
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for (auto &[id, set] : *sets)
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{
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std::ranges::sort(
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set.emotes, [](const auto &l, const auto &r) {
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return l->name.string < r->name.string;
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});
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}
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*this->emotes_.access() = std::move(emoteMap);
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*this->emoteSets_.access() = std::move(sets);
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getApp()->getAccounts()->twitch.emotesReloaded.invoke(caller,
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{});
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}
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},
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[caller](const auto &error) {
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qDebug(chatterinoTwitch)
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<< "Failed to load Twitch emotes:" << error;
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getApp()->getAccounts()->twitch.emotesReloaded.invoke(
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caller, makeUnexpected(error));
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},
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std::move(token));
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}
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} // namespace chatterino
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