Files
chatterino2/docs/lua-meta/globals.lua
2026-01-29 18:25:39 +01:00

784 lines
27 KiB
Lua

---@meta _
-- This file is automatically generated from src/controllers/plugins/LuaAPI.hpp by the scripts/make_luals_meta.py script
-- This file is intended to be used with LuaLS (https://luals.github.io/).
-- Add the folder this file is in to "Lua.workspace.library".
c2 = {}
---@enum c2.LogLevel
c2.LogLevel = {
Debug = {}, ---@type c2.LogLevel.Debug
Info = {}, ---@type c2.LogLevel.Info
Warning = {}, ---@type c2.LogLevel.Warning
Critical = {}, ---@type c2.LogLevel.Critical
}
-- Begin src/controllers/plugins/api/EventType.hpp
---@enum c2.EventType
c2.EventType = {
CompletionRequested = {}, ---@type c2.EventType.CompletionRequested
}
-- End src/controllers/plugins/api/EventType.hpp
---@class CommandContext
---@field words string[] The words typed when executing the command. For example `/foo bar baz` will result in `{"/foo", "bar", "baz"}`.
---@field channel c2.Channel The channel the command was executed in.
---@class CompletionList
---@field values string[] The completions
---@field hide_others boolean Whether other completions from Chatterino should be hidden/ignored.
---@class CompletionEvent
---@field query string The word being completed
---@field full_text_content string Content of the text input
---@field cursor_position integer Position of the cursor in the text input in unicode codepoints (not bytes)
---@field is_first_word boolean True if this is the first word in the input
-- Begin src/common/Channel.hpp
---@enum c2.ChannelType
c2.ChannelType = {
None = {}, ---@type c2.ChannelType.None
Direct = {}, ---@type c2.ChannelType.Direct
Twitch = {}, ---@type c2.ChannelType.Twitch
TwitchWhispers = {}, ---@type c2.ChannelType.TwitchWhispers
TwitchWatching = {}, ---@type c2.ChannelType.TwitchWatching
TwitchMentions = {}, ---@type c2.ChannelType.TwitchMentions
TwitchLive = {}, ---@type c2.ChannelType.TwitchLive
TwitchAutomod = {}, ---@type c2.ChannelType.TwitchAutomod
TwitchEnd = {}, ---@type c2.ChannelType.TwitchEnd
Misc = {}, ---@type c2.ChannelType.Misc
}
-- End src/common/Channel.hpp
-- Begin src/controllers/plugins/api/Accounts.hpp
---@class c2.TwitchAccount
c2.TwitchAccount = {}
--- Returns true if the account this object points to is valid.
--- If the object expired, returns false
---
---@return boolean success
function c2.TwitchAccount:is_valid() end
---@return string user_login The (login) name of the account
function c2.TwitchAccount:login() end
---@return string user_id The Twitch user ID of the account
function c2.TwitchAccount:id() end
---@return string? color Color in chat of this account. `nil` if not yet known
function c2.TwitchAccount:color() end
---@return boolean is_anon `true` if this account is an anonymous account (no associated Twitch user)
function c2.TwitchAccount:is_anon() end
---@return string str
function c2.TwitchAccount:__tostring() end
---Gets the currently logged in Twitch account. This account might be an anonymous one (see `is_anon`).
---@return c2.TwitchAccount account
function c2.current_account() end
-- End src/controllers/plugins/api/Accounts.hpp
-- Begin src/controllers/plugins/api/ChannelRef.hpp
-- Begin src/providers/twitch/TwitchChannel.hpp
---@class StreamStatus
---@field live boolean
---@field viewer_count number
---@field title string Stream title or last stream title
---@field game_name string
---@field game_id string
---@field uptime number Seconds since the stream started.
---@class RoomModes
---@field subscriber_only boolean
---@field unique_chat boolean You might know this as r9kbeta or robot9000.
