464 lines
15 KiB
C++
464 lines
15 KiB
C++
#pragma once
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#include "common/FlagsEnum.hpp"
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#include "messages/layouts/MessageLayoutContext.hpp"
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#include "messages/LimitedQueue.hpp"
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#include "messages/LimitedQueueSnapshot.hpp"
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#include "messages/MessageFlag.hpp"
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#include "messages/Selection.hpp"
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#include "util/ThreadGuard.hpp"
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#include "widgets/BaseWidget.hpp"
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#include "widgets/TooltipWidget.hpp"
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#include <pajlada/signals/signal.hpp>
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#include <QGestureEvent>
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#include <QMenu>
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#include <QPaintEvent>
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#include <QPointer>
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#include <QScroller>
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#include <QTimer>
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#include <QVariantAnimation>
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#include <QWheelEvent>
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#include <QWidget>
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#include <unordered_map>
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#include <unordered_set>
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namespace chatterino {
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enum class HighlightState;
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class Channel;
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using ChannelPtr = std::shared_ptr<Channel>;
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struct Message;
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using MessagePtr = std::shared_ptr<const Message>;
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class MessageLayout;
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using MessageLayoutPtr = std::shared_ptr<MessageLayout>;
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enum class MessageElementFlag : int64_t;
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using MessageElementFlags = FlagsEnum<MessageElementFlag>;
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class Scrollbar;
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class EffectLabel;
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struct Link;
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class MessageLayoutElement;
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class Split;
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class FilterSet;
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using FilterSetPtr = std::shared_ptr<FilterSet>;
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class LinkInfo;
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enum class PauseReason {
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Mouse,
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Selection,
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DoubleClick,
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KeyboardModifier,
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};
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enum class FromTwitchLinkOpenChannelIn {
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Split,
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Tab,
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BrowserPlayer,
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Streamlink,
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};
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using SteadyClock = std::chrono::steady_clock;
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class ChannelView final : public BaseWidget
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{
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Q_OBJECT
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public:
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enum class Context {
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None,
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UserCard,
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ReplyThread,
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Search,
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};
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/// Creates a channel view without a split.
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/// In such a view, usercards and reply-threads can't be opened.
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///
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/// @param parent The parent of this widget. Can be `nullptr`.
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/// @param context The context in which this view is shown (e.g. as a usercard).
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/// @param messagesLimit The maximum amount of messages this view will display.
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explicit ChannelView(QWidget *parent, Context context = Context::None,
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size_t messagesLimit = 1000);
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/// Creates a channel view in a split.
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///
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/// @param parent The parent of this widget.
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/// @param split The split containing this widget.
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/// @a split must be in the widget tree of @a parent.
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/// @param context The context in which this view is shown (e.g. as a usercard).
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/// @param messagesLimit The maximum amount of messages this view will display.
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explicit ChannelView(QWidget *parent, Split *split,
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Context context = Context::None,
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size_t messagesLimit = 1000);
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void queueUpdate();
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void queueUpdate(const QRect &area);
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Scrollbar &getScrollBar();
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QString getSelectedText();
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bool hasSelection();
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void clearSelection();
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/**
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* Copies the currently selected text to the users clipboard.
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*
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* @see ::getSelectedText()
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*/
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void copySelectedText();
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void setEnableScrollingToBottom(bool);
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bool getEnableScrollingToBottom() const;
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void setOverrideFlags(std::optional<MessageElementFlags> value);
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const std::optional<MessageElementFlags> &getOverrideFlags() const;
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void updateLastReadMessage();
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/**
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* Attempts to scroll to a message in this channel.
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* @return <code>true</code> if the message was found and highlighted.
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*/
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bool scrollToMessage(const MessagePtr &message);
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/**
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* Attempts to scroll to a message id in this channel.
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* @return <code>true</code> if the message was found and highlighted.
