cffd86aa4f
Reported-by: James Upjohn <jupjohn@jammeh.co.nz> Reviewed-by: pajlada <rasmus.karlsson@pajlada.com> Reviewed-by: Nerixyz <nerixdev@outlook.de>
99 lines
2.6 KiB
C++
99 lines
2.6 KiB
C++
// SPDX-FileCopyrightText: 2017 Contributors to Chatterino <https://chatterino.com>
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//
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// SPDX-License-Identifier: MIT
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#pragma once
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#include "common/ChatterinoSetting.hpp"
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#include "common/SignalVector.hpp"
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#include "util/Expected.hpp"
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#include "util/QStringHash.hpp"
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#include "util/RapidJsonSerializeQString.hpp"
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#include <boost/signals2.hpp>
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#include <QString>
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#include <memory>
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#include <mutex>
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#include <vector>
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//
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// Warning: This class is not supposed to be created directly.
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// Get yourself an instance from our friends over at
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// AccountManager.hpp
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//
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namespace chatterino {
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class TwitchAccount;
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class AccountController;
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extern const std::vector<QStringView> AUTH_SCOPES;
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class TwitchAccountManager
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{
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TwitchAccountManager();
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public:
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struct UserData {
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QString username;
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QString userID;
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QString clientID;
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QString oauthToken;
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};
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// Returns the current twitchUsers, or the anonymous user if we're not
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// currently logged in
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std::shared_ptr<TwitchAccount> getCurrent();
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std::vector<QString> getUsernames() const;
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std::shared_ptr<TwitchAccount> findUserByUsername(
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const QString &username) const;
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bool userExists(const QString &username) const;
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void reloadUsers();
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void load();
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bool isLoggedIn() const;
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pajlada::Settings::Setting<QString> currentUsername{"/accounts/current",
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""};
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/// This signal fires after we've figured out what the new account is, but before
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/// any updates to Helix have been made.
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///
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/// Useful for scenarios where you have to call Helix using the previous account.
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pajlada::Signals::Signal<std::shared_ptr<TwitchAccount>,
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std::shared_ptr<TwitchAccount>>
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currentUserAboutToChange;
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boost::signals2::signal<void()> currentUserChanged;
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pajlada::Signals::NoArgSignal userListUpdated;
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pajlada::Signals::NoArgSignal currentUserNameChanged;
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SignalVector<std::shared_ptr<TwitchAccount>> accounts;
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/// The signal is invoked with (caller, error) where caller is the argument
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/// passed to reloadEmotes() and error.
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pajlada::Signals::Signal<void *, ExpectedStr<void>> emotesReloaded;
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private:
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enum class AddUserResponse {
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UserAlreadyExists,
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UserValuesUpdated,
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UserAdded,
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};
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AddUserResponse addUser(const UserData &data);
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bool removeUser(TwitchAccount *account);
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std::shared_ptr<TwitchAccount> currentUser_;
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std::shared_ptr<TwitchAccount> anonymousUser_;
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mutable std::mutex mutex_;
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friend class AccountController;
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};
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} // namespace chatterino
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