---@field emotes_only boolean Whether or not text is allowed in messages. Note that "emotes" here only means Twitch emotes, not Unicode emoji, nor 3rd party text-based emotes
---@field follower_only number? Time in minutes you need to follow to chat or nil.
---@field slow_mode number? Time in seconds you need to wait before sending messages or nil.
-- End src/providers/twitch/TwitchChannel.hpp
---@class c2.Channel
c2.Channel = {}
--- Returns true if the channel this object points to is valid.
--- If the object expired, returns false
--- If given a non-Channel object, it errors.
---
---@return boolean success
function c2.Channel:is_valid() end
--- Gets the channel's name. This is the lowercase login name.
---
---@return string name
function c2.Channel:get_name() end
--- Gets the channel's type
---
---@return c2.ChannelType
function c2.Channel:get_type() end
--- Get the channel owner's display name. This may contain non-lowercase ascii characters.
---
---@return string name
function c2.Channel:get_display_name() end
--- Sends a message to the target channel.
--- Note that this does not execute client-commands.
---
---@param message string
---@param execute_commands? boolean Should commands be run on the text?
function c2.Channel:send_message(message, execute_commands) end
--- Adds a system message client-side
---
---@param message string
function c2.Channel:add_system_message(message) end
--- Adds a message client-side
---
---@param message c2.Message
---@param context? c2.MessageContext The context of the message being added
---@param override_flags? c2.MessageFlag|nil Flags to override the message's flags (some splits might filter for this)
function c2.Channel:add_message(message, context, override_flags) end
--- Get a list of messages in this channel (starting from the most recent messages).
--- The snapshot is returned as a usertype that wraps a C++ object.
---
---@param n_items number Number of messages to retrieve. This is an upper bound, the actual number of messages returned might be lower.
---@return c2.Message[]
function c2.Channel:message_snapshot(n_items) end
--- Get the most recent message. If this channel doesn't have any message, this returns `nil`.
---
---@return c2.Message?
function c2.Channel:last_message() end
--- Replace a specific message with a different one.
---
---@param message c2.Message The message to replace.
---@param replacement c2.Message The replacement.
function c2.Channel:replace_message(message, replacement) end
--- Replace a specific message with a different one.
---
---@param message c2.Message The message to replace.
---@param replacement c2.Message The replacement.
---@param hint number A one-based index (from the start) where the message is probably located. This is checked first. Otherwise the behavior is identical to the overload without this parameter.
function c2.Channel:replace_message(message, replacement, hint) end
--- Replace a message at an index with a different one.
---
---@param index number A one-based index (from the start) of the message to replace.
---@param replacement c2.Message The replacement.
function c2.Channel:replace_message_at(index, replacement) end
--- Remove all messages in this channel.
---
function c2.Channel:clear_messages() end
--- Find a message by its ID.
---
---@param id string
---@return c2.Message?
function c2.Channel:find_message_by_id(id) end
--- Check if the channel has any messages.
---
---@return boolean
function c2.Channel:has_messages() end
--- Count the number of messages in this channel.
---
---@return number
function c2.Channel:count_messages() end
--- Returns true for twitch channels.
--- Compares the channel Type. Note that enum values aren't guaranteed, just
--- that they are equal to the exposed enum.
---
---@return boolean
function c2.Channel:is_twitch_channel() end
--- Returns a copy of the channel mode settings (subscriber only, r9k etc.)
---
---@return RoomModes
function c2.Channel:get_room_modes() end
--- Returns a copy of the stream status.
---
---@return StreamStatus
function c2.Channel:get_stream_status() end
--- Returns the Twitch user ID of the owner of the channel.
---
---@return string
function c2.Channel:get_twitch_id() end
--- Returns true if the channel is a Twitch channel and the user owns it
---
---@return boolean
function c2.Channel:is_broadcaster() end
--- Returns true if the channel is a Twitch channel and the user is a moderator in the channel
--- Returns false for broadcaster.