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*/
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bool scrollToMessageId(const QString &id);
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/// Pausing
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bool pausable() const;
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void setPausable(bool value);
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bool paused() const;
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void pause(PauseReason reason,
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std::optional<uint32_t> msecs = std::nullopt);
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void unpause(PauseReason reason);
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MessageElementFlags getFlags() const;
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/// @brief The virtual channel used to display messages
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///
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/// This channel contains all messages in this view and respects the
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/// filter settings. It will always be of type Channel, not TwitchChannel
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/// nor IrcChannel.
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/// It's **not** equal to the channel passed in #setChannel().
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/// @see #underlyingChannel()
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ChannelPtr channel() const;
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/// @brief The channel this view displays messages for
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///
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/// This channel potentially contains more messages than visible in this
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/// view due to filter settings.
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/// It's equal to the channel passed in #setChannel().
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/// @see #channel()
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ChannelPtr underlyingChannel() const;
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/// @brief Set the channel this view is displaying
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///
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/// @see #underlyingChannel()
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void setChannel(const ChannelPtr &underlyingChannel);
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void setFilters(const QList<QUuid> &ids);
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QList<QUuid> getFilterIds() const;
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FilterSetPtr getFilterSet() const;
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/// @brief The channel this is derived from
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///
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/// In case of "nested" channel views such as in user popups,
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/// this channel is set to the original channel the messages came from,
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/// which is used to open user popups from this view.
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/// It's not always set.
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/// @see #hasSourceChannel()
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ChannelPtr sourceChannel() const;
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/// Setter for #sourceChannel()
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void setSourceChannel(ChannelPtr sourceChannel);
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/// Checks if this view has a #sourceChannel
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bool hasSourceChannel() const;
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LimitedQueueSnapshot<MessageLayoutPtr> &getMessagesSnapshot();
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void queueLayout();
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void invalidateBuffers();
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void clearMessages();
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Context getContext() const;
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/**
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* @brief Creates and shows a UserInfoPopup dialog
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*
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* @param userName The login name of the user
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* @param alternativePopoutChannel Optional parameter containing the channel name to use for context
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**/
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void showUserInfoPopup(const QString &userName,
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QString alternativePopoutChannel = QString());
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/**
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* @brief This method is meant to be used when filtering out channels.
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* It <b>must</b> return true if a message belongs in this channel.
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* It <b>might</b> return true if a message doesn't belong in this channel.
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*/
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bool mayContainMessage(const MessagePtr &message);
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void updateColorTheme();
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/// @brief Adjusts the colors this view uses
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///
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/// If @a isOverlay is true, the overlay colors (as specified in the theme)
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/// will be used. Otherwise, regular message-colors will be used.
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void setIsOverlay(bool isOverlay);
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Scrollbar *scrollbar();
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using ChannelViewID = std::size_t;
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///
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/// \brief Get the ID of this ChannelView
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///
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/// The ID is made of the underlying channel's name
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/// combined with the filter set IDs
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ChannelViewID getID() const;
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pajlada::Signals::Signal<QMouseEvent *> mouseDown;
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pajlada::Signals::NoArgSignal selectionChanged;
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pajlada::Signals::Signal<HighlightState> tabHighlightRequested;
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pajlada::Signals::NoArgSignal liveStatusChanged;
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pajlada::Signals::Signal<const Link &> linkClicked;
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pajlada::Signals::Signal<QString, FromTwitchLinkOpenChannelIn>
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openChannelIn;
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protected:
