Files
chatterino2/src/providers/twitch/TwitchAccount.cpp

486 lines
14 KiB
C++

#include "providers/twitch/TwitchAccount.hpp"
#include "Application.hpp"
#include "common/Channel.hpp"
#include "common/network/NetworkResult.hpp" // IWYU pragma: keep
#include "common/QLogging.hpp"
#include "controllers/accounts/AccountController.hpp"
#include "controllers/emotes/EmoteController.hpp"
#include "debug/AssertInGuiThread.hpp"
#include "messages/Emote.hpp"
#include "messages/MessageBuilder.hpp"
#include "providers/seventv/SeventvAPI.hpp"
#include "providers/twitch/api/Helix.hpp"
#include "providers/twitch/TwitchCommon.hpp"
#include "providers/twitch/TwitchUsers.hpp"
#include "util/CancellationToken.hpp"
#include "util/QStringHash.hpp" // IWYU pragma: keep
#include <boost/unordered/unordered_flat_map.hpp>
#include <QStringBuilder>
#include <QThread>
using namespace Qt::Literals::StringLiterals;
namespace chatterino {
TwitchAccount::TwitchAccount(const QString &username, const QString &oauthToken,
const QString &oauthClient, const QString &userID)
: Account(ProviderId::Twitch)
, oauthClient_(oauthClient)
, oauthToken_(oauthToken)
, userName_(username)
, userId_(userID)
, isAnon_(username == ANONYMOUS_USERNAME)
, emoteSets_(std::make_shared<TwitchEmoteSetMap>())
, emotes_(std::make_shared<EmoteMap>())
{
}
TwitchAccount::~TwitchAccount() = default;
QString TwitchAccount::toString() const
{
return this->getUserName();
}
const QString &TwitchAccount::getUserName() const
{
return this->userName_;
}
const QString &TwitchAccount::getOAuthClient() const
{
return this->oauthClient_;
}
const QString &TwitchAccount::getOAuthToken() const
{
return this->oauthToken_;
}
const QString &TwitchAccount::getUserId() const
{
return this->userId_;
}
QColor TwitchAccount::color()
{
return this->color_.get();
}
void TwitchAccount::setColor(QColor color)
{
this->color_.set(std::move(color));
}
bool TwitchAccount::setOAuthClient(const QString &newClientID)
{
if (this->oauthClient_.compare(newClientID) == 0)
{
return false;
}
this->oauthClient_ = newClientID;
return true;
}
bool TwitchAccount::setOAuthToken(const QString &newOAuthToken)
{
if (this->oauthToken_.compare(newOAuthToken) == 0)
{
return false;
}
this->oauthToken_ = newOAuthToken;
return true;
}
bool TwitchAccount::isAnon() const
{
return this->isAnon_;
}
void TwitchAccount::loadBlocks()
{
assertInGuiThread();
auto token = CancellationToken(false);
this->blockToken_ = token;
this->ignores_.clear();
this->ignoresUserIds_.clear();
this->ignoresUserLogins_.clear();
getHelix()->loadBlocks(
getApp()->getAccounts()->twitch.getCurrent()->userId_,
[this](const std::vector<HelixBlock> &blocks) {
assertInGuiThread();
for (const HelixBlock &block : blocks)
{
TwitchUser blockedUser;
blockedUser.fromHelixBlock(block);
this->ignores_.insert(blockedUser);
this->ignoresUserIds_.insert(blockedUser.id);
this->ignoresUserLogins_.insert(blockedUser.name);
}
},
[](auto error) {
qCWarning(chatterinoTwitch).noquote()
<< "Fetching blocks failed:" << error;
},
std::move(token));
}
void TwitchAccount::blockUser(const QString &userId, const QString &userLogin,
const QObject *caller,
std::function<void()> onSuccess,
std::function<void()> onFailure)
{
getHelix()->blockUser(
userId, caller,
[this, userId, userLogin, onSuccess = std::move(onSuccess)] {
assertInGuiThread();
TwitchUser blockedUser;
blockedUser.id = userId;
blockedUser.name = userLogin;
this->ignores_.insert(blockedUser);
this->ignoresUserIds_.insert(blockedUser.id);
this->ignoresUserLogins_.insert(blockedUser.name);
onSuccess();
},
std::move(onFailure));
}
void TwitchAccount::unblockUser(const QString &userId, const QString &userLogin,