---
---@return boolean
function c2.Channel:is_mod() end
--- Returns true if the channel is a Twitch channel and the user is a VIP in the channel
--- Returns false for broadcaster.
---
---@return boolean
function c2.Channel:is_vip() end
---@return string
function c2.Channel:__tostring() end
--- Callback when the channel display name changes.
---
---@param cb fun()
---@return c2.ConnectionHandle hdl
function c2.Channel:on_display_name_changed(cb) end
--- Finds a channel by name.
--- Misc channels are marked as Twitch:
--- - /whispers
--- - /mentions
--- - /watching
--- - /live
--- - /automod
---
---@param name string Which channel are you looking for?
---@return c2.Channel?
function c2.Channel.by_name(name) end
--- Finds a channel by the Twitch user ID of its owner.
---
---@param id string ID of the owner of the channel.
---@return c2.Channel?
function c2.Channel.by_twitch_id(id) end
-- End src/controllers/plugins/api/ChannelRef.hpp
-- Begin src/controllers/plugins/api/ConnectionHandle.hpp
---@class c2.ConnectionHandle
---This type represents a handle to a registration of a callback for an event handler.
---Conceptually, the event has a _connection_ to the callback/handler.
---This handle can be used to modify that connection.
---It does not automatically disconnect the connection when it's destroyed (in `__gc`) -
---`disconnect()` has to be called manually.
c2.ConnectionHandle = {}
---Disconnect the signal
function c2.ConnectionHandle:disconnect() end
---Block events on this connection
function c2.ConnectionHandle:block() end
---Unblock events on this connection
function c2.ConnectionHandle:unblock() end
---Is this connection currently blocked?
---@return boolean is_blocked
function c2.ConnectionHandle:is_blocked() end
---Is this connection still connected?
---@return boolean is_connected
function c2.ConnectionHandle:is_connected() end
-- End src/controllers/plugins/api/ConnectionHandle.hpp
-- Begin src/controllers/plugins/api/HTTPResponse.hpp
---@class c2.HTTPResponse
c2.HTTPResponse = {}
--- Returns the data. This is not guaranteed to be encoded using any
--- particular encoding scheme. It's just the bytes the server returned.
---
---@return string
---@nodiscard
function c2.HTTPResponse:data() end
--- Returns the status code.
---
---@return number|nil
---@nodiscard
function c2.HTTPResponse:status() end
--- A somewhat human readable description of an error if such happened
---
---@return string
---@nodiscard
function c2.HTTPResponse:error() end
---@return string
---@nodiscard
function c2.HTTPResponse:__tostring() end
-- End src/controllers/plugins/api/HTTPResponse.hpp
-- Begin src/controllers/plugins/api/HTTPRequest.hpp
---@alias c2.HTTPCallback fun(result: c2.HTTPResponse): nil
---@class c2.HTTPRequest
c2.HTTPRequest = {}
--- Sets the success callback
---
---@param callback c2.HTTPCallback Function to call when the HTTP request succeeds
function c2.HTTPRequest:on_success(callback) end
--- Sets the failure callback
---
---@param callback c2.HTTPCallback Function to call when the HTTP request fails or returns a non-ok status
function c2.HTTPRequest:on_error(callback) end
--- Sets the finally callback
---
---@param callback fun(): nil Function to call when the HTTP request finishes
function c2.HTTPRequest:finally(callback) end
--- Sets the timeout
---
---@param timeout integer How long in milliseconds until the times out
function c2.HTTPRequest:set_timeout(timeout) end
--- Sets the request payload
---
---@param data string
function c2.HTTPRequest:set_payload(data) end
--- Sets a header in the request
---
---@param name string
---@param value string
function c2.HTTPRequest:set_header(name, value) end
--- Executes the HTTP request
---
function c2.HTTPRequest:execute() end
---@return string
function c2.HTTPRequest:__tostring() end
--- Creates a new HTTPRequest
---
---@param method c2.HTTPMethod Method to use
---@param url string Where to send the request to
---@return c2.HTTPRequest
function c2.HTTPRequest.create(method, url) end
-- End src/controllers/plugins/api/HTTPRequest.hpp
-- Begin src/controllers/plugins/api/Message.hpp
---@class c2.MessageElementBase
---@field flags c2.MessageElementFlag The element's flags
---@field tooltip string The tooltip (if any)
---@field trailing_space boolean Whether to add a trailing space after the element
---@field link c2.Link An action when clicking on this element. Mention and Link elements don't support this. They manage the link themselves.
