Files
chatterino2/src/providers/twitch/TwitchBadges.hpp
nerix 1043f9f803 Remove Unnecessary Includes in Headers (#4275)
* refactor: remove unnecessary includes in headers

* fix: formatting

* chore: changelog

* fix: scrollbar

* fix: suggestions and old appbase remains

* fix: suggestion

* fix: missing Qt forward declarations

* fix: another qt include

* fix: includes for precompiled-headers=off

* Add missing `<memory>` includes

* Add missing `#pragma once`

* Fix tests

Co-authored-by: Rasmus Karlsson <rasmus.karlsson@pajlada.com>
2022-12-31 14:41:01 +00:00

71 lines
1.8 KiB
C++

#pragma once
#include "common/UniqueAccess.hpp"
#include "util/QStringHash.hpp"
#include <boost/optional.hpp>
#include <pajlada/signals/signal.hpp>
#include <QIcon>
#include <QMap>
#include <QString>
#include <memory>
#include <queue>
#include <shared_mutex>
#include <unordered_map>
namespace chatterino {
struct Emote;
using EmotePtr = std::shared_ptr<const Emote>;
class Settings;
class Paths;
class Image;
class DisplayBadge;
class TwitchBadges
{
using QIconPtr = std::shared_ptr<QIcon>;
using ImagePtr = std::shared_ptr<Image>;
using BadgeIconCallback = std::function<void(QString, const QIconPtr)>;
public:
static TwitchBadges *instance();
// Get badge from name and version
boost::optional<EmotePtr> badge(const QString &set,
const QString &version) const;
// Get first matching badge with name, regardless of version
boost::optional<EmotePtr> badge(const QString &set) const;
void getBadgeIcon(const QString &name, BadgeIconCallback callback);
void getBadgeIcon(const DisplayBadge &badge, BadgeIconCallback callback);
void getBadgeIcons(const QList<DisplayBadge> &badges,
BadgeIconCallback callback);
private:
static TwitchBadges *instance_;
TwitchBadges();
void loadTwitchBadges();
void loaded();
void loadEmoteImage(const QString &name, ImagePtr image,
BadgeIconCallback &&callback);
std::shared_mutex badgesMutex_;
QMap<QString, QIconPtr> badgesMap_;
std::mutex queueMutex_;
std::queue<QPair<QString, BadgeIconCallback>> callbackQueue_;
std::shared_mutex loadedMutex_;
bool loaded_ = false;
UniqueAccess<
std::unordered_map<QString, std::unordered_map<QString, EmotePtr>>>
badgeSets_; // "bits": { "100": ... "500": ...
};
} // namespace chatterino