const QObject *caller,
std::function<void()> onSuccess,
std::function<void()> onFailure)
{
getHelix()->unblockUser(
userId, caller,
[this, userId, userLogin, onSuccess = std::move(onSuccess)] {
assertInGuiThread();
TwitchUser ignoredUser;
ignoredUser.id = userId;
ignoredUser.name = userLogin;
this->ignores_.erase(ignoredUser);
this->ignoresUserIds_.erase(ignoredUser.id);
this->ignoresUserLogins_.erase(ignoredUser.name);
onSuccess();
},
std::move(onFailure));
}
void TwitchAccount::blockUserLocally(const QString &userID,
const QString &userLogin)
{
assertInGuiThread();
assert(getApp()->isTest());
TwitchUser blockedUser;
blockedUser.id = userID;
blockedUser.name = userLogin;
this->ignores_.insert(blockedUser);
this->ignoresUserIds_.insert(blockedUser.id);
this->ignoresUserLogins_.insert(blockedUser.name);
}
const std::unordered_set<TwitchUser> &TwitchAccount::blocks() const
{
assertInGuiThread();
return this->ignores_;
}
const std::unordered_set<QString> &TwitchAccount::blockedUserIds() const
{
assertInGuiThread();
return this->ignoresUserIds_;
}
const std::unordered_set<QString> &TwitchAccount::blockedUserLogins() const
{
assertInGuiThread();
return this->ignoresUserLogins_;
}
// AutoModActions
void TwitchAccount::autoModAllow(const QString &msgID, ChannelPtr channel) const
{
getHelix()->manageAutoModMessages(
this->getUserId(), msgID, "ALLOW",
[] {
// success
},
[channel](auto error) {
// failure
QString errorMessage("Failed to allow AutoMod message - ");
switch (error)
{
case HelixAutoModMessageError::MessageAlreadyProcessed: {
errorMessage += "message has already been processed.";
}
break;
case HelixAutoModMessageError::UserNotAuthenticated: {
errorMessage += "you need to re-authenticate.";
}
break;
case HelixAutoModMessageError::UserNotAuthorized: {
errorMessage +=
"you don't have permission to perform that action";
}
break;
case HelixAutoModMessageError::MessageNotFound: {
errorMessage += "target message not found.";
}
break;
// This would most likely happen if the service is down, or if the JSON payload returned has changed format
case HelixAutoModMessageError::Unknown:
default: {
errorMessage += "an unknown error occurred.";
}
break;
}
channel->addSystemMessage(errorMessage);
});
}
void TwitchAccount::autoModDeny(const QString &msgID, ChannelPtr channel) const
{
getHelix()->manageAutoModMessages(
this->getUserId(), msgID, "DENY",
[] {
// success
},
[channel](auto error) {
// failure
QString errorMessage("Failed to deny AutoMod message - ");
switch (error)
{
case HelixAutoModMessageError::MessageAlreadyProcessed: {
errorMessage += "message has already been processed.";
}
break;
case HelixAutoModMessageError::UserNotAuthenticated: {
errorMessage += "you need to re-authenticate.";
}
break;
case HelixAutoModMessageError::UserNotAuthorized: {
errorMessage +=
"you don't have permission to perform that action";
}
break;
case HelixAutoModMessageError::MessageNotFound: {
errorMessage += "target message not found.";
}
break;
// This would most likely happen if the service is down, or if the JSON payload returned has changed format
case HelixAutoModMessageError::Unknown:
default: {
errorMessage += "an unknown error occurred.";
}
break;
}
channel->addSystemMessage(errorMessage);
});
}
const QString &TwitchAccount::getSeventvUserID() const
{
return this->seventvUserID_;
}
void TwitchAccount::loadSeventvUserID()
{
if (this->isAnon())
{
return;
}
if (!this->seventvUserID_.isEmpty())
{
return;
}
auto *seventv = getApp()->getSeventvAPI();
if (!seventv)
{
qCWarning(chatterinoSeventv)
<< "Not loading 7TV User ID because the 7TV API is not initialized";
return;
}
seventv->getUserByTwitchID(
