Files
chatterino2/src/providers/twitch/TwitchBadge.cpp
pajlada 18e3d7c72b refactor: rename Badge to TwitchBadge (#6706)
this change is made to clarify that the previously-called Badge object
is actually specialized for Twitch badges
2026-01-04 12:52:02 +01:00

43 lines
1.2 KiB
C++

#include "providers/twitch/TwitchBadge.hpp"
#include <QSet>
namespace chatterino {
// set of badge IDs that should be given specific flags.
// vanity flag is left out on purpose as it is our default flag
const QSet<QString> globalAuthority{"staff", "admin", "global_mod"};
const QSet<QString> predictions{"predictions"};
const QSet<QString> channelAuthority{"lead_moderator", "moderator", "vip",
"broadcaster"};
const QSet<QString> subBadges{"subscriber", "founder"};
TwitchBadge::TwitchBadge(QString key, QString value)
: key_(std::move(key))
, value_(std::move(value))
{
if (globalAuthority.contains(this->key_))
{
this->flag_ = MessageElementFlag::BadgeGlobalAuthority;
}
else if (predictions.contains(this->key_))
{
this->flag_ = MessageElementFlag::BadgePredictions;
}
else if (channelAuthority.contains(this->key_))
{
this->flag_ = MessageElementFlag::BadgeChannelAuthority;
}
else if (subBadges.contains(this->key_))
{
this->flag_ = MessageElementFlag::BadgeSubscription;
}
}
bool TwitchBadge::operator==(const TwitchBadge &other) const
{
return this->key_ == other.key_ && this->value_ == other.value_;
}
} // namespace chatterino