c2.MessageElementBase = {}
-- ^^^ this is kinda fake - this table doesn't exist in Lua, we only declare it to add methods
--- Add flags to this element
---
---@param flags c2.MessageElementFlag
function c2.MessageElementBase:add_flags(flags) end
---A base table to initialize a new message element
---@class MessageElementInitBase
---@field tooltip? string Tooltip text
---@field trailing_space? boolean Whether to add a trailing space after the element (default: true)
---@field link? c2.Link An action when clicking on this element. Mention and Link elements don't support this. They manage the link themselves.
---@class c2.TextElement : c2.MessageElementBase
---@field type "text"
---@field words string[] The words of this element
---@field color string The color of the text
---@field style c2.FontStyle The font style of the text
---A table to initialize a new message text element
---@class TextElementInit : MessageElementInitBase
---@field type "text" The type of the element
---@field text string The text of this element
---@field flags? c2.MessageElementFlag Message element flags (see `c2.MessageElementFlags`)
---@field color? MessageColor The color of the text
---@field style? c2.FontStyle The font style of the text
---@class c2.SingleLineTextElement : c2.MessageElementBase
---@field type "single-line-text"
---@field words string[] The words of this element
---@field color string The color of the text
---@field style c2.FontStyle The font style of the text
---A table to initialize a new message single-line text element
---@class SingleLineTextElementInit : MessageElementInitBase
---@field type "single-line-text" The type of the element
---@field text string The text of this element
---@field flags? c2.MessageElementFlag Message element flags (see `c2.MessageElementFlags`)
---@field color? MessageColor The color of the text
---@field style? c2.FontStyle The font style of the text
---@class c2.MentionElement : c2.TextElement
---@field type "mention"
---@field login_name string The login name of the mentioned user
---@field fallback_color MessageColor The color of the element in case the "Colorize @usernames" is disabled
---@field user_color MessageColor The color of the element in case the "Colorize @usernames" is enabled
---A table to initialize a new mention element
---@class MentionElementInit : MessageElementInitBase
---@field type "mention" The type of the element
---@field display_name string The display name of the mentioned user
---@field login_name string The login name of the mentioned user
---@field fallback_color MessageColor The color of the element in case the "Colorize @usernames" is disabled
---@field user_color MessageColor The color of the element in case the "Colorize @usernames" is enabled
---@class c2.TimestampElement : c2.MessageElementBase
---@field type "timestamp"
---@field time number The time of the timestamp (in milliseconds since epoch).
---A table to initialize a new timestamp element
---@class TimestampElementInit : MessageElementInitBase
---@field type "timestamp" The type of the element
---@field time number? The time of the timestamp (in milliseconds since epoch). If not provided, the current time is used.