this->getUserId(),
[this](const auto &json) {
const auto id = json["user"]["id"].toString();
if (!id.isEmpty())
{
this->seventvUserID_ = id;
}
},
[](const auto &result) {
qCDebug(chatterinoSeventv)
<< "Failed to load your 7TV user-id:" << result.formatError();
});
}
bool TwitchAccount::hasEmoteSet(const EmoteSetId &id) const
{
auto emotes = this->emoteSets_.accessConst();
return emotes->get()->contains(id);
}
SharedAccessGuard<std::shared_ptr<const TwitchEmoteSetMap>>
TwitchAccount::accessEmoteSets() const
{
return this->emoteSets_.accessConst();
}
SharedAccessGuard<std::shared_ptr<const EmoteMap>> TwitchAccount::accessEmotes()
const
{
return this->emotes_.accessConst();
}
void TwitchAccount::setEmotes(std::shared_ptr<const EmoteMap> emotes)
{
assert(getApp()->isTest());
*this->emotes_.access() = std::move(emotes);
}
std::optional<EmotePtr> TwitchAccount::twitchEmote(const EmoteName &name) const
{
auto emotes = this->emotes_.accessConst();
auto it = (*emotes)->find(name);
if (it != (*emotes)->end())
{
return it->second;
}
return std::nullopt;
}
void TwitchAccount::reloadEmotes(void *caller)
{
if (this->isAnon() || getApp()->isTest())
{
return;
}
CancellationToken token(false);
this->emoteToken_ = token;
auto sets = std::make_shared<TwitchEmoteSetMap>();
auto emoteMap = std::make_shared<EmoteMap>();
auto nCalls = std::make_shared<size_t>();
auto *twitchEmotes = getApp()->getEmotes()->getTwitchEmotes();
auto *twitchUsers = getApp()->getTwitchUsers();
auto addEmote = [sets, emoteMap, twitchEmotes,
twitchUsers](const HelixChannelEmote &emote) {
EmoteId id{emote.id};
EmoteName name{emote.name};
auto meta = getTwitchEmoteSetMeta(emote);
auto emotePtr = twitchEmotes->getOrCreateEmote(id, name);
if (!emoteMap->try_emplace(emotePtr->name, emotePtr).second)
{
// if the emote already exists, we don't want to add it to a set as
// those are assumed to be disjoint
return;
}
auto set = sets->find(EmoteSetId{meta.setID});
if (set == sets->end())
{
auto owner = [&]() {
if (meta.isSubLike)
{
return twitchUsers->resolveID({emote.ownerID});
}
return std::make_shared<TwitchUser>(TwitchUser{
.id = u"[x-c2-global-owner]"_s,
.name = {},
.displayName = {},
});
}();
set = sets->emplace(EmoteSetId{meta.setID},
TwitchEmoteSet{
.owner = owner,
.emotes = {},
.isBits = meta.isBits,
.isSubLike = meta.isSubLike,
})
.first;
}
set->second.emotes.emplace_back(std::move(emotePtr));
};
auto userID = this->getUserId();
qDebug(chatterinoTwitch).nospace()
<< "Loading Twitch emotes - userID: " << userID
<< ", broadcasterID: none, manualRefresh: " << (caller != nullptr);
getHelix()->getUserEmotes(
this->getUserId(), {},
[this, caller, emoteMap, sets, addEmote, nCalls](
const auto &emotes, const auto &state) mutable {
assert(emoteMap && sets);
(*nCalls)++;
qDebug(chatterinoTwitch).nospace()
<< "Got " << emotes.size() << " more emote(s)";
emoteMap->reserve(emoteMap->size() + emotes.size());
for (const auto &emote : emotes)
{
addEmote(emote);
}
if (state.done)
{
qDebug(chatterinoTwitch).nospace()
<< "Loaded " << emoteMap->size() << " Twitch emotes ("
<< *nCalls << " requests)";
for (auto &[id, set] : *sets)
{
std::ranges::sort(
set.emotes, [](const auto &l, const auto &r) {
return l->name.string < r->name.string;
});
}
*this->emotes_.access() = std::move(emoteMap);
*this->emoteSets_.access() = std::move(sets);
getApp()->getAccounts()->twitch.emotesReloaded.invoke(caller,
{});
}
},
[caller](const auto &error) {
qDebug(chatterinoTwitch)
<< "Failed to load Twitch emotes:" << error;
getApp()->getAccounts()->twitch.emotesReloaded.invoke(
caller, makeUnexpected(error));
},
std::move(token));
}
} // namespace chatterino