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void themeChangedEvent() override;
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void scaleChangedEvent(float scale) override;
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void resizeEvent(QResizeEvent * /*event*/) override;
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void paintEvent(QPaintEvent * /*event*/) override;
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void wheelEvent(QWheelEvent *event) override;
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#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
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void enterEvent(QEnterEvent * /*event*/) override;
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#else
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void enterEvent(QEvent * /*event*/) override;
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#endif
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void leaveEvent(QEvent * /*event*/) override;
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bool event(QEvent *event) override;
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bool gestureEvent(const QGestureEvent *event);
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void mouseMoveEvent(QMouseEvent *event) override;
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void mousePressEvent(QMouseEvent *event) override;
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void mouseReleaseEvent(QMouseEvent *event) override;
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void mouseDoubleClickEvent(QMouseEvent *event) override;
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void hideEvent(QHideEvent * /*event*/) override;
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void showEvent(QShowEvent *event) override;
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void handleLinkClick(QMouseEvent *event, const Link &link,
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MessageLayout *layout);
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bool tryGetMessageAt(QPointF p, std::shared_ptr<MessageLayout> &message,
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QPointF &relativePos, int &index);
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private:
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struct InternalCtor {
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};
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ChannelView(InternalCtor tag, QWidget *parent, Split *split,
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Context context, size_t messagesLimit);
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void initializeLayout();
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void initializeScrollbar();
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void initializeSignals();
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void messageAppended(MessagePtr &message,
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std::optional<MessageFlags> overridingFlags);
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void messageAddedAtStart(std::vector<MessagePtr> &messages);
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void messageRemoveFromStart(MessagePtr &message);
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void messageReplaced(size_t hint, const MessagePtr &prev,
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const MessagePtr &replacement);
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void messagesUpdated();
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void performLayout(bool causedByScrollbar = false,
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bool causedByShow = false);
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void layoutVisibleMessages(
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const LimitedQueueSnapshot<MessageLayoutPtr> &messages);
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void updateScrollbar(const LimitedQueueSnapshot<MessageLayoutPtr> &messages,
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bool causedByScrollbar, bool causedByShow);
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void drawMessages(QPainter &painter, const QRect &area);
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void setSelection(const SelectionItem &start, const SelectionItem &end);
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void setSelection(const Selection &newSelection);
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void selectWholeMessage(MessageLayout *layout, int &messageIndex);
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void handleMouseClick(QMouseEvent *event,
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const MessageLayoutElement *hoveredElement,
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MessageLayoutPtr layout);
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void addContextMenuItems(const MessageLayoutElement *hoveredElement,
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MessageLayoutPtr layout, QMouseEvent *event);
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void addMessageContextMenuItems(QMenu *menu,
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const MessageLayoutPtr &layout);
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void addTwitchLinkContextMenuItems(
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QMenu *menu, const MessageLayoutElement *hoveredElement);
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void addCommandExecutionContextMenuItems(QMenu *menu,
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const MessageLayoutPtr &layout);
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int getLayoutWidth() const;
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void updatePauses();
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void unpaused();
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void enableScrolling(const QPointF &scrollStart);
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void disableScrolling();
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/**
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* Scrolls to a message layout that must be from this view.
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*
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* @param layout Must be from this channel.
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* @param messageIdx Must be an index into this channel.
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*/
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void scrollToMessageLayout(MessageLayout *layout, size_t messageIdx);
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void setInputReply(const MessagePtr &message);
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void showReplyThreadPopup(const MessagePtr &message);
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bool canReplyToMessages() const;
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void updateID();
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ChannelViewID id_{};
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bool layoutQueued_ = false;
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bool bufferInvalidationQueued_ = false;
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bool lastMessageHasAlternateBackground_ = false;
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bool lastMessageHasAlternateBackgroundReverse_ = true;
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/// Tracks the area of animated elements in the last full repaint.
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/// If this is empty (QRect::isEmpty()), no animated element is shown.