---@class c2.TwitchModerationElement : c2.MessageElementBase
---@field type "twitch-moderation"
---A table to initialize a new Twitch moderation element (all the custom moderation buttons)
---@class TwitchModerationElementInit : MessageElementInitBase
---@field type "twitch-moderation" The type of the element
---@class c2.LinebreakElement : c2.MessageElementBase
---@field type "linebreak"
---A table to initialize a new linebreak element
---@class LinebreakElementInit : MessageElementInitBase
---@field type "linebreak" The type of the element
---@field flags? c2.MessageElementFlag Message element flags (see `c2.MessageElementFlags`)
---@class c2.ReplyCurveElement : c2.MessageElementBase
---@field type "reply-curve"
---A table to initialize a new reply curve element
---@class ReplyCurveElementInit : MessageElementInitBase
---@field type "reply-curve" The type of the element
---@class c2.LinkElement : c2.TextElement
---@field type "link"
---@class c2.EmoteElement : c2.MessageElementBase
---@field type "emote"
---@class c2.LayeredEmoteElement : c2.MessageElementBase
---@field type "layered-emote"
---@class c2.ImageElement : c2.MessageElementBase
---@field type "image"
---@class c2.CircularImageElement : c2.MessageElementBase
---@field type "circular-image"
---@class c2.ScalingImageElement : c2.MessageElementBase
---@field type "scaling-image"
---@class c2.BadgeElement : c2.MessageElementBase
---@field type "badge"
---@class c2.ModBadgeElement : c2.BadgeElement
---@field type "mod-badge"
---@class c2.VipBadgeElement : c2.BadgeElement
---@field type "vip-badge"
---@class c2.FfzBadgeElement : c2.BadgeElement
---@field type "ffz-badge"
---@alias MessageElement c2.TextElement|c2.SingleLineTextElement|c2.MentionElement|c2.TimestampElement|c2.TwitchModerationElement|c2.LinebreakElement|c2.ReplyCurveElement|c2.LinkElement|c2.EmoteElement|c2.LayeredEmoteElement|c2.ImageElement|c2.CircularImageElement|c2.ScalingImageElement|c2.BadgeElement|c2.ModBadgeElement|c2.VipBadgeElement|c2.FfzBadgeElement
---@alias MessageElementInit TextElementInit|SingleLineTextElementInit|MentionElementInit|TimestampElementInit|TwitchModerationElementInit|LinebreakElementInit|ReplyCurveElementInit
---A chat message
---@class c2.Message
---@field flags c2.MessageFlag The message's flags
---@field parse_time number Time the message was parsed (in milliseconds since epoch)
---@field id string The message ID
---@field search_text string Text to check when searching for messages
---@field message_text string Text content of this message (used for filters for example)
---@field login_name string The login name of the sender
---@field display_name string The dispay name of the sender
---@field localized_name string The localized name of the sender (this is used for CJK names, otherwise it's empty)
---@field user_id string The ID of the sender
---@field channel_name string The name of the channel this message appeared in
---@field username_color string The color of the username
---@field server_received_time number The time the server received the message (in milliseconds since epoch)
---@field highlight_color string The color of the highlight or empty
---@field frozen boolean If this is set, Lua plugins can't modify this message (as it's visible to the user).
c2.Message = {}
--- The elements this message is made up of
---
---@return MessageElement[] elements
function c2.Message:elements() end
--- Add an element to this message.
---
---@param init MessageElementInit The element to add
function c2.Message:append_element(init) end
---A table to initialize a new message
---@class MessageInit
---@field flags? c2.MessageFlag Message flags (see `c2.MessageFlags`)
---@field id? string The (ideally unique) message ID
---@field parse_time? number Time the message was parsed (in milliseconds since epoch)
---@field search_text? string Text to that is compared when searching for messages
---@field message_text? string The message text (used for filters for example)
---@field login_name? string The login name of the sender
---@field display_name? string The display name of the sender
---@field localized_name? string The localized name of the sender (this is used for CJK names, otherwise it's empty)
---@field user_id? string The ID of the user who sent the message
---@field channel_name? string The name of the channel this message appeared in
---@field username_color? string The color of the username
---@field server_received_time? number The time the server received the message (in milliseconds since epoch)
---@field highlight_color? string|nil The color of the highlight (if any)
---@field elements? MessageElementInit[] The elements of the message
---@alias MessageColor "text"|"link"|"system"|string A color for a text element - "text", "link", and "system" are special values that take the current theme into account
--- Creates a new message
---
---@param init MessageInit The message initialization table
---@return c2.Message msg The new message
function c2.Message.new(init) end
---@alias c2.Link { type: c2.LinkType, value: string } A link on a message element.
---@enum c2.LinkType
c2.LinkType = {
Url = {}, ---@type c2.LinkType.Url
UserInfo = {}, ---@type c2.LinkType.UserInfo
UserAction = {}, ---@type c2.LinkType.UserAction
JumpToChannel = {}, ---@type c2.LinkType.JumpToChannel
CopyToClipboard = {}, ---@type c2.LinkType.CopyToClipboard
JumpToMessage = {}, ---@type c2.LinkType.JumpToMessage
InsertText = {}, ---@type c2.LinkType.InsertText
}
-- Begin src/singletons/Fonts.hpp
---@enum c2.FontStyle
c2.FontStyle = {
Tiny = {}, ---@type c2.FontStyle.Tiny
ChatSmall = {}, ---@type c2.FontStyle.ChatSmall
ChatMediumSmall = {}, ---@type c2.FontStyle.ChatMediumSmall
ChatMedium = {}, ---@type c2.FontStyle.ChatMedium
ChatMediumBold = {}, ---@type c2.FontStyle.ChatMediumBold
ChatMediumItalic = {}, ---@type c2.FontStyle.ChatMediumItalic
ChatLarge = {}, ---@type c2.FontStyle.ChatLarge
ChatVeryLarge = {}, ---@type c2.FontStyle.ChatVeryLarge
TimestampMedium = {}, ---@type c2.FontStyle.TimestampMedium
UiMedium = {}, ---@type c2.FontStyle.UiMedium
UiMediumBold = {}, ---@type c2.FontStyle.UiMediumBold
UiTabs = {}, ---@type c2.FontStyle.UiTabs
EndType = {}, ---@type c2.FontStyle.EndType
ChatStart = {}, ---@type c2.FontStyle.ChatStart
ChatEnd = {}, ---@type c2.FontStyle.ChatEnd
}
-- End src/singletons/Fonts.hpp
-- Begin src/messages/MessageElement.hpp
---@enum c2.MessageElementFlag
c2.MessageElementFlag = {
None = 0,
Misc = 0,
Text = 0,
Username = 0,
Timestamp = 0,
EmoteImage = 0,
EmoteText = 0,
Emote = 0,
ChannelPointReward = 0,
ChannelPointRewardImage = 0,
BitsStatic = 0,
BitsAnimated = 0,
BadgeSharedChannel = 0,
BadgeGlobalAuthority = 0,
BadgePredictions = 0,
BadgeChannelAuthority = 0,
BadgeSubscription = 0,
BadgeVanity = 0,
BadgeChatterino = 0,
BadgeSevenTV = 0,
BadgeBttv = 0,
BadgeFfz = 0,
Badges = 0,
ChannelName = 0,
BitsAmount = 0,
ModeratorTools = 0,
EmojiImage = 0,
EmojiText = 0,
EmojiAll = 0,
AlwaysShow = 0,
Collapsed = 0,
Mention = 0,
LowercaseLinks = 0,
RepliedMessage = 0,
ReplyButton = 0,
Default = 0,
}
-- End src/messages/MessageElement.hpp
-- Begin src/messages/MessageFlag.hpp
---@enum c2.MessageFlag
c2.MessageFlag = {
None = 0,
System = 0,
Timeout = 0,
Highlighted = 0,
DoNotTriggerNotification = 0,
Centered = 0,
Disabled = 0,
DisableCompactEmotes = 0,
Collapsed = 0,
ConnectedMessage = 0,
DisconnectedMessage = 0,
Untimeout = 0,
PubSub = 0,
Subscription = 0,
DoNotLog = 0,
AutoMod = 0,
RecentMessage = 0,
Whisper = 0,
HighlightedWhisper = 0,
Debug = 0,
Similar = 0,
RedeemedHighlight = 0,
RedeemedChannelPointReward = 0,
ShowInMentions = 0,
FirstMessage = 0,
ReplyMessage = 0,
ElevatedMessage = 0,
SubscribedThread = 0,
CheerMessage = 0,
LiveUpdatesAdd = 0,
LiveUpdatesRemove = 0,
LiveUpdatesUpdate = 0,
AutoModOffendingMessageHeader = 0,
AutoModOffendingMessage = 0,
LowTrustUsers = 0,
RestrictedMessage = 0,
MonitoredMessage = 0,
Action = 0,
SharedMessage = 0,
AutoModBlockedTerm = 0,
ClearChat = 0,
EventSub = 0,
ModerationAction = 0,
InvalidReplyTarget = 0,
WatchStreak = 0,
}
-- End src/messages/MessageFlag.hpp