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QRect animationArea_;
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bool pausable_ = false;
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QTimer pauseTimer_;
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std::unordered_map<PauseReason, std::optional<SteadyClock::time_point>>
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pauses_;
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std::optional<SteadyClock::time_point> pauseEnd_;
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int pauseScrollMinimumOffset_ = 0;
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int pauseScrollMaximumOffset_ = 0;
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// Keeps track how many message indices we need to offset the selection when we resume scrolling
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uint32_t pauseSelectionOffset_ = 0;
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std::optional<MessageElementFlags> overrideFlags_;
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MessageLayoutPtr lastReadMessage_;
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ThreadGuard snapshotGuard_;
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LimitedQueueSnapshot<MessageLayoutPtr> snapshot_;
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/// @brief The backing (internal) channel
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///
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/// This is a "virtual" channel where all filtered messages from
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/// @a underlyingChannel_ are added to. It contains messages visible on
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/// screen and will always be a @a Channel, or, it will never be a
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/// TwitchChannel or IrcChannel, however, it will have the same type and
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/// name as @a underlyingChannel_. It's not know to any registry/server.
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ChannelPtr channel_;
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/// @brief The channel receiving messages
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///
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/// This channel is the one passed in #setChannel(). It's known to the
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/// respective registry (e.g. TwitchIrcServer). For Twitch channels for
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/// example, this will be an instance of TwitchChannel. This channel might
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/// contain more messages than visible if filters are active.
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ChannelPtr underlyingChannel_ = nullptr;
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/// @brief The channel @a underlyingChannel_ is derived from
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///
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/// In case of "nested" channel views such as in user popups,
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/// this channel is set to the original channel the messages came from,
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/// which is used to open user popups from this view.
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///
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/// @see #sourceChannel()
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/// @see #hasSourceChannel()
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ChannelPtr sourceChannel_ = nullptr;
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Split *split_;
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Scrollbar *scrollBar_;
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EffectLabel *goToBottom_{};
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bool showScrollBar_ = false;
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FilterSetPtr channelFilters_;
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// Returns true if message should be included
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bool shouldIncludeMessage(const MessagePtr &message) const;
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// Returns whether the scrollbar should have highlights
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bool showScrollbarHighlights() const;
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// This variable can be used to decide whether or not we should render the
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// "Show latest messages" button
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bool showingLatestMessages_ = true;
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bool enableScrollingToBottom_ = true;
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bool onlyUpdateEmotes_ = false;
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bool isOverlay_ = false;
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// Mouse event variables
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bool isLeftMouseDown_ = false;
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bool isRightMouseDown_ = false;
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bool isDoubleClick_ = false;
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QPointF lastLeftPressPosition_;
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QPointF lastRightPressPosition_;
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QPointF lastDoubleClickPosition_;
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QTimer clickTimer_;
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bool isScrolling_ = false;
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bool isPanning_ = false;
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QPointF lastMiddlePressPosition_;
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QPointF currentMousePosition_;
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QTimer scrollTimer_;
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// We're only interested in the pointer, not the contents
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MessageLayout *highlightedMessage_ = nullptr;
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QVariantAnimation highlightAnimation_;
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void setupHighlightAnimationColors();
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struct {
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QCursor neutral;
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QCursor up;
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QCursor down;
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} cursors_;
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Selection selection_;
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Selection doubleClickSelection_;
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const Context context_;
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LimitedQueue<MessageLayoutPtr> messages_;
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pajlada::Signals::SignalHolder signalHolder_;
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// channelConnections_ will be cleared when the underlying channel of the channelview changes
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pajlada::Signals::SignalHolder channelConnections_;
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std::unordered_set<std::shared_ptr<MessageLayout>> messagesOnScreen_;
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MessageColors messageColors_;
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MessagePreferences messagePreferences_;
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void scrollUpdateRequested();
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TooltipWidget *const tooltipWidget_{};
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/// Pointer to a link info that hasn't loaded yet
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QPointer<LinkInfo> pendingLinkInfo_;
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/// @brief Sets the tooltip to contain the link info
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///
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/// If the info isn't loaded yet, it's tracked until it's resolved or errored.
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void setLinkInfoTooltip(LinkInfo *info);
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/// Slot for the LinkInfo::stateChanged signal.
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void pendingLinkInfoStateChanged();
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};
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} // namespace chatterino
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