-- Begin src/common/enums/MessageContext.hpp
---@enum c2.MessageContext
c2.MessageContext = {
Original = {}, ---@type c2.MessageContext.Original
Repost = {}, ---@type c2.MessageContext.Repost
}
-- End src/common/enums/MessageContext.hpp
-- End src/controllers/plugins/api/Message.hpp
-- Begin src/controllers/plugins/api/WebSocket.hpp
---@class c2.WebSocket
---@field on_close fun()|nil Handler called when the socket is closed.
---@field on_text fun(data: string)|nil Handler called when the socket receives a text message.
---@field on_binary fun(data: string)|nil Handler called when the socket receives a binary message.
---@field on_open fun()|nil Handler called when the websocket handshake has been completed successfully.
c2.WebSocket = {}
--- Creates and connects to a WebSocket server. Upon calling this, a
--- connection is made immediately.
---
---@param url string The URL to connect to. Must start with `wss://` or `ws://`.
---@param options? { headers?: table<string, string>, on_close?: fun(), on_text?: fun(data: string), on_binary?: fun(data: string), on_open?: fun() } Additional options for the connection.
---@return c2.WebSocket
---@nodiscard
function c2.WebSocket.new(url, options) end
--- Closes the socket.
---
function c2.WebSocket:close() end
--- Sends a text message on the socket.
---
---@param data string The text to send.
function c2.WebSocket:send_text(data) end
--- Sends a binary message on the socket.
---
---@param data string The binary data to send.
function c2.WebSocket:send_binary(data) end
-- End src/controllers/plugins/api/WebSocket.hpp
-- Begin src/common/network/NetworkCommon.hpp
---@enum c2.HTTPMethod
c2.HTTPMethod = {
Get = {}, ---@type c2.HTTPMethod.Get
Post = {}, ---@type c2.HTTPMethod.Post
Put = {}, ---@type c2.HTTPMethod.Put
Delete = {}, ---@type c2.HTTPMethod.Delete
Patch = {}, ---@type c2.HTTPMethod.Patch
}
-- End src/common/network/NetworkCommon.hpp
--- Registers a new command called `name` which when executed will call `handler`.
---
---@param name string The name of the command.
---@param handler fun(ctx: CommandContext) The handler to be invoked when the command gets executed.
---@return boolean ok Returns `true` if everything went ok, `false` if a command with this name exists.
function c2.register_command(name, handler) end
--- Registers a callback to be invoked when completions for a term are requested.
---
---@param type c2.EventType.CompletionRequested
---@param func fun(event: CompletionEvent): CompletionList The callback to be invoked.
function c2.register_callback(type, func) end
--- Writes a message to the Chatterino log.
---
---@param level c2.LogLevel The desired level.
---@param ... any Values to log. Should be convertible to a string with `tostring()`.
function c2.log(level, ...) end
--- Calls callback around msec milliseconds later. Does not freeze Chatterino.
---
---@param callback fun() The callback that will be called.
---@param msec number How long to wait.
function c2.later(callback, msec) end